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Showing posts with label adventure. Show all posts
Showing posts with label adventure. Show all posts

Monday, January 7, 2013

Adventures in Cadair

By Grease Coakes
 
A friend of mine Inhandra Birdsong told me that when she wasn’t in Second Life for a while that she was on under a different name in a roleplaying sim. I actually found this out when Aurora Avila asked where she was. When I IMed Inhandra and told her that, she told me about Cadair, the roleplaying sim she role-plays at.
 
What’s Cadair? It’s a medieval roleplaying sim that takes lots of patience, but the patience can be rewarding as you role-play a character in a medieval magical environment. I put together an old B@R clothes set and some bow and arrow props to make myself look like a ranger type of character which would mesh well with my green Tokushi griffin avatar.
 
New to roleplaying? Not to worry the players there will assist you to craft your roleplaying into a richer part of everyone’s addition to the roleplay experience. Furries and humans are both welcome as I ran into both human characters and furries. The first character I ran into was a mute woman named Birala when I role-played that I was new to Cadair as a ranger searching for a “Bow of Destiny.” Even if with her name above her head I pretended I didn’t know her name. She invited me to her house using hand motions. Each motion of explaining what your character is doing is about a paragraph or two so there’s lots of typing involved. Later she told me her name through a scroll she handed to me from her belt.
 
She was helpful to me reminding me to use quotation marks when I spoke to make it clear what I was saying and doing were kept separate. Very quickly I improved as my adventure began in Cadair. I role-played along helping her prepare fish and eel that she brought home with her. She got upset with me, gesturing when I chopped up too many vegetables for her stew. I stopped helping her and went to the table instead. She told me of demons to the west to be careful of. I asked her about the "Bow of Destiny" I was hunting for as part of my character story. She had no idea shaking her head no.
The Bow of Destiny as I explained in RP “Would let the clumsiest farmer or the most skilled archer hit any target without fail.” Birala ventured away to Real Life having to leave the sim so I wandered around some more running into merlin and some child characters. Then a minotaur walked over asking me to accompany her to the infirmary. She asked for my allegiance to the land of Cadair. Playing along I said sure that I may find the Bow of Destiny helping the land.
 
Walking along with Vilge the Minotaur I walked into some more people talking about demons and other things. Vilge who crashed requested that I tag along to help her something. Learning the hard way I found out this was a bad idea. Read along and find out why.
 
Following Vilge for a short walk she led me to an underground cave which happened to be the warded moonpool of werewolves! Wait werewolves? In my character’s words “If there was a mad cow disease its name would be Vilge for leading me here. “
 
I roleplay myself jumping on to a ledge and shooting the alpha werewolf in his shoulder, but instead his mate Violet takes the arrow instead. Next the child named Saliu next to me morphs into a werewolf (WAIT she was a werewolf? I didn’t know that she was) and she pins me to the ground.  Luckily for me her clan mates bite her ear to get her off of me. All I had was an arm bruise wound.
 
To make this interesting, the minotaur character was called away for business and the same for the alpha werewolf character named Maral. I roleplayed action with the remaining characters, however Vilge comes back and asks technical questions. Luckily my actions were valid and Vilge did nothing so my actions were not voided. A RP overseer, like a dungeon master, came by and ruled in my favor.
 
When Maral came back as well, we continued the roleplay to me being led to a firepit. Saliu seeing me was enraged again as I shot one of her parents. Once again her clan mates intervened as I flew away, stating out of character, then I flew far enough to escape their clutches. A lot of the characters said I did a great job of paragraph roleplay for my first day in Cadair. I was also told that having a RP overseer intervene is a rare occurrence. So it was neat to see a RP issue handled first hand.
 
Looking for something new and exciting within Second Life? Check out the Medieval roleplay sim Cadair. Just be patient with others and if real life gets in the way there’s not much you can do about that. 
 
Whatever you do DON’T FOLLOW THE MINOTAUR!
 
Grease Coakes

Wednesday, October 19, 2011

Dahlia's Second Life Adventures

One thing about Dahlia Jayaram, she loves Second Life Adventures. Should you choose to interview her you will be doing it from a hot air balloon.

Dahlia completed the tour of the Blake Sea and Island communities in January and February. It's her favorite location because of the beauty of the sims she passes. She flew us past one of the bigger airports in SL. I leaned over carefully, not afraid of heights, just sim crossings.

"My first adventure was the Great Sailing Adventure in late 2009. It went from August to October of that year," she said while we hovered over Hollywood Airport. "I sailed from the southeastern most aspect of the Blake Sea and Island Communities around all the connected continents. I sailed everyday for six weeks."

Dahlia navigated the hot air balloon south toward Fort Sumpter stating that this was a very active travel area and that the Blake Sea was created for this reason. She began her balloon adventure in Jan. 2010 after finishing the sailing adventure in Oct. 2009.

As we fly over a popular pirate hide-out she jokes about the cannons facing toward the sea and that the pirates never thought about an attack by air. She navigates the balloon NW at speed 5 and tells me that like her sailing adventure, she'll write an Second Life book that covers it all while she continues her exploration on with the seventh continent of Corsica. She's written seven adventure books already.

"Have you ever seen the 3-sim long sailing boat, the SS Galaxy," she asks me, while directing the balloon southeast. "There are wedding chapels, exercise rooms, ballrooms, rental cabins, retail, helliports and I can go on."

Dahlia informed me that others have been inspired to have similar adventures. She considers that a great compliment and is happy that she's encouraged others to open their eyes to see beyond their usual boundaries.

Dahlia notices storm clouds and lightning ahead. She cautiously changes her hot air balloon's speed.

She tells me that after her sailing adventure, she wanted to find a way to include all of Second Life's regions that the sailing one could not. This is because not all continents are connected by a common body of water.

We hear the thunder as we enter the Temasek sim and we're hovering over the SS Galaxy again. A few sim crossings force me into the sea and we seek a more secure area to continue our conversation.

"The balloon adventure began Jan. 1, 2010," she begins to explain. "Because the Great Sailing Adventure could only include five of the 11 continents, I wanted to find a way to explore them all. Air seemed the next interesting way for me. I wanted to know more about the development of SL, so I wanted to start at the very oldest/first sim ever made and then fly to each continent in the order of their creation."

She considered it would make a natural progression. While she was still in the middle of one of the continents, a new one was created. It was established for new residents who wanted a free house and was named Nescera.

She anticipates her balloon adventure will be completed by the end of 2012. She has six more continents to explore.

What's next? Maybe a long distance swim. She's not sure.

Netera Landar