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Showing posts with label Xymbers Slade. Show all posts
Showing posts with label Xymbers Slade. Show all posts

Wednesday, July 25, 2012

Medora Chevalier and Trill Zapatero's Dance Queens Festival

 Late last week I caught up with a few dancers from the Dance Queens dance festival, currently underway here in SL. There are several acts over two weekends, showcasing various acts and dances, that (while not my thing in particular) should be quite the spectacle to visit, given the sheer amount of effort put into putting on such a thing. I caught up with Medora Chevalier and Trill Zapatero, and sat down for a little interview when they had some free time in their schedules.


Medora Chevalier: "Hi Xymbers"
Xymbers Slade waits for things to rez in...
Medora Chevalier: "This is the staging made by Trill Zapatero, based on her split screen and SL9B build - the Apocalypse will not be televised."
Xymbers Slade: "Not bad (smile)."
Medora Chevalier: "It's beautiful (smile)."
Xymbers Slade: "So this is where the dancing's going to be then? (smile)"
Medora Chevalier: "Call this a staging! No - it is over on the sim for the Dance Queens Festival... different acts are at different places over this weekend and next."
Xymbers Slade: "Well, that answers my next question then, I was going to ask when it was being held. Is it all interpretative dance, or just a simple social gathering?"
Medora Chevalier: https://docs.google.com/spreadsheet/ccc?key=0AohZI4XRY-bwdDRldi1sMkhTVl9wOTJfQlQ3NEZIdHc&pli=1#gid=0 , "Interpretive."
Xymbers Slade leafs through the schedule ... "Neat stuff, for sure. How long have you been doing this sort of thing?"
Medora Chevalier: "Well as dancers this is sheer luxury working with an artist of Trill's stature, and the wonderful collaborative music of Jana Kyomoon & Junivers Stockholm. I've been doing dance choreography for shows since the Rings with Carp in 2008."
Trill Zapatero: "And the WALL, and Alien Bolero 2 years ago, that was a major big time extravanganza!" ( blushes) , "we've been friends since forever!"
Medora Chevalier: "Trill is a huge inspiration!"
Trill Zapatero: "Medora is a huge inspiration!"
Xymbers Slade: "Dance was always lost on me, I'll admit, I take it Trill's far more well known then, or is a big name in this? Color me ignorant."
Trill Zapatero: "I brag about her to everyone."
Medora Chevalier: "Well, Trill has been a well known artist for ever in SL."
Trill Zapatero: "Trill spends too much time online."
Xymbers Slade: "I think we all spend too much time online. (grin)"
Medora Chevalier: "Well I didn't really choreograph it, but I did perform... and Follow the Light - big live music and particle show with dancing with Junivers again."
Trill Zapatero: "That was probably one of the most amazing happenings ever in SL."
Medora Chevalier: "We like extravaganzas (smile)."
Trill Zapatero: "Yesss, with all kinds of spectacle and particles."
Xymbers Slade: "How much work goes in to putting on one of these productions?"
Medora Chevalier: "Well, Trill has been building for a long time for split screen - how long did it take you Trill?"
Trill Zapatero: "This is a modified part of that build, that took me about 2 months and some."
Medora Chevalier: "Jana and Juni have been building up their collection of collaborative music over the last year."
Trill Zapatero: "But modifying this didn't take that long."
Medora Chevalier: "And I choreographed over about 3 weeks."
Xymbers Slade nods, "Always nice to 'build on the shoulders of giants'... or at least stuff already established... (smile)."
Medora Chevalier: "But Bolero - Ravel arranged Stockholm - that took me about 3 weeks to choreograph originally."
Trill Zapatero: "Well the theme really fit what Medora had in mind."
Xymbers Slade: "So what are you currently up to? I did hear something about this Dance Queens thing. And what's next after this? Do you have something in mind?"
Medora Chevalier: "Well it's a dance festival."
Medora Chevalier: "But all of us like work that has a message."
Xymbers Slade: "Aha, so something with morals then? (smile)"
Medora Chevalier: "And the message for this is, that when civilization collapses under the weight of the banking and ecological and injustice crises, there will still be beauty, humanity and love."
Xymbers Slade: "There's an 'Occupy' joke in there somewhere but I'm not going to be the one to make it."
Medora Chevalier: "The important things are not those we buy but those we give."
Trill Zapatero: "And make!"
Medora Chevalier: "It goes beyond any single campaign and to the heart of what it is to be human."
Xymbers Slade: "Are you expecting large turnout for this?"
Medora Chevalier: "Well I guess we would like to have a full audience."
Trill Zapatero: "A show for friends."
Medora Chevalier: "Though the time is quite early for our usual fans."
Trill Zapatero: "40 is our capacity."
Xymbers Slade nods...
Medora Chevalier: "They know that we always dance and create for change. The show is called Dance for Change. We believe that the connections between people of different nations, ages, races, languages in this space is how we build positive connections... a web of light."
Xymbers Slade: "What's the toughest part of doing it all? The one necessary part that needs to be done but makes you go 'we could do without this if we cut corners' ?" ... Although I get the sense you don't cut corners at all, with the amount of work I'm seeing here in the background."
Medora Chevalier: "Well - I guess getting everything blended together in harmony."
Trill Zapatero: "Are we any where near 'minimalists' ?"
Medora Chevalier: Choosing the dances well - there are over 100 for 45 minutes... and making sure the dancers place themselves where they complement the build."
Trill Zapatero: "Minimalism is so last week."
Xymbers Slade: "Do you program your own dances in or do you hire other help to work with that?"
Xymbers Slade: Xymbers Slade doesn't know the first thing about dances/animations.
Medora Chevalier: "We use dances from the mocap studios in SL, but I choreograph them all and I always include some sky dancing and particles... part of the magic of special SL art - not just a copy of real life."
Xymbers Slade nods
Medora Chevalier: "Of course there's always some fingers crossed that the tech gremlins leave us in peace!"
Xymbers Slade: "Are you planning on doing anything bigger, like going more than one sim and broadcasting from sim to sim? Maybe for the future?"
Medora Chevalier: "Well yes I'd like to..."
Trill Zapatero: "How many sims did you guys use for the WALL?"
Medora Chevalier: "In the past for the Wall and the Rings we were loaned 4 sims as the audience was big enough. But that was when the education institutes had more in-world sims. 40 is small."
Xymbers Slade: "Oh wow, that was what, 2008, 2009?"
Medora Chevalier: "Yes, 2008, but then it was revived and we have a new rock opera that will launch in September, so this is like a nice refresher before that."
Xymbers Slade: "A rock opera? Can't say I've heard of a blending of rock and opera as a genre. Maybe I'll slip by and take a look, then."
Medora Chevalier: "Well like Tommy, it tells a story using songs as a narrative."
Xymbers Slade: "Ok, last question on my little list, what do you hope people bring home from all these dances? (smile)"
Medora Chevalier: "Hope. Hope that even in the depths of the worst crisis our planet and people have ever faced we can use our creativity and our love across the world to pull through and live a better life in harmony."
Xymbers Slade: "In these times, hope is something in short supply, I've noticed. Given the time and amount of energy expended into building this, I bet you'll be more than successful (smile)."
Medora Chevalier: "We hope so - Trill, Jana, Juni - and all the dancers, We all believe in that and we represent an internationalism: Trill from Canada, Szavanna from South Africa, Sofia from Portugal, me in the UK, Dove and Angelique in the USA, Juni in Sweden. But all in all its our gift to those who come along, given with love and hope. So many countries, and we have to plan around time zones, languages, chat lag and typos, etc."
Xymbers Slade: "Rare that I see that kind of co-op anymore, in SL or real life, honestly. It's a nice little 'global effort' you have here (smile)."

The schedule can be found at https://docs.google.com/spreadsheet/ccc?key=0AohZI4XRY-bwdDRldi1sMkhTVl9wOTJfQlQ3NEZIdHc&pli=1#gid=0. If you wish to see what kind of dances and things are being put on. Go show them your support and tell 'em I sent you (smile). Dancing isn't my thing personally, so I'm not going to give it a dragon hoard rating, it'd just go right over my head.

Xymbers Slade

Monday, February 13, 2012

Return to Bronytown

So a while back I reported on Bronyville falling apart as breaking news. Twinkie got banned as a "ban evasion alt", although with the fact that it is -waaaaaaaaaay- too easy to just make another alt and come back on. I wouldn't be surprised if he came back and was around but kept his former life completely secret. I did a little bit of searching and found that not only was Bronyville back (as BronyTown), but that it is THRIVING, with about six sims. I do not know if the sims are all owned by the same person, but the fact that the place is about three times larger than it was as Bronyville shows how interested people are in the fandom of My Little Pony.

There's an underground cave with a bunch of small shops, several areas where one can go and watch the episodes, a sandbox for building, and many many freebie pony-related things, such as cutie marks and basic avatars. The two avatars most often used seem to be a freebie (which is well done) and one you pay for (about 450 $L, which is slightly smaller but more fluid moving than the freebie one).

I saw that there was a small little roleplaying area, decked out as Ponyville. Complete with places like Rarity's Boutique and Sugarcube Corner, it was enough to get me to set up a separate alt ("harmonylongbow resident", AKA Ampersand the Pony) and I took part in one or two RPs myself for a couple of days. After having a bit of fun as Ampersand, I decided it would be nice to track down some of the "official Mane 6" roleplayers for a bit of an interview for the Newser. I tracked down Annabelle Baar (AKA Rarity) and Okami Brokken (Applejack) in Rarity's Boutique.



Ampersand: Ok, let's start with the basics... the first question on my list is how long have you been RPing in Bronytown? What made you decide to take on the role of Rarity and Applejack?

Rarity: Hmm. Perhaps a month in BronyTown and a month as Rarity. I didn't really start RPing here until I had Rarity.

Applejack: Well I've been roleplaying MLP in SL for about 9 months now. The original roleplay started in Bronyville and was organized by myself. I was drawn towards Applejack, because I was born and raised in the country and could just relate to the character closely. She has a lot of wisdom to her that I don't think alot of people give her credit for and its very appealing to me.

Rarity: Rarity is my favorite of the Mane Six, I started looking on the sims to specifically play her. When I saw the canon list here and Rarity was the only Mane not taken, it seemed perfect.

Ampersand: Bah! Derpy and Applejack are best ponies. (chuckle) What do you think is the toughest thing for RPs these days? Have you run into a lot of "god moders" or other "difficulties"?

Rarity: The toughest thing is probably people who don't speak English very well. And I don't run into godmodders as much as I run into people who use one liners when posting. The problem with that is it doesn't give the other RPers much to go off of, and makes the whole session lacking.

Applejack: Well thats a difficult question to answer. Honestly recently it has been about getting people involved. Often times people come to the sim for roleplay, but want to be dragged into a RP in progress by standing in the background and hoping someone takes notice of them even if they say nothing in IC and the characters involved are heavily distracted by events taking place. We have run into our fair share of god modders and difficulties. We are often considered uptight for an RP group because we have a set of rules that tries to keep characters and events feasible in the Equestrian universe.

We want players to have the ability to create their own unique character, but not everyone can be an Alicorn. We have turned a lot of applications down due to character wanting to play crossover characters that don't mesh well with the Equestrian universe in our opinion ( Green lantern, Dragon ball Z, Sonic, Animes, ect. ) but also because everyone wishes to be special but goes about it in unusual, canon breaking ways. Such as many many alicorns, Celestia's personal assassin, etc. Things we can't rule as being -impossible- in a canon sense, but it just makes things difficult from an RP standpoint.

Ampersand: That's what we get for having such a famous fandom, as it were, but it could be worse, everyone could be Pinkie Pie. Are there mini-RPs if not enough people show up to a featured "event," or does the group have backup players of the Mane 6 if say, you can't make it?

Rarity: There are mini RPs all the time! If there are ponies on, there are RPs happening. The events are just RPs that incorperate everyone on, and sometimes use NPC ponies, like Princess Luna in the latest event.

Applejack: Well, we encourage more player created interaction then anything else. We do host the events in an effort to provide RP to those who are timid or would just like to RP larger scale things. Though due to our resources those large events can only happen maybe 2 times a week, so we really depend on players to make their own story. That is what role-playing is all about after all. We do have alternates of our main cast, but have almost never needed to use them. Our mane 6 is carefully selected on their RP ability, avatar appearance, and attendance. Many players come just wanting to interact with the canon characters, so it is very important to us to maintain these players be available AND accurate to the role.

Ampersand: Have the storylines gone in totally weird directions that no one was expecting (both event and regular RP)?

Rarity: Yes! The great thing about the event is that only certain points are planned, and the ponies participating will determine how it ends. There were five possible endings for the last event.

Applejack: Of course storylines have taken weird turns! Completely scripting events can be dramatic, but often is a less fun experience for everyone but the scripter. We prefer that the characters direct the roleplays based on what their character; and their own imaginations can come up with.We have a staff of coordinators to referee a lot of RPs so that god modding and completely RP breaking events do not take place.

Ampersand: Do you know if anyone is planning on Discord making an appearance?

Rarity: I do not know. As far as I know there is no new story planned right now. Though I'm technically not a Mod, despite me being a Mane character, so they don't need to tell me. Haha.

Applejack: Well I can't rule it out, but we did have a Discord RP back when the second season started. All of our mane 6 recolored their avies to be corrupted and everything. We may bring Discord back to Ponyville one day, but for now we our creating our own villains so that the players can write a whole new chapter to the MLP storyline here in SL.

Ampersand: If someone's got an idea for a storyline, who do they contact?

Rarity: Nessia Fizzle or Niles Cournoyer.

Ampersand: And finally, what do you expect for Bronytown's RP in the future? Besides hopefully more ponies :)

Rarity: More ponies would be wonderful. I'd also like to see ponies participating in the events, they're there so ponies can have fun! It's also a great way to meet the Mane cast, and spark future RPs with them that aren't events.

Applejack: Well we would like to expand the parcel to include at least an entire sim containing all of the shows key areas. The real benefit of role playing in SL over a forum or through standard text is the eye candy. Whole RP is based almost entirely off of a players imagination it is nice to be able to see the town of Ponyville and its surrounding areas AND being able to interact with them. Honestly I feel the actual RP here is pretty firm. We get a good amount of casual character interaction as well as the more intense and emotional events. Both allow characters to grow. Getting new ponies interested and keeping them here is the our primary goal right now.

Ampersand: The more the merrier. As long as they're not Pinkie Pie clones. One of her is *enough.* (grin)

Rarity: Agreed.


Xymbers Slade

Tuesday, May 31, 2011

My Little Brony

It takes a lot to impress me these days. After being on the grid for almost five years, I've pretty much seen it all.

Enter Bronyland, started by, of all things, 4chan?

That's right, started by a 4chan meme on /co/, the "My Little Pony" incarnation currently all over Youtube and TV is now in SL as the "Bronies", a beerslam of "bro" and "pony." Joining the group and rooting through the notices gets you a easily-edited Brony avatar (the hud is unusual, you color the spaces on the hud itself, click sync, and it does the work for you, rather than you editing each individual prim), and searching a bit more you'll come across landmarks to the Bronyland sim.

Curious, I teleported over. And holy HELL, the place is bustling and packed. It's packed with cuteness and sweetness, the perfect spot to unwind when you're in a cute-sy, kiddy mood. I tracked down Twinkle Swizzle. the Lady Of The House, and we got together for a little interview.


Xymbers Slade: Ok, my first question is, how long has this place been up? This has to be a "new meme", and yet the sim looks -really- fleshed out right now.

Twinkie Swizzle: We've been here in this sim for about a week. It was formerly My Little Project sim, but decided it would be better served as a home for the Bronies. We currently have a ticket in to change the name to "Bronyville."

Xymbers Slade: It's certainly become that home. It looks like it sprang up overnight. How did this whole thing get off the ground? I saw a pony in a sandbox a few weeks or so ago and thought "Ok, THAT'S cute." Just a random idea cribbed from 4chan?

Twinkie Swizzle: The week before we moved here, Curly had a little house on a 1024 lot in "Sim." It was interesting packing 30+ people in there. We needed to spread out! Hee-hee.

Xymbers Slade: Yay lag then. I just came from the Korea sims and they're laggy a bit.

Twinkie Swizzle: It all started in late 2010 when Lauren Faust released the Generation 4 “My Little Pony” on The Hub. Because of the super cute art style and fun personalities of the characters, it went viral. 4chan has a weakness for cute.

Xymbers Slade: How many members does the group have right now? Worried that things will go out of control if there's too many to keep track of?

Twinkie Swizzle: We currently have 1681 members, and it's growing by about 100 members a day.

Xymbers Slade: I think the Mentors had something like 2500 before Linden Lab told them to screw off ... heh. Since this whole thing started on 4chan, do you get hit with a lot of griefers who don't like the idea of "cute and sweet"? Most people don't equate 4chan as having a weakness for cute.

Twinkie Swizzle: We went from 30 members to almost 1700 in about two weeks. I'm totally blown away by how many fans are actually here in Second Life. Curly's pony avatar really helped bring everybody together.

Xymbers Slade: It made me want to build a little again or at least edit, hence what I have so far. (smile)

Twinkie Swizzle: We do deal with the occasional griefer. However we have a mod team made up individuals with a lot of previous Second Life moderation experience in other communities such as Furnation and Luskwood. We are not a furry community per-say, however quite a few of our members are furry.

Xymbers Slade: What do you have planned for the sim? Will it become a place to roleplay? Seeing it's based off a popular show and all.

Twinkie Swizzle: We want to give the fans of “Friendship is Magic” a really fun experience here, if roleplay is what they want, I'm sure we can provide some venue for that.

Xymbers Slade: What's the biggest thing that has surprised you since this first got off the ground?

Twinkie Swizzle: Besides the astonishing growth rate, just how amazing the members are. When you think of chan culture, you think of LOLcats, goatse, and internet memes. The Bronies hold friendship and caring for each other in high regard, so it really defeats the stereotype.

Xymbers Slade: This seems to be a big thing on TV right now. Are you worried about repercussions from the creators of the cartoon if they get wind of this, especially if the avs start selling?

Twinkie Swizzle: We see this sim as more of generic interpretation of cute vectorized ponies and their home, rather than a direct copy of Hasbro's intellectual property. We would never sell anything actually branded as "My Little Pony."

Xymbers Slade: Hence the Brony label? (smile)

Twinkie Swizzle: Exactly!

Xymbers Slade: Do you think this is just a fad whose star will fall to earth just as quickly as quickly as it rose? All this work only to go poof if interest dries up?

Twinkie Swizzle: TV shows come and go, but the messages they carry last forever. With Season 2 in the pipeline, we don't really see things slowing down right away. Of course everything has an expiration date, but we're going to have fun while it lasts!

Xymbers Slade: Well, that pretty much covers the questions I had in mind.

Twinkie Swizzle: Sounds fantastic! Thanks for stopping by Xymbers. Brohoof!

This is most definitely a place to visit. Join the Bronies group for access to the avatar and a LOT of modifications (just go through the notices, there are a lot of attachments and things to be had). This is SL Done Right at its finest, not bean counters and lawyers afraid of the aforementioned chan culture.

As of this being typed, all the fun is on the sim called "The Joint", but as Miss Swizzle said, they're getting the sim name changed soon to Bronyville. Go visit, you'll be glad you did.


Xymbers Slade.

Wednesday, March 30, 2011

The Shelter

Xymbers Slade recently dropped by "The Shelter," a place in Second Life with the purpose of helping out newcomers. He met up with one of the staff, ChatBrat Pippita, and asked her a few questions about the location.

Xymbers Slade: How long has the Shelter been up?

ChatBrat Pippita: Six and a half years. The Shelter was started by Travis Lambert and Lars Bismark on the Fudo sim on August 20, 2004.



Xymbers Slade: How has it changed from when it first started to now?

ChatBrat Pippita: The Shelter opened on a 1024 sq.m. parcel in 2004 and is currently on a 32624 sq.m. lot.

At first, we didn't focus primarily on new residents. We started out as a place where all residents, old and new, could hang out and just have some good clean fun.

People started bringing newbies to the Shelter because it was the one place you could socialize in a convivial non-threatening atmosphere. We had several events every day, one of which was a newbie welcome party.

Less than a year later, these daily parties evolved into welcoming newbies 24/7. This has been our mission ever since: To provide new residents with a positive social environment in our overwhelming world.

Our culture has become one of friendship and helpfulness: Old residents show new residents the ropes, and as the newbies gain experience, they in turn welcome newer residents into our community.



Xymbers Slade: How many newbies do you normally get on a daily basis?

ChatBrat Pippita: Roughly 250 newbies teleport in each day.


Xymbers Slade: How many of them end up making their home in the Shelter for an extended period, say 4 or 5 months? (I assume with a name like the Shelter, it is quite the popular landing spot to stick around and stay at)

The Shelter is very welcoming. Most new residents tend to stick around or at least return often. And almost all of our Volunteers started as newbies and then stayed to give back to the community.

For example, I found the Shelter as a newbie, learned basic skills here, became a Volunteer and never left. For the past two years, I have been hosting a themed formal dance at the Shelter every Sunday evening. Like many Volunteers, I have developed other commitments and interests in SL, but I never miss my Sunday evenings in the place that will always be my SL home.


Xymbers Slade: How often does the Shelter get griefers?

ChatBrat Pippita: Not very often and they never stay long. Thanks in large part to the Shelter staff.


Xymbers Slade: How can SL change the newbie experience for the better?

ChatBrat Pippita: I don’t think there is a perfect one-size-fits-all newbie experience. We all like to learn, explore, and experience new things in our individual ways. Having a wide variety of newbie-friendly places with readily available learning tools that newcomers can use at their convenience is, I think, a good way to do things.


Xymbers Slade: Is this place one of the first stops of a newbie's journey through SL, still? Or do they need to find it in Search like everything else?

ChatBrat Pippita: The Shelter is in the Destination Guide and our landmark is one of those that new residents are offered when they first rez.


Xymbers Slade: Finally, what is your advice for new people just starting out?

ChatBrat Pippita: Explore, explore, explore! Second Life is full of exciting, fun and magical things to see and do, and is home to amazing, intriguing and creative people. Look around before you put down roots in one spot, strike up conversations with strangers and enjoy the brilliant people you meet. Second Life gives you an opportunity to create your own world and be part of other people’s creations. Enjoy it, learn from it, give to it.

Xymbers Slade

(Pictures by Bixyl Shuftan)


The Shelter is located in the Isabel sim at (26, 249, 86). On the map, it's location is quite literally spelled out with a skysign.

Friday, March 25, 2011

Xymbers Slade’s Interview by Sam Nightfire

About a month and a half after my interview at Virtual Tonight by Sam Nightfire, it was someone else’s turn from Second Life Newser. Our new freelancer Xymbers Slade was invited to appear there.

Xymbers was the last to appear on the show. Before him were a few others. First were two women from the Cheeky Cow Golf course. Next was noted singer Lance Rembrant. Third was Dmitriy Gauseman from the Tombstone RP area. While the show went on, Xymbers had a problem. A SL glitch was causing the eyes on his anthro wolf avatar to bulge out. So he switched to a “Crux” avatar, hoping for the best with this unusual-looking avatar. As it turned out, Sam liked the Crux, impressed with it’s uncommon appearance.

Xymbers was on not to talk about his role at SL Newser, but his fortune telling. He told Sam he had about fifteen years of experience, “I don’t see myself as a psychic ...” He explained what he did as foreseeing potential happenings using tarot cards. He focused on five cards or ten, usually in Second Life a five card reading. Each card, he explained, has a particular meaning, the final card for example representing if the person didn’t change from his or her course.

To skeptics, he often tells them “this seems like the most likely thing to happen.’” He commented dealing with some diehard skeptics was “like arguing religion.” Sam admitted, “I was a skeptic, but ...” She talked about the reading he had given her, “everything you said became true within 5 weeks.”

Sam asked Xymbers if he could do a reading on someone. Xymbers answered he’d need a volunteer from the audience. A boy scout child avatar offered to be the one. Xymbers then rezzed a board, telling the volunteer he needed something to focus on, asking for a location. The boy scout gave his home state, and Xymbers drew the cards.

The first card was pentacles, “foundations, anything you set up now will stand on it’s own, it will stay put.” The second card, Justice, “greater arcana ... karma and fate ... the card of destiny, difficult to change anything.” The third card drawn, Xymbers told him represented a major obstacle, “Upside down knight of cups ... someone about your age.” Right side up, the card represented “the holy grail.” But upside down, “a corrupt knight, someone out for himself, or out to get you. If you take allies, you will get stabbed in the back.” The fourth card drawn was the 8 or pentacles, “work ... establishing ... the knight is going to attempt something, but not get very far.” And the final card drawn, “The Lovers ... I’m tempted to say this means a relationship of some kind. .. like a relationship is starting, someone will try to break it, and fail.”

“Just keep doing what you're doing ... I don't foresee anything negative ... don't take any crap from anybody."

Xymbers went on to say that outside Second Life, he normally does a ten card reading. He could do additional readings, but “do 20 different readings, get 20 different answers,” and asking for more readings to get a better one, he felt, defeated the purpose. The volunteer then admitted to being in a relationship, and thanked Xymbers for the reading. Xymbers did remind him his readings were not a hundred percent accurate.

Xymbers later told me this reading was uncommon in that is was unusually positive. Usually his readings had some kind of warning or caution, such as the one he had given me earlier this year.

A recording of the interview will soon be available on the Virtual World Network website.


Bixyl Shuftan

Friday, February 25, 2011

Man (Husky) on the Street Interview

It's been four, almost five years since I started in SL. I remember a little bit of gambling (slot machines for minor amounts of $L), large groups of campers (are those sims even around anymore?), everything being under a serious case of "stop motion" and thinking it was all normal (I was on a cheap laptop that could not handle SL, and even my up to date laptop of today is struggling), and wondering "hot damn, anything really IS possible here!".

Now, after nearly five years later and I-don't-know-how-many shifts in power that SL has had, I thought it would be interesting to go back and talk to another old timer about how SL has changed both for better or worse. I teleported over to the old Korea sims where I hang out, and ran into someone going by the name Seth The Husky, someone who has been around since 2004. We sat down to interview and people-watch for a time.

I got a couple of unusual answers. I didn't know Obama had a sim during his run in 2008 for instance, and the situation with college classes no longer getting discounts for sims if the end result is to educate people.

*****

Xymbers Slade: Ok, my first question is what was SL like when you first arrived on the scene? What did you want to see more of at the time? (besides less sound spammers... heh) [Someone had entered the sim with their mic on and music blasting.]

Seth The Husky: It was like the wild west in 2004... there was no such thing as "no push zones" or any of the things that are normal today. You had to watch who you insulted or you would get orbited or worse. In a way people where more polite back then.

Xymbers Slade: I wasn't aware there were no-push zones now. I need to get out more.

Xymbers Slade: What good things have you seen -removed- from SL in the time you've been here?

Seth The Husky: The sense of community has taken a hit. We used to get along with the people in charge and help them on projects. Now they are more interested in making more money and letting Second Life suffer for it. I miss us being in this together... learning from each other. Now that they are taking away free access to colleges... it kinda makes me sad.

Xymbers Slade: Wait, what? Free access to colleges? o.O Since when? Wonder if this is going to have an effect on the classes Caledon Oxbridge does.

Seth The Husky: In the old days colleges could set up a sim with not much cost to it, if it was to educate people and such. Now I hear LL wants to charge them full price for a Sim and in this economic climate... schools don't have a boat load of money.

Xymbers Slade: Greed Knows No Bounds, I suppose.

Seth The Husky: I know Linden Labs wants to make money... I'm ok with it. They are running a business. But when you start to mess with a group of folks that has suffered with them through the rough times. There is a degree of being screwed over real or imagined

Xymbers Slade: The Loyalty Factor. That actually brings up another one of my questions...

Xymbers Slade: Second Life used to have an official Mentor group to help the newbies get their feet wet, made up of unpaid volunteers. A year or so ago, those mentor groups were made "no longer official" and were banned from the starting islands, forcing them to make alts in order to remain on them and help newbies out if they so chose. Now that anyone can tell anyone anything and claim to be anything from "official in-game helpers" to "SL Police" and lure people into a false sense of trust... LL should just bring back the Mentors, right? Easiest solution.

Seth The Husky: Well here is my thought... I carry stuff on me to help new folks... and I do answer questions. I dont mind. The problem we have had lately is the new people that come on here are mostly Alts to be used to troll or grief. It is hard to pick out the true new folks that we need to mentor or the morons that want to be the "look at me" whores that have been around a lot of late. In a way it is partly LL's fault and our own.

Xymbers Slade: Do you think the problem would be remedied with an official group? One with ban powers that could kick the trash off the grid? Abuse Reporting, in my experience, has never really worked. They just come back, it's too easy.

Seth The Husky: Yes.... because if they want to help more people to stay here they neeed to cowboy up.

Xymbers Slade: What keeps you in SL then? Just the social factor of a place like the Korea sims?

Seth The Husky: Fact is.... I like being a dog. I have been through the gambit of human stuff. This is the only game/social network I can be a canine and enjoy it.

Xymbers Slade: Heh. As opposed ot the majority of us who have about 90 avatars and shapeshift as the mood strikes. (smile) [Namely, myself]

Seth The Husky: And no it isn't sexual... it is about no drama. Dogs tend to have less drama and I kinda like that.

Xymbers Slade: True that.

Seth The Husky: I have been on here for over 5 years....I have ran the list....wizard... cowboy.... super hero, you name it

Xymbers Slade: Second Life has been up for 6+ years now. Anything that CAN be done, HAS been done. Or overdone, as the case may be. How can new people wanting to start businesses here cope with the established powers that "rule" the market? Grendel's Children comes to mind. They'd be tough to match or beat.

Seth The Husky: Two rules for that. Do what you love. If you are just doing something for the linden, you will fail. Two, find something someone hasn't done or you want to put your style mark on.

Xymbers Slade: If that second one is possible. SL has been around a long time. Only so many ways a sculpty can be shaped into a horse's muzzle for a horse av, after all.

Xymbers Slade: What do you think could be done to -truly- keep the people in Second Life so they don't bail for say, World of Warcraft or something that's more action and fast paced?

Seth The Husky: The ability to be anything and you are only limited by what you can make or buy. Do you really want to be a cookie cutter elf or your vision of an elf?

Xymbers Slade: Guess I'm cynical. I'm starting to see it as "an elf is an elf is an elf."

Seth The Husky: There are couple Drow I know wuld fill your a** full of arrows for that, eheh.

Xymbers Slade: If I didn't lag so hard, I'd -be- one of those drow, but it's hard for me to slip into a gaming system here... too many to choose from, I think. I have a nice Drow in my inventory I've had for a good two years and haven't done anything with :P

Xymbers Slade: What is the absolute Worst Thing Ever in SL and how can LL fix it? My own opinion is scrap it all and start fresh with a new code base and more modern servers.

Seth The Husky: Letting political campaigns buy sims.

Xymbers Slade: That's... an unusual answer I was not expecting. They did that?

Seth The Husky: Back in 2008 Obama's campaign had a sim.

Xymbers Slade: I expect they got griefed. If not by the opposition, then by kids with nothing better to do.

Seth The Husky: And they had town hall meetings... but they would not like when you said something they didn't support

Xymbers Slade: Voice of the people, but only of the people you like. Not Surprised.

Seth The Husky: The one thing I do like about is the SL TV thing.

Seth The Husky: Doing shows for SL viewers like talk shows and some others. The sports are kind of cool.

Xymbers Slade: I dunno. If I wanted to see a place, I'd teleport there. TV within "TV" (in a loose sense)... seems redundant.

Xymbers Slade: Then again, reality TV. *shudder*

Seth The Husky: Well in my opinion the normal TV shows that do stuff on Secord Life... like CSI Ny... kinda pissed me off because they don't get it and they made us all look like idiots.

Xymbers Slade: And if they don't get it, they're not going to get it. I run into a lot of newbies who are not ignorant, but neither are they the sharpest sword in the scabbard.

Xymbers Slade: What do you think the next step for SL should be in order to stay on top of the market? Especially if "a challenger appears"?

Seth The Husky: They need to take pride in SL again... upgrade the servers and find a way to cut on lag.

Xymbers Slade: So you think they don't care but it's too profitable to let go of.

Seth The Husky: They haven't given a s**t about us in 2 years.

Xymbers Slade: And not just step on the opposition like a 800 pound avatar.

Xymbers Slade: All right, that about wraps up the questions I had written up.

Sunday, February 20, 2011

Xymber Slade's Hororscopes, Feb 15 to March 15

Aries (March 21 to April 19)

Upside down Knight of Pentacles (beware of those with gifts), the Tower (A fall from grace or a collapse), and Judgement (End of a storyline, don't fight your situations): Too many things have been set in motion. Let them "collapse" and "end" with their final results before adding more to your plate.

Taurus (April 20 to May 20)

9 of Wands (Walls and barriers), The Sun (new opportunities) and the 5 of Cups (Stuck in the little failures): The walls are dropping, don't let past failures burden your sense of self down so much that you're not able to start new projects. Now's the time to start them.

Gemini (May 21 to June 21)

Upside down 7 of Cups (Yer' dreamin', pal), the upside down Death (squeezing blood from a stone), and the 10 of Swords (Betrayal, "doom"): Big dreams remain that way. Hold off on major moves until mid-March, or better yet, April.

Cancer (June 22 to July 22)

Upside down Queen of Swords (Emotional Trouble), King of Wands (Stubbornness), King of Pentacles (Stability): Differences of opinion mar relationships. The strategy for the moment will be "Let the woman win." A man's strength has passed; their time will come again but not right now.

Leo (July 23 to August 22)

Ace of Pentacles (Material possessions, possible windfall), the upside down 2 of Cups (Burning the olive branch of peace), and a nasty-looking Queen of Swords (Dangerous threat): If you have resources, live off of them rather than relying on others. Former friends are twitchier than usual, so if you've made enemies, they're more dangerous than normal.

Virgo (August 23 to September 22)

10 of Pentacles (People as a whole), the upside down 2 of Pentacles (All is NOT well, such as you've been led to believe), and the upside down 10 of Wands (Overburden): Don't let others get in the way by weighing you down with their problems. They have their fights, you have yours.

Libra (September 23 to October 22)

Upside down 4 of Cups (Apathy), 9 of Cups (All That Glitters...), the upside down Page of Wands (Good intentions hit Murphy's Law): Spend only what you can afford; what once was Shiny turns to Crap sooner than you think.

Scorpio (October 23 to November 21)

3 of Pentacles (Effective Foundations), 4 of Swords (Rest and Relaxation), the Page of Cups (Incoming Emotion or Connection): This is a time to rest on your laurels. What you've built will stand and survive, even if it does look like a house of cards.


Sagittarius (November 22 to December 22)

Upside down 10 of Cups (All Potential Spilled), the King of Pentacles (Show of Wealth, Stability), and the upside down 3 of Pentacles (House of Cards): What looks stable, isn't. Run for the hills, the shows of stability and bravado are without substance and are nothing but sound and fury. Resources are best spent elsewhere, or better yet not at all.

Capricorn (December 22 to January 19)

Upside down 4 of Swords (No time to rest), the Queen of Wands (Strength in business), and the Queen of Pentacles (Strength in finances/material things): No time to rest, keep up the momentum on your projects. There may be some emotional storms, but they're "supposed" to be benign, so focus more on physical/material things for now.

Aquarius (January 20 to Febuary 18)

Upside down Devil (Be Careful What You Wish For, but you're screwed anyway), upside down Page of Swords (Troublemakers, intimidators), upside down 6 of Pentacles (Lies, miscommunication): Incoming! Lies lies and more lies. Trust self, no one else, to get things done.

Pisces (Febuary 19 to March 20)

King of Swords (Someone "Better than you"), a very potent upside down Death (Trying to change the past will only make it worse) and the upside down 5 of Cups (Crying over spilled milk): Trying to bargain with people who know your past and established patterns is only going to make it worse. When you're in a hole, stop digging.

Xymbers Slade

Thursday, January 13, 2011

Xymbers Slade: Second Life Fortune Teller and Online Writer

Xymbers Slade is a resident with an interesting past and present. He was with the Second Life Mentor Volunteer group, until Linden Lab shut them down in November 2009. Another thing he did then, and still does today, is fortune telling.

Xymbers “office,” accessible from his dragon’s lair on Sunweaver Air, has a feeling of Medieval and the arcane about it, with the dragons, pentagrams and other mystical symbols, and more. He describes his business as “off and on,” getting a few clients a week.

He offered me a reading, inviting me to his place, “Have a seat... I'll go right into shuffling and we'll see what comes up here... one sec... “

After a few minutes of waiting, “I don't like the locations of some of these cards, they are not painting a pretty picture for 2011. A lot of this seems to want to focus on your own work and your own paper, too. I want to say some of these cards are more general, but a lot of them seem to be painting you with a pretty big target.”

“Six things stand out here. The first is that I got an upside down 4 of Cups (Apathy) as the ‘ best outcome.’ This is basically saying no one is paying attention to what is printed, or no one cares enough to take action if something ‘bad’ is brought up. Very tempted to say if Linden Labs wanted to pull something shady, this'd be the time to do it, and they'd get away with it.”

“The second thing that stands out here seems to be you. I drew you in three separate locations (yourself as the upside down King of Wands as ‘ next influence,’ you as the Emperor in the Past, coming off of a ‘ spilled milk loss ‘ and you as an upside down King of Swords ... someone up in arms here about something but completely lacking the resources to affect the situation). Have you recently come off of a time where you had to issue a retraction or a series of corrections that left your credibility stained? That 5 of Cups in the Past next to you would suggest so... a black eye that affected harder than it was supposed to.” To this I answered no, “All right, then I don't know what that ‘ crying over spilled milk moment ‘ would have been. Fortunately it's in the past and it hit you when you were strongest anyway, so it's a minor blip at this point.”

“The third thing that stands out here is that it looks like people's resources and dreams are far fewer in availability --- overall situation card is an upside down 7 of Cups (big dreams staying dreams) and we have an upside down Ace of Pentacles as the Emotions card (no profit in emotions/effort, or a lack of needed emotional resources to see projects through). Combined with that apathy card as the best outcome, this is looking ugly.”

“The fourth thing that stands out is that we have two rivals trying to discredit each other. There will be no peace, and if God put the peace branch out, they'd both set fire to it before turning back on each other. That could be a big problem. It will be something you need to stay out of, else they'll turn their viciousness on you. My guess is a possible story that hits about people being jerks to each other. This is Hatfield/McCoy fight levels here. Effort put trying to make things right or bring it to the attention of people is just going to turn a spotlight on you.”

“The fifth thing to stand out is just another ‘ lack of resources ‘ situation. Though this one seems to be pointed at you specifically. It's saying ‘ Ok, there's a lack of potential here. It's all said and done. No one cares anymore.’ And I think revelations are going to be had that put you on a horse off of SL in time. The center three cards on the right there --- 8 of Cups upside down showing lack of potential (combined with the big dreams staying dreams and lack of emotional resources to make things done right from earlier) Then the Moon showing secrets revealed... And then you as a very weak Knight of Cups... you go out on a good note, but off to where is the question. It all stretches back to that apathy. Less and less people are caring about SL in some form or another. It's an underlying current. After 6-7 years, even new twists on old novelties grow old and faded. So I would not be surprised if the paper or even SL ended by the end of the year. These cards want to suggest that if there's any time for it to collapse under its own weight or (given the presence of the Moon), more likely they'll shoot themselves in the foot and wind up having the bullet ricochet and hit them in between the eyes.”

“The final thing that stands out here is the final three cards. I have no idea what context these are for. Upside down Ace of Wands, suggesting growth but in the wrong direction... and right next to that is the Ace of Swords, the Excalibur of victory. So even though everyone goes in the wrong direction, their goals are still achieved pretty solidly. Justice, the card of Karma and of ‘ you get what you deserve ‘ is not liking this one bit and wants to make those victories moot. So I think while goals are achieved, they're like the pixels making up the program. They go away the moment you log off or turn away to look at something else. They're not worth anything if they're not looked at. If that makes any sense.”

“Other than that, that's what's standing out here in the cards. I would not be surprised if you were either out of a SL job or just off SL period at the end of December of 2011 or January of 2012.”

I asked if he meant superficial victories, “I think the word I'd use is that they're all mirages. They're not even superficial victories. Even superficial ones linger. These do not. Everything works well in that one specific moment in which it happens, but the moment it is put down it is forgotten. And no one cares to go back to it.” So he foresaw troubled times for the paper and Second Life? “In a nutshell, yeah. It's like you produce your material, people ‘buy’ it, but it either is not read, or not ‘absorbed’ or something. The stuff doesn't stick. At least according to these cards, anyway. ... Something needs to galvanize the people of SL into a collection of individuals, rather than the mess of things it is now. I -want- to say no organization. Not enough to get -all- involved, which is what I think is to happen. It's not even about ‘ toppling the 800 pound gorilla ’ even. Some grid wide mega event needs to happen free of Linden Lab’s mismanagement.”

“Anyway, those are the cards. Too bad they were not any better; this is one of the more negative reads I've had in the last few weeks.” Xymbers did admit he was wrong on a couple recent readings, “Things like that come and go though. The first couple months of a year are always slow and unfocused as the year gets underway.”

And when someone else did a reading on him, it turned out wrong, “It was mostly warnings about people doing power plays and how people have entered certain businesses only to lord over others, so ‘ watch yourself. ‘ A few things that were almost certain to happen didn't, which was a surprise to both of us. Now I have to go back towards the end of this month because one of the power plays was a few weeks ‘ late ‘ and I have to see if things have changed from its previous incarnation. ... Yeah, always more readings. But at least we act on the knowledge. The reading I got for you suggested no one cared enough to react about anything written or whatnot.”

Besides his fortune telling, Xymbers has also been developing a story for self-publication on the Internet. “People will get to decide how the story progresses at points,” he explained, “The viewers will have a say as to what the heroes do. And if the viewers make the wrong decisions, it might be a ‘Total Party Kill.’ “ He went as far as to have artwork for the original set of his characters commissioned, which are set up in his dragon’s lair.

The story is around several characters in a future Earth of which humans are gone and the world is populated by “Anthro-Kin,” living in a Medieval society of which those with the talent and patience can learn magic. He originally had nine characters, some heroic, some anything but. But the more he thought about the characters, the more he realized some would have little reason to stick around with certain ones, “that adventuring troupe was going to be the focus of the story but they wanted nothing to do with each other and I knew it was bad when my ‘self insert’ wanted nothing to do with them either. ... My characters actively fought me at every step. ”

So he chose four new characters whom could stick in a group, “I finally gave up and asked ‘who wants to come forward,’ and got four volunteers. I'm still banging things out around them though, so I don't have much more than that for now. ... it starts on the 1st and I'm aiming for a twice a week schedule.” Later on, he told me of a fifth character coming to mind.

Of the five characters, the first is Ameris the “bovine bladesinger” whom despite dressing up as a Valkyrie and carrying a long axe insists she’s no warrior, "I'm not a barbarian, I'm a mercenary!" Then there is Target, an obnoxious thin and wry wolf whom dresses in second hand leather outfits, "I'm either in trouble, getting in it, getting out of it, or taking credit for it." There is Soyal the sorceress, a white cougar whose real name is a mystery and dresses all in pink, and woe to those who laugh at her outfit. Fourth is Thrana, a quiet snowshoe hare whose oversize feet can do serious damage, "Actions speak louder. I'll let my paws do the talking for me." Last but not least is Zelda, a blue eyed vixen water sorceress.

Xymber’s story, currently with no working title, is on his Livejournal. More on his fortune telling can be read from the article on him at Second Life Newspaper, and he also does business from a website. His place, Wyvernhome, is at Sunweaver Air at (184, 87, 26).

Bixyl Shuftan