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Showing posts with label newbie. Show all posts
Showing posts with label newbie. Show all posts

Friday, October 6, 2017

SLife and Times: Banned For Looking Odd


By Bixyl Shuftan

For my furry friends at the Sunweaver/Angels community and elsewhere, one of their pet peeves is being harassed or banned about their appearance when they go out looking at different places and clubs. Some consider it common to the point they'll hang out only at places they know have other furs or call themselves "furry friendly."  Grease Coakes wrote about his experience, and I've written on the topic myself. Personally, I've found it a rare experience, though still annoying.

So it got my attention when a "coconuteater" wrote on "Blog Veridical" about being banned at a club "within three seconds of my avatar entering the building." He Instant-Messaged the owner, "Hello, why am I banned?" The owner's answer was, "I smell a lot of trouble, and I'm not up to it today." "Do you think I'm a griefer or something?" "So you think I'm an idiot?" While he didn't give his account name, he did show his appearance. This was a human avatar, but it was oddly porportioned, with a huge chest with wide shoulders, tiny arms, and big ears. He was also barefoot.

There were a number of comments after a link to the article was posted on the "Second Life Friends" group in Facebook. Some offered sympathy. Some suggested he simply go to a different club, "Shallow sl saddens me this is what it comes down to judging by a persons looks shame on all of them." "Even pixels get judged these days........sad times." Some were saying he needed to update his looks, "Thats the lesson here.. leave those noob looks back in the past where they belong. this is 2017 .. not 2005 .. noob feet ( AKA Duckfeet ) are out.. Noob hands out. block head.. out. layer clothing.. dead as dust." "If we were friends I'd strongly encourage you to improve appearance. You don't have to have a mesh body. ,,, Put some effort into making the visual experience more realistic or at least show you care about what you look like."

Others were saying his odd appearance was the kind favored by griefers, "I definitely think 'troll' seeing this avatar. ... you know what they say, first impressions matter." "I cant help but feel your intentions were to stir the pot, everyone knows that extreme noob looks are usually a griefers preferred appearance. If it was my club and i saw you come in looking like that, i would also be atleast worried drama was coming." "i have to admit u look like alot of the griefers ,j\s. nothing aginst u. jus really u look like a griefer" "If you've been in Second Life for more than a couple of years, and have been to clubs or gatherings - you KNOW that many (not all) griefers like to drastically deform their avies to look crazy. You know this. So if you're not a noob, why would you drastically deform yourself to look like a griefer? Come on now. Keep it real. People who've been griefed are going to have their guard up and when you manage a CLUB, you MUST keep a lookout for people who look every bit like a griefer. You don't wait for them to do it. ..." "That avatar looks like a classic griefer avatar."

And a few were saying yes, it did look like the stereotypical troll avatar, but avatars like these they encountered weren't always that. "That being said a lot of people have used this game to bully and harass people in a certain manner. You can understand why some people are so quick to judge, but it should really be by your actions not how you look." "There was a time when the 'different' avatars were the ones with big boobs, tans, perfect hair and giant pectorals. The avatars that people consider 'griefer' avatars were once the far, far more common avatar you'd see on the grid. Insisting on looking 'different' *is* a choice. Some people don't want to look like a cookie cutter copy of someone else's distorted notion of perfection, or acceptability. They just want to express themselves. Your comment reminds me of how outcasts were treated by the popular crowd in high school. As long as people don't act out, or have an avatar emitting giant Bill Cosbys, I say let them be. Even if you have had a rough day, ejecting people just because of their appearance is lazy."

One comment got my attention, "What it comes down to is how much time you are willing to put in to growing your group and making it a place for all... last night I had a potential griefer on my sim (1 day old, dressed like it and a naughty word name). So I TPed to him and asked him how he was doing... it took me a short ten minute conversation to find out that A) he was new and B) he was really liking SL... I made a friend, not a potential enemy down the road. A**hattery like the club owner pulled will make more enemies than friends...if you don't have an enemy before you ban someone, you usually do when after you do... in this case, an enemy that will post about you on his blog."

About the only thing most agreed upon was ultimately "his sim, his rules." Even those who sided with the writer, there was an admittance he was within rights to do what he did. They just felt he shouldn't have.

This isn't quite the same as the situation furs and other fantasy/sci-fi avatars such as faries and elves, who can spent plenty of time on their looks. But still, it brings to mind the old story of those who are different being singled out and being told they are not welcome.

Do you the readers have any stories of your own, or stories about handling someone new who stood out?

Scources: Blog Veridical , Facebook

Bixyl Shuftan

Wednesday, December 23, 2015

Nine Years Later


Bixyl Shuftan

Normally, I pay more attention to when my virtual career as an online journalist began, though yours truly was so occupied with delivering the news, it slipped my mind this year. But I did remember one other milestone: the anniversary of when I came into Second Life, or "Rezzday." It was nine years ago when I first stepped into Second Life.

I had gotten my start into going online with America Online, and stuck with them for a long time, partially because of the easy to remember email address I had. This meant that I was stuck with dial-up. Some online friends were starting to talk about online gaming, notably "World of Warcraft." But one mentioned a place known as Second Life, a virtual world that allowed one to build all kinds of places there. And also to design one's own avatar. My friend would show me the screenshots of their avatar: an anthro lioness whom was dressed up in everything from a Victorian dress to a harem girl outfit.

Finally I signed up with a fast speed service that allowed me to keep my existing email address. I could finally check out the two places my friends were talking about so much. In World of Warcraft, I joined two friends there with Horde accounts, setting up a Tauren druid. But I also decided to give Second Life a try. So on December 17, 2006, I went to secondlife.com, downloaded the client software for the computer I had, then set up an account.

Two decisions I had were the name and the starting appearance. Thinking a bit, I remembered a favorite character from the roleplaying games I did with real-life friends: Bixyl. "Shuftan" was close to the old character's last name, so that's what I used. As for appearance, there were several styles of clothes and hair style and color among several human avatars, and one non-human avatar: the "Furry." As a science-fiction nut, I close the latter.

And with that, I turned the viewer on, pressed the button to log in, and what I saw was a sea of gray and shapes. As the seconds ticked on, the shapes gradually took form and slowly went from grey to color. My avatar took shape before me, and I saw I was on a piece of land with grass, trees, and signs and walkways. The sign near me had blurry words for a while, but after some moments they became clear, "Welcome to Orientation Island," with an arrow showing which way to proceed. Taking a look at the controls, I found those for movement, then for sound and music. The music button when pressed, I began hearing smooth gentle background music, as if in an elevator, with the occasional line, "If you open up your mind, you can build a whole new wor-ld."

Progress through the beginners course was slow. I didn't know the term "lag" at the time, though I was thinking molasses. I came across directions on avatar appearance, chatting, and others, but walking from point to point was slow, taking some minutes, and the viewer was prone to crashing. There were others on the course. Some stuck around long enough to rezz, others remained gray as they walked on ahead of me. At one point, events in real life needed my attention, and I had to turn off the viewer for a while. But I would later return to finish things. Eventually I would finish the course, but it took me a while, probably over two hours to cover the amount of territory the same place would take just five minutes to cover when I did a few days ago to take the pictures for this article. There was a teleport to Help Island at the end. But I didn't linger there for additional directions. I went out to explore a few random locations.

A couple days later, my friend and I chatted briefly in an AOL chatroom and we decided to meet up inworld. After I logged in, she Instant-messaged me there, and explaining what a teleport request was, sent me one. Meeting up, she explained a few things and showed me more pictures of scenes acrosss Second Life, the most memorable was of a prank a busty girl played on a guy whom was slouched forward from being away-from-keyboard. She also gave me a thousand Linden dollars to get another avatar later on, "It's no big deal getting a buddy a four dollar cheeseburger in real life." Among the things she herself was proud of was finding a niche in the Second Life clothing market, Victorian dresses, and being able to take full advantage of it. She was making the equivalent of several hundred real dollars a year, after virtual land rental and other expenses. Not enough to quit her day job, but a nice little bonus.

Soon after, my friend would tell me she'd gotten a position of leadership in her home community. So that meant less time for us to chat. I didn't know anyone else here, and my friends in World of Warcraft had no such distractions. So for a few months I didn't get on Second Life much, having fun with my friends in the Massive Multiplayer Online Game. The objectives there were more easily defined, and my friends there were often around to chat with and often meet up with for questing together.

So what would have better kept my attention here in these early days? More friends for one. But I wasn't sure what to do as random exploring was just showing garishly-decorated residential areas. If I had done an Internet search for Second Life websites, it hadn't resulted in anything at the time. There was no Destination Guide of interesting places. Hamlet Au would later invite readers to give their own newcomer experiences (here).

Several months later, my Second Life friend would get my attention again. The Relay for Life was having their "Relay Walk" with lots of things to see. So I went over, and was impressed with the exhibits I was seeing. I think I saw some of the enthusiasm for the event as well.

My interest once again piqued, I began to look up more about the virtual world after the Relay Weekend was over. I found out about Luskwood, and headed there. The place being a bustling area of people after many sims of little but quiet, it took me a little time to get the gist of how people interacted. But it became my first real hangout in the virtual world, hearing about other places to explore.

Although I had gotten a bushier tail, I was still wearing the starter avatar. Not having a steady income in Second Life, and not wanting to put money in yet, I felt I had to be careful, feeling what I chose would be my appearance for a long time. After a great deal of thought, I settled on the Luskwood Red Fox as my appearance, buying the avatar at Luskwood.

After having had the starter furry for months, it felt like I had finally shed my "baby fur."  It is still my everyday look, despite suggestions over the years that I get a more recently made one. I've sometimes commented, "several weeks of thought, several years of use." In October, I caught a lucky break, winning several thousand Linden dollars at a Luskwood anniversary party. With this windfall, I got a second avatar for Halloween: vampire bat. It was fun flying around, but after a while it was back to foxy.

Meeting up with people at Luskwood, I made friends as Lomgren Smalls, Caelia Bailey, Hervy, and Kara Nakamori.  Lomgren and Caelia, the latter under another name, I would stay friends with to this day.  Kara and I would become close friends for the next several months. She would introduce me to another group of friends, notably Blarion and Keli, whom hung around at a less populated, and less laggy place: the Student Travel Association sims, or STA. My adventures with Kara can be read about in their own article written in March 2011.

Looking up websites about Second Life, I eventually came across the Second Life Newspaper. They asked for Reader Submissions, and giving them a few, I was offered a job there. I was thrilled and happy. I now had a steady income doing something I liked, writing, and an office as well.

So one year later, December 2007, I was doing pretty good. I had a circle of friends, a steady income, and a couple places to hang out. Life, or in this case virtual life, was good.

Since then, quite a bit has happened. Much of it has been documented in my stories for the Second Life. Some however has been given little or no attention in my writings. My friends and family in real life did not usually share my enthusiasm for the virtual world. Some were impressed with only that I was making a little money writing about it. A few simply told me the virtual world wasn't for them, with it's lag and no set goals at the start. Others felt a grown man would there for one reason, joking I was there just for the "cyber-noogie." On the Internet, there were some who spoke against the freedom the virtual world, saying it just meant undesirables came over. And they weren't talking about griefers, but "perverts, aspies, and cripples."

It's my experience the "perverts" here, minus the few whom take it to a form of griefing, aren't a problem to those not interested in their kind of fun, no worse than my real-life  coworkers. Mental handicaps, well, to paraphrase a friend, "having asperger's does not mean being a jerk." Almost all I've met are well-meaning individuals, sometimes creative and industrious ones. And for those whom think  physical handicaps make one less of a person, well, I have nothing to say to you.

People come here for different reasons, to see the creations others have made, to roleplay in a way simple tabletop gaming doesn't allow, for music and art, to interact with other creative souls like themselves, and more. The result has been a virtual world unlike any other place online. While some individuals have had their time here and departed, others have been coming here to take their place. Perhaps the day-old newcomer you come across today will a year later be a highly successful fashionista, live musician, Relay for Life team leader, or maybe online journalist.

It's your, any my, Second Life. Let's make the most of each of ours.

"If you open up your mind, you can build a whole new wor-ld."

Bixyl Shuftan

Monday, December 22, 2014

Interview with Brace Coral, Founder of NCI


By Wesley Regenbogen

I interviewed Brace Coral a few months ago, but recently she asked me to re-interview her once again. So here is interview.
Wesley Regenbogen: Hello there Brace Coral.
Brace Coral: Hey Wes (smile).
Wesley Regenbogen: You requested a new interview in the Second Life Newser. So, I will ask you a few questions. Here we go. ... 

How is the NCI in general doing at the present?
Brace Coral: We're doing great, I think! There's been a reshuffling of some staff, and we've got a whole new education program being set up. That warms my heart, because getting New Folks learning and having fun is always my main focus.
Wesley Regenbogen: Which new classes will be held at the NCI, or what changes are you referring to?
Brace Coral: Well for one, I'm teaching again! Basic Clothing Creation. Had my first class this past Tuesday and it was a blast (smile). We're getting more Newbie focused classes on board too. Pajobra Zessinthal is our new Education Coordinator and she's doing an excellent job.

The other big change... We've started paying our Instructors and Event Hosts again! 300L/per class/event. That's one of the main things I wanted to see happen when I came back. That was the main reason behind startng my weekly fundraiser event. I'm so excited!

Wesley Regenbogen: Which fundraiser event are you referring to ?
Brace Coral: Every week on Saturday at 5pm SLT I throw a Salsa Dance event. We shake our butts and throw cash into the big Donation sign. It's a lot of fun (smile). People can come donate there, or any of the kiosks at our NCI Campuses. They can also help support the NCI by donating tier and buying stuff from the NCI Store (smile).
Wesley Regenbogen: Cool, a dance event. But how do you raise virtual money for the NCI then. Do people need to pay to participate in the event or which means of entering are available?
Brace Coral: Ginger Lorakeet runs the store, so you can ask her about donating things to be sold there as well. ... Oh the event is FREE like all our classes and events. People can donate lindens during the event if they wish. Most do (smile). But it isn't mandatory. I appreciate people donating themselves, their fun, and time to come make the event special each week.
Wesley Regenbogen: So entering the event is free or donations are required?
Brace Coral: The NCI stays afloat solely from donations from residents. Tier, fees, and rent. So a HUGE thank you to our donors!
Wesley Regenbogen: Are there changes to the NCI places as well?
Brace Coral: Well Wellington Beam who's currently heading things and running the NCI is always on the lookout for how we can make things better. We tweak each campus, clean up scripts and decorate for the holidays (smile). There's always something new, so I hope folks come visit and see what we got going on.

Wesley Regenbogen: Ok, But I didn't mean decorative wise. I meant landscape wise or something?

Brace Coral: Well our main campus at Kuula sim is mainland, so we don't have too much leeway in terms of landscaping. And the basic format that we have now works pretty well. Sandboxes, classrooms etc. The layout works. We just have to get the word out on our other campuses - NCI South and NCI Beach. They're always on my Profile Picks (smile) Happy Visiting!

Wesley Regenbogen: You mentioned changes in the staff. May I ask which changes have been due?

Brace Coral: It's just easier to give a link (giggle). the Personnel by Role list gives you the info on our campus coordinators and other staff positions: http://wiki.nci-sl.info/doku.php?id=personnel:personnel

Wesley Regenbogen: Ok, thanks for the list.

Brace Coral: Our main website/blog has the links at the top for how to donate tier and also info about the store as well: http://www.nci-sl.info/blog/ You can also follow us on Twitter! https://twitter.com/NCI_SL

Wesley Regenbogen: Are there new areas of classes that are organized ? I mean : are there new topics that can be learned or does the shedule stay unchanged ?

Brace Coral: The schedule, found here: http://nci-sl.info/education/Schedule.pdf is updated each week, with the new classes being added as they come online. We're looking for someone to teach Beginning Scripting, so contact Pajobra Zessinthal if you'd like to teach or if you have a referral (smile). Other Newbie Focused classes are welcome as well.

 Wesley Regenbogen: Ah ok. If I find someone with that field of expertise, I will let you know.

Brace Coral: Wonderful (smile).

Wesley Regenbogen: Is there anything new that we haven't mentioned ? Please explain a bit more, if so.

Brace Coral: That's it for the most part. If I've missed anything, we can talk about it the next time we meet for an interview (smile) Also our Twitter feed keeps a pretty up to date rundown of NCI goings on.

Wesley Regenbogen: Ok. I would like to thank you for this short interview and I wish you the best future for the institue NCI (big smile).
Brace Coral: Thanks so much Wes! Love your Afro by the way.

Wesley Regenbogen: (laughter)

Wesley Regenbogen 

Wednesday, September 3, 2014

Interview with Brace Coral, Founder of New Citizens Incorporated


By Wesley Regenbogen

This summer, Wesley wrote about New Citizens Incorporated. Recently, he had a chance to interview it's founder, Brace Coral.

Wesley Regenbogen: Hi Brace. You are a NCI Helper. What does a Helper do in NCI?
 
Brace Coral: A Helper at the New Citizens Inc/NCI is usually a staff person. They greet Newbies who come by our main campus. They answer questions and help New Folks with things like avatar appearance, UI basics and so on.

Wesley Regenbogen: oh, you are the Founder. So change of the question: When did you create NCI?

Brace Coral: Well I had some pretty basic ideas when I started NCI. There was a void in the "official" helper situation set up by Linden Lab, and I wanted to make sure that Newbies didn't fall through the crack because of it.

The official start date is somewhere in 2005, but the real skinny is I started in 2004, within my first year of being in Second Life.

Wesley Regenbogen: So you basic task is to help newbies. That's a noble cause. How do you help them?

Brace Coral: That's a big question! There are so many ways you can help a new person. The most important thing is to LISTEN. Most new folks will tell you what they want and need. What they want to do, why they've come into Second Life.

You help them attain their goals, and at the very least, you've given them a detailed crash course in the basics of SL.

Wesley Regenbogen: NCI also has different locations. Does each area have a owner or manager. Or is there only one person that manages all the areas of NCI?

Brace Coral: We have three campuses, each has a Coordinator who oversees things in each area. Makes sure the everything is up to spec, and all the information presented is up to date for example. They also help with making sure the Instructors have what they need at each location, and are there to help out in general.

Wesley Regenbogen: So, you give the newbie all the information he needs to adapt to the Second Life environment?

Brace Coral: Yes! For example. Someone might come in wanting to be a vampire. But they don't know how to make their avatar look like a vampire, or know where the vampires hang out, and all the different kinds from hardcore roleplay to more casual types. And we help them with that. From learning how to walk, sit, fly, manipulate their avatar appearance and clothing. Everything they need to help them achieve their goals.

Wesley Regenbogen: how many NCI Helpers are there?

Brace Coral: a lot :) I'd say 25-50 active helpers, but I don't have exact numbers. Instructors/Event Hosts/Helpers - there is a lot of overlap in the staff personnel. Many people have multiple roles. And they are all volunteers. We all are.

Wesley Regenbogen: So, all volunteers are doing it free without getting virtual payment. How is NCI getting virtual money to stay alive then?

Brace Coral: The NCI, and indeed most Helper organizations and groups, survive on resident donations. There are sponsorships via people buying ads at our campuses, donating lindens, donating land tier, buying items at our newly set up NCI Store and so on. I hold a weekly fundraiser event every Saturday evening 5pm SLT. Its a fun time for people to come meet, mix and mingle and donate & dance! Every little bit helps.

The honest truth is that many have had to also rely on their own real life money to keep things going. We had more support in the past from Linden Lab, but times have changed. So we rely on each other and donations from residents to keep on truckin(smile).

Wesley Regenbogen: Is the NCI places created by residents or is there someone that created all this?

Brace Coral: The NCI used to be just me, my SL family and some friends. We would help out at the main landing area for New Folks, that used to be Ahern. Then I created a group and got more people involved. The core of the NCI is the main New Citizens Inc group. I then rented a small plot of land, that grew into the huge NCI Main Plaza at Kuula sim. With multiple sandboxes and a bigger area for freebies. It was during Carl Metropolitan's tenure running the NCI that it really took off and became something more firmly established. Those who have been at the helm since and now have also contributed to make it what you see today. Amazing!

Those are residents who stepped up and used their skills to make the NCI something beyond my wildest dreams. I just wanted to help folks, but never thought it would become something so huge and varied as it is now.

Wesley Regenbogen: Is following classes with NCI really free and do you need to be part of a group before joining a class?

Brace Coral: All classes and events at NCI are free. You don't need to be in the group to participate. Just come as you are, have fun learning and be sure to ask lots of questions (smile).

Wesley Regenbogen: I'll surely will do. Thank you for this little interview. And I wish you all the luck with future of NCI in general!

Wesley Regenbogen

Wednesday, March 30, 2011

The Shelter

Xymbers Slade recently dropped by "The Shelter," a place in Second Life with the purpose of helping out newcomers. He met up with one of the staff, ChatBrat Pippita, and asked her a few questions about the location.

Xymbers Slade: How long has the Shelter been up?

ChatBrat Pippita: Six and a half years. The Shelter was started by Travis Lambert and Lars Bismark on the Fudo sim on August 20, 2004.



Xymbers Slade: How has it changed from when it first started to now?

ChatBrat Pippita: The Shelter opened on a 1024 sq.m. parcel in 2004 and is currently on a 32624 sq.m. lot.

At first, we didn't focus primarily on new residents. We started out as a place where all residents, old and new, could hang out and just have some good clean fun.

People started bringing newbies to the Shelter because it was the one place you could socialize in a convivial non-threatening atmosphere. We had several events every day, one of which was a newbie welcome party.

Less than a year later, these daily parties evolved into welcoming newbies 24/7. This has been our mission ever since: To provide new residents with a positive social environment in our overwhelming world.

Our culture has become one of friendship and helpfulness: Old residents show new residents the ropes, and as the newbies gain experience, they in turn welcome newer residents into our community.



Xymbers Slade: How many newbies do you normally get on a daily basis?

ChatBrat Pippita: Roughly 250 newbies teleport in each day.


Xymbers Slade: How many of them end up making their home in the Shelter for an extended period, say 4 or 5 months? (I assume with a name like the Shelter, it is quite the popular landing spot to stick around and stay at)

The Shelter is very welcoming. Most new residents tend to stick around or at least return often. And almost all of our Volunteers started as newbies and then stayed to give back to the community.

For example, I found the Shelter as a newbie, learned basic skills here, became a Volunteer and never left. For the past two years, I have been hosting a themed formal dance at the Shelter every Sunday evening. Like many Volunteers, I have developed other commitments and interests in SL, but I never miss my Sunday evenings in the place that will always be my SL home.


Xymbers Slade: How often does the Shelter get griefers?

ChatBrat Pippita: Not very often and they never stay long. Thanks in large part to the Shelter staff.


Xymbers Slade: How can SL change the newbie experience for the better?

ChatBrat Pippita: I don’t think there is a perfect one-size-fits-all newbie experience. We all like to learn, explore, and experience new things in our individual ways. Having a wide variety of newbie-friendly places with readily available learning tools that newcomers can use at their convenience is, I think, a good way to do things.


Xymbers Slade: Is this place one of the first stops of a newbie's journey through SL, still? Or do they need to find it in Search like everything else?

ChatBrat Pippita: The Shelter is in the Destination Guide and our landmark is one of those that new residents are offered when they first rez.


Xymbers Slade: Finally, what is your advice for new people just starting out?

ChatBrat Pippita: Explore, explore, explore! Second Life is full of exciting, fun and magical things to see and do, and is home to amazing, intriguing and creative people. Look around before you put down roots in one spot, strike up conversations with strangers and enjoy the brilliant people you meet. Second Life gives you an opportunity to create your own world and be part of other people’s creations. Enjoy it, learn from it, give to it.

Xymbers Slade

(Pictures by Bixyl Shuftan)


The Shelter is located in the Isabel sim at (26, 249, 86). On the map, it's location is quite literally spelled out with a skysign.