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Showing posts with label Tony Dyson. Show all posts
Showing posts with label Tony Dyson. Show all posts

Tuesday, September 29, 2015

Interview with Azar Shelman (Chev, Tony Dyson OBSS) (Nov 2008)


By Bixyl Shuftan

With much of today's technology having once been in science fiction, Second Life could be described as recent science fiction tales of virtual reality come to life. So when someone connected with one of the best known science-fiction characters does something in Second Life, well, it gets interesting. Of Tony Dyson, most people in the US, Europe, and Japan will almost instantly recognize a character he designed: R2-D2 of "Star Wars." So when he took an interest in Second Life, it was a story worth pursuing. I was introduced to the man at a Halloween party in October 2008 by Delinda Dyrssen, and we agreed to have a real interview later.

* * * * *

Tony Dyson has made a name for himself in special effects, notably motion picture special effects, such as Superman 2, Moonraker, Dragonslayer, and especially his work on R2-D2 in the “Star Wars” movies (his resume can be found here: http://www.imdb.com/name/nm0989174/resume ). Recently, a friend told me he had come to Second Life under the name Azar Shelman, and offered to arrange an interview. Naturally, I took the chance, and a time and place was set up.

I met up with Azar at his place ‘Discovery Center’ in Germania Prime, far up in the air, which is accessible from ground level. He showed me around, his experience in special effects showing up right away with the teleport effect between floors. One floor will be “Robotwo Urld,” with a number of robot features, notably a Robot Exhibition, R2-D2 Stand and his iBot2000 Transformer robot. Azar told me that when he installs the Discovery Centre in nature themed sims, this floor would be changed to a Art Gallery and his iBot2000 robot would take on the role of a "spirit mentor."

The largest floor was the Main Theatre, (Theatre of Magic) which had enough seating for 74 avatars. Each seat would have a camera, a “Third Eye Camera System,” to assist the audience in getting the best view. Instead of actors, Azar had plans for a show with automations, “this is more of a narrative theatre, totally programmed.” He was also designing it so it could be changed for different shows fairly quickly. Besides “pure entertainment,” he also planned to give some iBot2000 demonstrations. But the place could be run without automation ús, “We can also produce live performances ... guess you can say we have a third use.”

Another floor was what Azar called the “Events Theater,” which was a smaller theatre to help Second life “Mentors” to teach newcomers about the finer points of our virtual world. Azar also told me he would be producing an “Introduction to Italy and Venice” for Venice tourism, “an example of what can be achieved” of how Second Life can help the tourism industry in real life, “If we find either of the theatres in more demand, we’ll build many more dedicated units.”

The next level is a private office, which Azar calls his "Think Tank," for his group members. "I realized very early on," he said, "that a project this complicated would need a very special team." He told me that his Personal Assistant was 786smile Shelman, ZenMondo Wormser was the project director and Delinda Dyrssen was the media consultant, the newest member to his team was Car Skytower, who was also very new to Second life and a creative director for his real world company Turn Page Studios, and a friend of the family for over 15 years. Azar added that I must of noticed that the building itself was something very special too, "I was very lucky he told me, "to have Damanios Thetan design and build this unique building, he’s been a great source of inspiration on this project."

The ground floor at the “Discovery Center,” has three booths set up. Azar explained one of the things that bugged him about Second Life was that information about a sim was not always easy to come by. So his solution was this information center, one booth having information on what land was for sale or rent, a second for what shopping was available in the area, and a third booth for any events. He also planned to put a “holodeck” on each floor to increase the functionality of each project on that floor. The idea for the ‘Discovery Center’ came to Azar while he worked in Second Life and  talking with sim owners.

Of the iBot2000, Azar told me it would be a highly versatile tool for Second-Life users. The robot would be a “transformer,” able to change its shape, such as to an airplane or shuttle or submarine. It would also come with one of a number of modules, depending on the users wants and needs, “when a person buys the robot, they buy what module they want.”

Azar talked about students taking information in on a “learning curve,” and how Second Life was better for a student to learn than on the web, “students can’t meet with each other on a website, but  they can here ... socialize, get friendly, have adventures. ... the technology tools are far more advanced here.” Azar also liked how Second Life buildings didn’t need to be designed like real-life ones, that you didn’t need to put in stairs, but design a place around the ability for one to fly and so on, “I like to ce ‰lebrate the fact we can teleport.” Azar’s motto at his Discovery Centre is ‘Celebrating the difference’. Azar told me he was currently working on ten projects in SL.

“How did you find out about Second Life and decide to log on?” I asked Azar. He answered, “I first heard about it on ‘Beyond Tomorrow... Australian program.” When he first logged on, he only stayed briefly not having found enough to keep his interest. Returning in Summer 2008, he was more impressed by what he found, and stuck around. He also “met a great mentor in StarRose Mirlin from Mystic Academy. She showed me how the place works.” Azar had still been in his newbie avatar, and was quickly told that a new look was expected of players no longer new. She got him looking around and exploring places.

Azar told me he had spent over twelve years working on the Internet before coming here, and found Second Life much more useful when it came to conducting business, “I see the difference here ... We can go out to the client. ... I like the psychology of it. ... The whole point is to think outside the box.” Azar commented, “If you’re finding there’s not that much to do, you’re not trying hard enough to find out what you’re good at.”

Azar told me that he has no plans beyond his current project of installing as many "Centers" across the Grid in 2009, at least for the moment, “Everything I want to do is centered around the Discovery Center. ... I’m very happy working here in Second Life.” He has plans on updating his web-sites www.tonydyson.com to help publicize his work in Second Life.

When I asked him how his experience in special effects affected how he saw Second Life, Azar told me, “Special Effects is about imagination, creative thinking and problem solving. I don’t just work in movies, but also theme parks ... animatronics.” He talked how it related to magic and the medieval period sims. “I’d like to think they built Secon ±d Life just for me, but they won’t tell me so. (laughter)”

“I’ll tell you one thing, I’ve never met so much talent.” Azar described the "Builders of Valimar" a Tolkien theme and the Elf lands with nearly a hundred sims dedicated to nature and friendship or the "incredible" Jedi Star Wars worlds, "you must have noticed my very blue eyes?" he asked, "I must have too much ‘Spice’ in my food (laughter), a present from ‘Splintered Rock’ a great Dune role playing sim. All incredible worlds, living and breathing.” He expressed a desire for more guides to show people around Second Life, and was glad to hear about Sean Voss’ efforts in the past. He felt it was important to “help people get to their imaginary side.”

Of the misconceptions about Second Life, such as people thinking it was dominated by sex areas, Azar thought those were the result of lazy reporting, “a couple reporters who never got off Help Island, not really trying.” Despit Ue “people acting silly,” he felt it offered opportunities for people such as housewife’s with a small child, “people can socialize when they normally can’t. ... It has so many positive things going for it.”

Asking him about the “Chev” and OBSS with his name, he told me, “it stands for Knight or Sir it’s short  for the French word  (Chevalier) because I was knighted in Malta for my charitable works for children world wide. The OBSS letters after my name stand for the order ‘ Ordo Byzantinus Sancti Sepulchri’ in English ‘Byzantine Order of the Holy Sepulchre.’”

Eventually, Azar Shelman/Tony Dyson and I had to part ways, and he wished me, and the readers of the Newspaper, well.

“Be daring, get a few costumes, see what’s available. It’s a living film, become part of it.”

*  *  *  *  *

I would hear about Tony Dyson/Azar Shelman a couple more times in Second Life. He appeared on the "Tonight Live" show by Paisley Bebee in December that year, of which I wrote the following:

* * * * *

Azar had a surprise on the show, a number of the audience were in various “Star Wars” avatars, from Jawas to Jedi, a number of R2D2 and other astromech droids, and a squad of Clonetroopers. Paisley’s interview went smoothly, the contents which can be seen in the SLCN.TV archives (yes, that’s me next to that red astromech). B ut what happened after the show was also worth telling. The Clonetroopers stood at attention, and after an initial salute, began cheering Azar.

The artist must have been taken with the devotion of the Star Wars fans as he stepped off stage and went amongst them. Yours truly stepped forward for a few pictures, getting a reaction from a few of the troopers. “Back off fox, he’s ours now.” one told me, though it was obvious he was acting. Paisley talked about having a lightsaber, but had trouble finding it.

Azar and the squad of Clonetroopers talked a little, and they invited Azar to their Star Wars sim. Azar agreed to go, which got a cheer from them. They then began teleporting out, which soon got Azar realizing something, “Um, when I told you I’d visit your bsim, I didn’t mean right now. I’ll go there tomorrow.” “Oh sure,” another  member of the audience spoke in jest, “go ahead and disappoint your fans.” “Look guys, it’s 4:30 in the morning where I am,” Azar pleaded, “take it easy on an old man. If I head there, the sound on my voice will be snoring, ‘zzzzzz,’ because I’ll have fallen asleep behind the computer.” The remaining Clonetrooper nearest to him was reluctant at first, but eventually agreed to break the news to his friends. Azar then logged out.

“Don’t underestimate the power of the Force,” in this case the force of fan devotion.

* * * * *

Over a year later in May 2010, he would appear again at a benefit for Cypress Rosewood, whose home had been damaged in a flood. That would be the last I would hear about him for some time, until a few days ago when I saw his name on Facebook. We ended up having a short conversation. He hadn't been on Second Life for a couple of years, but was interested in hearing in goings on about here.

Perhaps he'll be back soon. Until then, "May the Force be with him."

Bixyl Shuftan

Thursday, December 1, 2011

Interview with Chantal Harvey

Probably no name on the Grid has become as linked to machinima as Chantal Harvey. Involved in noted film events such as the 48 Hour Film Project and the Month of Machinima, she has become well known in Second Life and elsewhere. Recently, I had a chance to interview her at one of her machinima sets.

Bixyl Shuftan: Pleased to meet you again, Chantal ... a utility belt?

Chantal Harvey: I wish I had it in real-life. It has everything a girl needs. Hee-hee. So, what are your questions?

Bixyl Shuftan: Well, how did you first find out about Second Life?

Chantal Harvey: Oh, there was a Dutch man on tv, a writer, who wrote a book about his experience as a woman, in Second Life. It made me curious. I was head of a TV station back then, and pretty stressy. I found SL relaxed me a lot. I started dancing and socializing, and loved it. I became a host for the famous TJ Ice club, entertaining people, silly and fun.

Chantal Harvey: Yes! That club, is (now) no dance island. We got a message that the TJ Ice club would suddenly close at midnight, and I wanted to preserve it, film it, to have a memory of it. Second Life still had a inside the viewer camera, back then. That was my first machinima. And I never stopped.

Bixyl Shuftan: What did you work on after the first?

Chantal Harvey: Hmmm. The SL Love Parade. The inworld camera was disabled by that time, so i filmed that with 3 real-life camera's, pointed at my computer screen. (laughter) I have a photo of that, that my husband took . By that time he thought I’d gone mad.

Bixyl Shuftan: Sounds like he was, less than enthusiastic, about your moviemaking activities

Chantal Harvey: No, he knows me, hee-hee. I was doing a lot of real-life TV work, and he loved it that I found something that made me relax. And then i started filming. I guess it is in my blood. He is very proud of what i do, and comes with me to conferences and festivals.

Bixyl Shuftan: Has he ever appeared in your SL machinimas. We went to Paris last week, the Atopic Machinima festival invited me.

Bixyl Shuftan: That's very interesting. What happened there, if you don't mind sharing?

Chantal Harvey: in Paris, we had a great time. Mathilde Mallen had invited me. Atopic festival is looking for collaboration, with my MMIF festival. Ii have to say, the festival was well visited, many people, and a top location. It was great to be amongst so many machinimatographers. Pity I don't speak a lot of French

Bixyl Shuftan: Sounds like machinima is a healthy business

Chantal Harvey: Yes for sure. MMIF is doing well too.

Bixyl Shuftan: What is "MMIF" short for?

Chantal Harvey: my machinima festival, MaMachinima International Festival, in Amsterdam, real-life.

Bixyl Shuftan: How many machinimas were at the festivals

Chantal Harvey: Paris had a jury selection of 26 films, 2 of them were mine. MMIF had 74 films. It ran for 2 nights, this year.

Bixyl Shuftan: 74? That's a lot, how many people were involved?

Chantal Harvey: Well, 74 filmers, as they all could submit only one film. Then six presenters from different communities. And the tech people, and LEA theater was used for it, which is on 4 sims. And my friend, Ze Moo. He runs the real life festival. He did a grand job.

Bixyl Shuftan: What were some of the most noted machinimas at both festivals?

Chantal Harvey: At MMIF, “Dear Fairy” by Tom Jantol, and “Little Red Riding Hood” by Toxic Menges. Ar Atopic, I really liked the one that became second, Yann Weissgerber 's film, I loved it best. Zardoz was the winning film, by KingRabbit. My MMIF is not about winners, all are equal. That is why is is such a celebration. People show the film they are most proud of and all are welcome.

Bixyl Shuftan: Of the machinimas that you've done, which is your favorite?

Chantal Harvey: Hmmm. My last one, a thirty second advertisement for the Superbowl. It has a dragon starring. And I love the Two AM one still, a lot.

I started a new adventure, in June 2011

Bixyl Shuftan: A new adventure?

Chantal Harvey: yes! I met Mr. Tony Dyson, in Second Life

Bixyl Shuftan: Oh yes, the man who developed R2D2

Chantal Harvey: Yes, that’s him. I asked him to be head of jury for the 48 hour film project machinima, which i produce, the real-life contest that involves machinima. We started working together, and formed Scissores, a film production company http://scissores.com . We make real time animation, and childrens e-books, working on one right now.

An old dream of mine was to enter a Second Life machinima into the Superbowl contest. And, we did it: http://www.crashthesuperbowl.com/#/gallery?video=14213

Bixyl Shuftan: It's going to be in the Superbowl?

Chantal Harvey: well 1500 films were entered. There will be five finalist, in January. Then, voting. But you never know, the filk is pretty good! It depends on the jury.

Working with Tony is all i dreamt of. I worked so hard for four years. It all comes together now. To think that a Hollywood man wants to work with me - woo!

Bixyl Shuftan: Sounds like everything's going perfectly.

Chantal Harvey: It’s still fun, and that’s important.

Bixyl Shuftan: Can you tell me what your and his plans are for Scissors ?

Chantal Harvey: Yes, we are doing projects, using real time animation. And we’re preparing our first ebook, using machinima!

Chantal Harvey: We have a few things we work on that are very high profile, rea-lifel projects.

Bixyl Shuftan: Oh? What can you say about them?

Chantal Harvey: Hee-hee, nothing yet.

Bixyl Shuftan: Do you have any advice for those wanting to get into machinima?

Chantal Harvey: Yes, come to Machinima Mondays! We meet weekly. Join the group, and we are a freindly helping group. We have a Facebook page too. We come and discuss machinima, and all are friendly. It’s important to have a helping hand, when you start, and I advise people to have fun, and experiment.

It was at this point the interview came to a close. But unlike most interviews, we didn’t go our seperate ways just yet. Chantal had gotten a TP to an art event and invited me to go with her, and event I’ll be writing about soon.

Chantal has a number of websites. These include MaMachinima at http://mamachinima.eu/, MMIF at http://mmif.wordpress.com/ , and Scissores at http://scissores.com/ .

Bixyl Shuftan