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Showing posts with label activities. Show all posts
Showing posts with label activities. Show all posts

Friday, January 18, 2019

Wisdomseeker and Whole Brain Health


By Bixyl Shuftan

When it comes to keeping one's mind healthy, the people to go to are Whole Brain Health at Inspiration Island. I recently interviewed the head of the group,  Wisdomseeker (Lissena Resident). We met in a skybox with a few pannels and chairs over the sim. "We hold our staff meetings here," Wisdomseeker explained.

"World Brain Health really began in 2013.," she told me, "I came into Second Life fascinated by the imaginative aspect of it, but not really sure what I would do here. Then I met Gentle heron of Virtual Ability Island. She encouraged me to do a presentation on brain health for her spring 2013 conference. I did that, and also set up what is called a brain Health Fair in real-life. In real-life, it takes place in a gym and allows seniors to try out many of the activities that promote brain health. I brought it into Second Life. That is my background and training, holistic evidence-based approach to brain health and well being. So everything here comes from that beginning."

I asked about the sim's name, Inspiration Island. Wisdomseeker pointed out, "The name comes from our logo." She pointed it out in the nearby wall: Inspire, Interact, Innovate - Change. "These are the things we focus on--educating through fun and thought provoking activities." I asked about the activities. She answered, "The idea is that people can learn what they can do to have greater well being, and we give them ways to actually try out those things. We work from five pillars of well being, activities that encourage self care--good diet, sleep, exercise and stress reduction, encourage social interaction that iis positive, encourage cognitive challenge, encourage creative self expression of all kinds, and help people develop a sense of purpose. Those five based on the research. So if you look around, you can find parcels that focus on them."

"We have for example a Multiple Intelligences Experience parcel to explore your greatest kinds of abilities--have you seen it?" I answered that I had noticed it from a distance. Wisdomseeker continued, "We hold our jazz concerts Wednesdays on the music stage there. Music is one kind of intelligence. My husband is a musician (smile). We have a number of music programs. (The) 50s sock hop for instance hosted by Curei on her Floating Gallery here. The map on the welcome board--which is all over the sim--is a good way to see what we offer. A great 'Relationships in SL and Beyond' program led by Pet Karu, who is a professional counselor. We have about 30 people who create programs and activities here, island members. Darth Vondran teaches chess here as a brain game. ... We take a group photo every year. It keeps getting bigger."

"I am on the board of Nonprofit Commons here in SL, and this region is part of Rockcliffe University Estate. I have a staff that is made up of gems. Thuja Hynes is Associate Director here. Francisco Koolhoven is Media Director. His is a scripter, made the Welcome Board behind us. And Katsii Tennen is our Music Organizaer. So the four of us work closely and others participate through their programs, like Osangar and her amazing brain! I never in a million years thought I would be doing this, it just sort of grew (smile)."

Wisdomseeker went on, "We are the virtual arm of a real-life nonprofit called 'Ageless Mind Project.' ... You see, I strongly believe that virtual lives enrich our other lives. AMP has the goal of educating the public about lifestyle choices that improve brain health and well being. In real life my husband and I give workshops, often using music as brain food as the theme. Music can contribute a lot to well being, a lot of research on this. One thing we are doing now is setting up a series of challenges/quests on the sim, a structured way for people to explore. So many tell us we have so much here, they don't know where to start. We will give people badges for completing challenges. Our staff is working on that now."

Wisdomseeker mentioned one could find their calendar of events at https://virtualinspirationisland.org/calwbh/ . She went on to say they try to have events every day, "we keep adding new ones--we also try to collaborate with other groups. For instance we are hosting a tea ceremony presented by another group, a special event next week. ... One thing, everyone who comes here and likes it, tells me. We are a friendly bunch.  People feel safe here. They like the feel of the place."

I asked her, "One question coming to mind, would someone in their 40s approach brain health a little differently than someone in their 20s? What if the person was in their 60s?" Wisdomseeker answered, "One way to look at it is this:  everything you do from the time you are born to protect your brain is important - at any age what we teach here is valuable - no matter how early or late you start - having this knowledge and practicing it is the key. The underlying concepts are universal. I say this as someone who turned 80 this year. I got into this because we took care of close family members who developed dementia. Once I realized there are things people can do to have a better chance - look at the football players, for instance, I wanted people to know about it. Now if they would just requie helmets on scooters."

Another question of mine to Wisdomseeker was, "Would you say on the whole, brain health is being taken more seriously?" She answered, "Very much so now. I keep up with the research so I can see how much more there is. Especially now that we know more about the brain itself, about neuroplasticity and neurogenesis, how what you do can change your brain for the better, grow new neurons, improve memory, lots of good stuff. It's worth learning about and developing good habits around it. Second Life is important in one great way. I believe it has the power to reduce loneliness. Loneliness is connected to depression and is generally bad for brain and well being. That's why having positive relationships here is so important too, something we focus on."

I asked if they were planning anything this year that stands out. Wisdomseeker answered, "Our major focus is on giving visitors a clearer pathway to well being through our sim - so when they come here they will know more easily where to explore, according to their needs and interests. Many of our members also are planning new activities here. We are very open to having new people join us both as visitors and members, and to suggest additions and improvements."

Wisdomseeker and I parted ways. But I would return later to look around the island. And there was a lot to see, both on the ground and higher up. There are a number of places one can go to read information. But there are also games areas, such as the 3D Maze at (224/51/22) and those at Games Park at (203/55/701). One can get a list of locations here.

https://virtualinspirationisland.org/

http://maps.secondlife.com/secondlife/Inspiration%20Island/151/234/39



Addition: Whole Brain Health made this video in 2016 of the activities on Inspiration Island.

Bixyl Shuftan

Wednesday, April 24, 2013

Springtime in Bronytown

By Bixyl Shuftan

A few years ago, the 80s girls' cartoon "My Little Pony" was brought back in to production with a new style and storyline, and soon developed a cult following. It wasn't long before the "Pony" fandom was reflected in Second Life with the creation of an avatar based on the cartoon equines. Called a "Brony" after the slang term for "My Little Pony" or "MLP" fans, the avatars quickly became a hit, helped by the fact they were given away for free. And it wasn't long before a community of ponies came about, soon followed by a couple sims. Despite a setback that would have demolished some communities, the Ponies bounced back with a new sim, BronyTown. Within months, the community had expanded to several thriving sims with no real sign of trouble.

Since Xymber's articles on the recovery, I hadn't heard much about the sims, and an Internet search didn't reveal much. My partner Jasmine had been to the Pony sims a few times, and recently invited me over to take a look to see things for myself. So we both headed over. With "My Little Pony" being aimed at girls, although it's 21st Century versions have appealed more to teenagers and young women, I had never seen a single episode. So Jasmine had to explain a few things to me.

The place itself was built and textured in a style that looked light-hearted and cartoony. But the colors tended to be bright, with some pastel shades, making the place resemble the setting of the cartoon. It resembled a fantasy village somewhat, with the yellow roofs having the shape of thatched straw ones. The streets were not grey or black, but had a light blue color.

The pony sims were about to have an event, the "Winter Wrap-Up," somewhat based on a "My Little Pony" episode where the characters have a spring festival. And Jasmine had been working on one of the prizes to give out: a pair of sunglasses, "Winter's done, Spring's springing. Sun's com'in out, Sun's in your eyes. What'ya do? Reach for your sunshades." The event was partially to bring the locals "together to recreate an episode of My Little Pony," but it was also a chance for visitors to drop by, "you get to meet everyone, make friends, see the town in it's entirety."

Showing me around in her own pony avatar, she was wearing a brown jacket over the front. It was for one of the event's teams, "The brown outfit is for the Critter team, green is the Planter team, and the blue is the Weather team." She also showed me a shovel and hoe, "the shovel is for anyone, used to remove snowpiles. The hoe is for anyone to 'garden.' No additional thing for the weather team. Using the hoe or the shovel to do a 'thing' gives you one sunshine. You gather those for these here prizes."

Going up to one group at the town center, most everyone was in a pony avatar, except for one whom was a vaguely human-shaped figure all black except for a shiny yellow circle for a face. He was called Lamp. He explained they were still setting things up for the festival, "we're trying to make this a 'moneyless' event. … People can earn prizes using points, so they can get some really cool stuff without spending a cent." Linden donations were perfectly fine, "but it's not about profit, it's more about bringing the community closer and having fun." Nearby were collections of shovels and hoes, which anyone could take one from.

One of the ponies commented, "I had fun last night busting clouds (chuckles)." I asked about that, and the local answered, "Yup to clear the shies and let the sun shine in and melt the white snow." Jasmine told me, "Well up here there is clouds that rezz. All you do is fly into them to pop them. It gives you 1 sunshine." Someone suggested some clouds might be worth more. She and one of the others briefly went up in the sky to demonstrate. For the hoes, there were dirt mounds around the place, "supposedly you 'plant' something, and you get sunshine points."

At the town center, here was a sunshine counter which when touched told locals how many points they had, "Your sunshine burns brightly at 578." This point system was around long enough for others to joke at. One pony lying down had a fake tag over her head, "10,000 Sunshine." The occasional chuckle from others was a sign no one was buying it.

Looking further, there were a number of stores and some market areas with stalls. Due to the nature of the place, everything had a G-rated limit. Of the goods, Jasmine commented, "Some these things I look and scratch my head. Other things are pretty good stuffs." There was also a place where movies were shown, the "Trot-in Theater."

The ponies certainly had a whimsical nature. It didn't take much to get them joking around, and it was often spontaneous, "Oh my God! MUFFINS!!" "Sugary Goodness!" Looking around the place, other groups of locals also broke out in spontaneous whimsy, running around and doing some "flip" gesture or something, or cracking jokes. There was also a "Doctor Hooves" going about in a "Tardis." Jasmine commented of those making themselves part of the community, "You get to play. This whole place I've noticed brings out the kids in everyone."

There was one thing about the community that Jasmine didn't like, one that all groups in Second Life shared. Although she was wearing the avatar to help get in the spirit of the festival, there were a few locals whom wouldn't talk to her unless she was wearing it. While everyone important here would happily talk to visitors, she felt that was a reminder that no matter where you go, there are always some reluctant to speak with others unlike them.

But still, there was no shortage of friendly folk here, in this whimsical, happy place. If you're looking for a place to explore that's different, by all means give BronyTown a look. There are also several other pony sims. East Trotsdale, West Trotsdale, Trotsdale Heights, Everfree Forest, and the castle sim of Canterlot.

Bixyl Shuftan

Friday, March 15, 2013

Ask DrFran: Lonely; Not Alone


Dear DrFran:
My Second Life girlfriend, Daisy, is the love of my life. Since we met  we have been together all the time. I have come to depend on her for planning all of our activities. She dresses me, she buys the furniture in our house, she suggests land to buy, etc. She is like a busy bee, always flittering about. Of course, I wouldn’t be writing you DrFran, if things were all rosey.
About a month ago, Daisy got a job here working for one of the big estate holders. She is responsible for responding to renters requests when she is on duty, and the owner of the estates has come to rely upon her, for building parts of the islands, and other duties. It’s not surprising as Daisy is most capable. The problem for me is that she is never available any more to do the things we used to do, and I spend a lot of time just sitting around and waiting for her to have time. I don’t think she’s cheating on me. She just seems to be busy all the time. Even more, with the Relay for Life season approaching, she will be even busier. Please tell me what to do? 

Yours, 
Alone Again.
Dear AA: Your last sentence kind of sums things up: Please tell me what to do? Why should any grown person need someone else to tell them what to do? It seems that Daisy was helping you to live, and you became so dependent upon her direction that you somehow lost the ability to think for yourself. I am not surprised that she has become busy elsewhere. Relationships need to be about give and take, and the one you describe is a bit one-sided.
I have no idea how to get Daisy to come back to you. However I do have some ideas for you. The best way to make yourself attractive to another person is to have your own interests and pursuits:
1.     I have said this before, and I will say it again: Do what you like in Second Life. You know that anything goes…so go do what you love. Love hockey? Well there are many hockey leagues in Second Life, same goes for all sports. I know many folks here who race cars happily, engage in wizardry tournaments, etc. There is something for everybody. Most important is that it is something you want to do.
2.     DrFran can be guilty of this next attribute, so be aware that I say what I say because of experience: DO NOT BE NEEDY. I can hear the whine in your voice, AA. I can’t tell you how unattractive that looks. I have lost first and Second Life partners by being clingy, demanding of time, or just “there,” wanting attention. See number one for what to do instead of waiting for your love to show up.
3.     Make some male friends. Friends are a great way to spend time in Second Life. The grid is enormous and filled with things of wonder and delight. Have you ever visited the Disney Parade? On the hour the characters march by to music. Silly fun, but fun nonetheless, and with a group of people, it’s even better. I don’t want you to think I am minimizing your feelings, or your ability to make friends, but it’s a lot easier in Second Life than in First Life. I find that all that is required is to speak up a bit in group settings. People are interested in people who seem alive with ideas and comments. If what you describe above is accurate, I have the feeling that people see you as just a shadow of your girlfriend, without a life of your own.
4.     Be honest: If you really care for Daisy, tell her so. This does NOT mean that you say it in a way that is a plea. True love is love that does not make a demand for reciprocation. State your love simply, and let it go. A person who loves you will heat that and respond.  A person who does not love you will never hear anything you say about love.
I hope this is helpful to you, AA. It is time for you to get your own Second Life. If not, I fear that Daisy will drift further and further away. Maybe next time you log in, you will follow your dreams, so that you can say: “Oh, I am sorry, I am busy with this trivia game,” next time. Maybe then, just maybe Daisy will see that you have a mind of your own, and that it makes you more attractive to her.
Please feel free to write to me again, and let me know how you make out. 
Yours, 
DrFran

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you.