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Showing posts with label Netera Landar. Show all posts
Showing posts with label Netera Landar. Show all posts

Friday, December 9, 2022

Interview With Talia Sunsong

 
By Bixyl Shuftan
 
Recently the Newser wrote about an art exhibit by Talia Sunsong. Not long after, I had a chance to interview her.

Dropping by, I noted the gallery, and Talia smiled, "Netty (Netera Landar) did a great job creating this gallery. We had a grand opening with Helena singing live. Sandy made a stage out of one of my paintings. Sandy liked the colorful stream painting and picked that for the stage. I titled the exhibit "Fire and Water" because it's about that sea of brilliant color at sunset or sunrise, or the flash of lightning in the sky. I wanted to make paintings that you can almost hear the sizzle as the sun descends into the water." I asked if sunrises and sunsets are a frequent theme with her, and she told me, "Yes,  I love to play with color. Color is like a vitamin. It gives you a burst of energy."

She went on, "Years ago, I lost everything in a firestorm, including a hundred of my paintings. I didn't paint for years after that.  Then I decided to paint at least one painting a day. I did that for over a year. I take photographs to help me with my painting, and I keep hundreds of ideas on a spreadsheet." I asked how long she had been painting and taking photographs. Talia answered, "I won a drawing contest as a teenager, and tried my hand at painting then. I could control drawing more easily than painting, and it was years later before I felt more satisfied with my painting, enough to show to the public.  I did photography later on, and did some serious reporter photography, including ending up in court testifying in a police brutality case." Asking what happened there, she answered, "The man who was injured did not win in court."

I asked Talia what where her favorite subjects to draw and paint. She told me, "I like to paint nature, including animals, like birds, whales and dolphins. I also like to do landscapes and seascapes. Sometimes I play around with painting mermaids. I am passionate about creating a mood or telling a story in my creations, including painting, drawing, writing, 3D computer models or immersive virtual worlds. I have also worked in filmmaking and was a crew member for two Sundance Film Festival picks. I hope my artwork uplifts and brings smiles to people's faces."

I noted she had created her account in 2011 and asked Talia how she found out about Second Life. She answered, "I had heard on and off about Second Life on the web for about 2 years. I wanted to visit. When I came, I found out about all the classes offered. I loved taking classes in Second life. I also was welcomed into a fun roleplaying group, when I played an Elf that could shapeshift into a dragon. In those classes I learned about free resources, like GiMP (2D graphics program) and Blender (3D graphics program). I still use those programs today. I'm also learning about creating vector art in Inkscape, which is good for digital art. I have looked into some AI (Artificial intelligence) art programs.

"These paintings here in the exhibit are hand-painted in real life. I put my artwork onto RedBubble, a print on demand site for physical, real life paintings, t-shirts, mugs, bags, stickers, cell phone covers, and more. I named my store Aryxaba: https://www.redbubble.com/people/Aryxaba/shop ." I asked where the name came from. Talia answered, " I wanted a name that no one else had, so I made the name "Aryxaba" up, starting with the word "Oryx" which is a big antelope.

"I have a mug from my RedBubble store with the 'Ship in a Storm' painting. That is probably my most popular painting." She walked over to one, "This one." I asked what inspired that particular painting. Talia answered, "There's something about the energy, the lightning, the wind in the sails, the choppy water, yet I know that ship will safely weather the storm. I like energy, a mood, or a story in a painting. Each thing is almost a character in itself, the lightning is a character, the ship is a character, even the water is a character. They interact to create a plot." 

I asked Talia about her more memorable exhibits in the past. She told me, "Myself, along with others, did a 3D exhibit for the University of Australia. It was picked to be photographed and put into a real life book. The exhibit was of a woman with wings, escaping a confining home, by going into virtual worlds like Second Life. I think people really understand that feeling, after the quarantines." I asked if she meant about virtual worlds being a way to figuratively get out of the house during those time. "Yes, exactly," she answered, "Free to fly around in virtual space, meet friends, dance, take a class, explore, play golf and more."

I noted the location of the exhibit, next to Netera's Coffee Lounge, and asked how this came about.  Talia answered, "Netera and I both work with a live singer, Austin Moores for about 5 years now. We go onstage with him during his shows. It's a lot of fun and I really enjoy hearing him sing. Netera and I like to write also. She set up the coffeehouse for a peaceful place to write and to exhibit art."

I asked Talia what stories she wrote about. She answered, "I wrote a time travel fantasy novel, about ancient Egypt and Crete called 'The Missing Princes of Egypt.'  I also wrote a comedic fantasy novel of magic gone wrong, 'Risky Magic.' ... Writing humor does lighten my day. Sometimes if I'm tired, I write humor. It makes me smile. I've been writing humorous slogans for t-shirts that I will eventually put into my RedBubble store." I asked for an example, and she told me, "I made up one yesterday for the holidays 'On the Naughty List, And Had Fun Doing It.'"

I asked about the exhibit opening's singer. Talia answered, "We had this wonderful live singer, Helena Navarita. Austin Moores had to cancel at the last moment and Helena stepped in to sing. I was so lucky that Netera could get her at short notice." I pointed out to Talia that with her on stage, some might have have mistaken her for the singer. She laughed, "I would not be able to sing as well as Helena."

So what does Talia have planned for her next exhibition? Her answer was, "Good question, I might go with an animal theme, either birds, or sea creatures, perhaps swimming in beautiful blue waters. Maybe a mermaid will join them." Pointing out the shoulder pet dragon on her shoulder, I asked if any pictures to be done soon will include dragons. She told me, "I want to refine my dragon drawings more before going public with them. I took a short class with a woman who was known for her dragon illustrations at Renaissance Fair. I liked the fluidity of her dragons, and have experimented with that in my work.

The artist's last words in the interview were, "I wanted to thank the people that helped me on my way in this art exhibit, Netera Landar for the exhibit space, Helena Navarita for the singing at the opening, Sandy Hauster for the stage, all the people that come to see the exhibit and you Bixyl for this interview."

Talia's "Fire and Water" exhibit is at Snug Harbor (115/94/25) and will run until December 23.
 
Bixyl Shuftan
 

Monday, March 17, 2014

Where Are They Now? Netera Landar


By Bixyl Shuftan

Netera Landar, a published writer under her real life name, Denise Flescher, was known for hosting weekly interviews and discussions at her "Netera's Coffee Lounge," and wrote for the Newser from 2011 to early 2012. So what has been going on with her since? I contacted her, and we agreed to meet up for a chat about what she's been doing since.

Netera and I met up at her home by the shore. She told me she had just gotten the place yesterday. Beforehand, she had been living with friends for a few months. Then for a month, she'd been living at a place for about 590L a month, "Just a hundred and ten more here."

Taking to Netera, she explained that after her time with the Newser she worked at Metaverse for a while, covering the music and art scenes. She then founded "Unforgetable" Magazine, and blog. There, she specialized in covering musicians and writers. Second Life, she explained, has lots of talent, and wanted to tell about the special people there. One interview she did, she needed five sittings to make sure she had a good tape. She was also a contributing writer for the Bowler Business Review. While writing for the BBR, she ran into graphic artist Eleanor Medier while at a Chicago 1920s sim to study roleplaying. When the BBR folded, Eleanor would go on to create the Sim Street Journal. Netera also worked with Eleanor at Music Matters magazine

Netera continues to be hard at work on her writing, "I work a lot with GottaWrite," she told of her own blog GottaWriteNetwork. There, she does a number of book and author reviews. As of now, she has a list of 45 books yet to review, "Six just for Penguin. I love reading cozy mysteries, women amateur sleuths." She told of liking Southern settings the best, "crazy and wonderful attitude." The blog does bring in a little ad money for a supplemental income, "I'm doing pretty well in content, authors waiting to be interviewed." She was currently going through a few books, including "Spinning in Her Grave."

Netera finished her third novel, "Deadly Reservations," which she describes as a "paranormal mystery." In the story, a detective and a psychic investigate a businessman controlling a small town. In truth, the businessman is actually a fallen angel, and the psychic eventually comes to discover she herself is more than human. The fiction is out in hardcover, a paperback edition for $14.95, and kindle version for $9.95. She did some research before writing certain scenes, including talking with a homicide investigator and someone with the FBI. After coming to Second Life, she ended up having to redo her work. Still, she had fun writing it. She originally wrote it four years ago, "Took me that long to publish it due to the stinking economy." She did both real life and virtual readings of segments of the story, taking it to Horrorfest at Park Ridge Illinois.

Netera described herself as "doing so many different things, it's crazy" at times. In real life she had recently taken up knitting, in addition to continue to write for a community newspaper in the Chicago suburbs since 1985. She has had to adapt to the changing economy, having to sell her old house and move to a smaller one. She has a daughter, now 22.

In both her writing and in other things, Netera is staying busy.

(story edited for corrections)

Bixyl Shuftan

Wednesday, June 12, 2013

Interview with Netera Landar



By Grease Coakes

I heard about another book author in Second Life called Netera Landar. She was nice enough to interview me at her home in SL which was a beautiful sim. Her newest book Deadly Reservations is the third book she has written which involves angels. She also has been working for a newspaper in real life near Chicago, IL as a lifestyle editor. Right now she’s working on a fourth book a sequel to "Deadly Reservations." In real life her name is Denise Fleischer. She started with poetry in high school and moved on with bigger fish to fry in her adult life. In Second Life she also works for the Metaverse Tribune, a newspaper here.

Her wild imagination helped her cook up first book called the guardian. A crusader from the American Revolution is drawn into an intergalactic battle for the fate of Earth. Lea Netera the main character is drawn to a captain who needs her help to fight the Dark Lord of Intarius. Lea is drawn into a battle with the Holians with a talking dragon and more in Netera’s first book. You can take a look here at http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias=stripbooks&fieldkeywords=Deadly+Reservations.

The second book that Netera/Denise wrote is a sequel to the guardian where Lea wants to escape back to her original time period. The odds are against her as she travels back to the Olympia’s past and must fight the army of Intarius to save billions of lives.

The third book she has written is a whole new series with Zoe as the daughter of the archangel Michael is born as a human to investigate the demon Mathias who as a mayor in small towns uses American greed and money to get his way. Only Zoe and David an agent for the FBI know Mathias’s secret that he really is a fallen angel. Zoe has heavenly powers at her disposal including creating a cube which is a holy jail cell for any fallen angels or demons. She also has an AI on her wrist named Charles. Mathias uses deadly assassins to kill anyone who tries to stop him. The sequel is "The Sharp Edge of Truth" that Netera is working on now.

I asked Netera about her hobbies and she happened to like movies pets, reading, and jewelry. She said she really enjoyed the new star trek movie. In fact she mentioned she met actors form the TV series and movies. She met the actor who played Chekov and the actress who played Ohura. She also met John De Lanice who played Q and Brent Spiner who played data the android wanting to become human. She also reviews books on wordpress.com

I asked Netera does she have any advice for any hopeful writers? She said to simply keep writing and you can’t force it. That’s certainly good advice as I kept pushing and writing to publish my children’s book.

Later on in the interview she brought out a robot named uncle Irvin. It showed questions in green text and it gave you back scripted responses. The robot was created by Grey Kurka.

Grease Coakes: "Hi Irvin."

Uncle Irvin: "Hi there. Have you ever been to Europe?"

Netera Landar: "Have you?"

Grease Coakes: "No I haven't."

Uncle Irvin: "No I don't think I have. Would you like to go sometime? Do you think you will?"

Grease Coakes: "Maybe later who knows?"

Uncle Irvin: "Perhaps. Only the Shadow knows."

I had to laugh out loud at the last line.

Netera also created and published a magazine called Unforgettable magazine. She gave me the copies that I simply wore and it showed up on my SL screen like a HUD.

Netera seemed like a very busy woman writing her butt off for her own magazine a newspaper in real life, a Second Life publication like I do, and her own stories being published into real life books. Her books certainly seemed original as she encouraged me to stay original and not copy off others.  Well of course no one wants to read something that’s rehashed. If you’re looking for something new check our one of her books at Amazon.  And remember to watch out for angels, one may cube you if you have been misbehaving like Mathias the fallen angel from her book.

Grease Coakes

Wednesday, December 14, 2011

Crossroads

Midnight veils the small town cemetery in the free-form dark role play community of Crossroads. It is the year 1871. Within the gated Gothic cemetery stands an angel upon the platform of a cross, she is a bright illumination in a city haunted by a curse. She is known as Ravenal Ashby.

A traveler regarded as an outsider, I tread cautiously on the snow-covered grounds, surrounded by Princess Guiniverre Despres and numerous Crossroads residents. The Princess is dressed in a winter gown as black as night. Her ebony hair lies freely upon her shoulders. She is nothing less than beautiful, but there is a protective nature about her that suggests, rather than implies, that she is to be feared. She stands in front of me blocking my path, but it is not a confrontation she seeks. Openly she speaks to me about the town.

"The town was founded years ago by my grandfather, a baron, who brought in others to build it," explains Guiniverre. "A shipping business began, then wineries were added and the people appeared and it became a busy little town.” We stand alone, but we do trade with others."

She stated that there is both a countryside and mountainous terrain and that the town was founded some forty years ago (four years in SL).

"I think we have an equal mix of businessmen to artist. A mixed bag of personalities for sure, but everyone seems to add a flavor to the town. All together we are one delicious drink, so to speak,” she voiced with a grin.

Asked if everyone contributes equally, Guiniverre replied, that they don't. There are the overachievers. However, she felt that the town bum is just as important as he or she adds her personality to the mix. No one wants everyone to be the same.

"Our personalities should be as unique as our fingerprints," she tells me. "God knows if there was another me. The town can barely stand the one," she jokes, adding that her family adores her as well as the angel beside her.

It is ironic, yet natural here, that an angel is devoted to this town, but it is for a reason.

"We protect the town laws, Miss. That is our job here," Ravenal informs me. "Our mission is to bring light in a town cast in darkness.

Though I am told the darkness is because of the towering mountains that surround the town, Ravenal suggests otherwise.

"Or perhaps it is the curse put on the town because of your grandfather," Ravenal claims. "There is a curse on the town. Demons were involved, which is the reason I am here."

They then choose to speak out of character. Ravenal owns Crossroads, but her sister, Guiniverre co-owns a number of other sims with her. Guiniverre built Crossroads so they are pretty much in a partnership. She does 95% of the sim building.

"We offer the world of darkness role play. We offer VTM role play, Vampires of the Masquerade," Ravenal explains. "We also offer various races of role play such as demons, angels, vampires, fae, steampunk, neko and even a few draconic types."

On the character roster are 40-50 role players on the sim any given evening. They allow those who abide by the rules, have a concept and a desire to role play with them. There is a justice system in play that works often, but fights do occasionally break out from time to time. What's interesting is that they have a role play university for those just learning how it's done. They use the CCS hud, which is based on time spent in character. There is soul hunting with the demons.

"The CCS hud allows for an actual bite, but our VTM vampires do more role play biting then CCS biting," said Ravenal. "We have a very strict no “Out of Character” policy while in the IC zone. And, yes, you can live where you play!"

Be aware that this is a dark role play community, which means you can be killed. It might take awhile to be resurrected, but you do rez back to life. You are given the opportunity to tell them the degree of dark participation that you can handle comfortably. Also, VTM means that the characters do not openly state they are vampires and other paranormal beings. They take on normal lives which veil their true form. That's the premise of their existence.

If you feel like experimenting, give it a try. For more information, log on to http://www.crossroadsroleplay.com/.

Wednesday, October 19, 2011

Dahlia's Second Life Adventures

One thing about Dahlia Jayaram, she loves Second Life Adventures. Should you choose to interview her you will be doing it from a hot air balloon.

Dahlia completed the tour of the Blake Sea and Island communities in January and February. It's her favorite location because of the beauty of the sims she passes. She flew us past one of the bigger airports in SL. I leaned over carefully, not afraid of heights, just sim crossings.

"My first adventure was the Great Sailing Adventure in late 2009. It went from August to October of that year," she said while we hovered over Hollywood Airport. "I sailed from the southeastern most aspect of the Blake Sea and Island Communities around all the connected continents. I sailed everyday for six weeks."

Dahlia navigated the hot air balloon south toward Fort Sumpter stating that this was a very active travel area and that the Blake Sea was created for this reason. She began her balloon adventure in Jan. 2010 after finishing the sailing adventure in Oct. 2009.

As we fly over a popular pirate hide-out she jokes about the cannons facing toward the sea and that the pirates never thought about an attack by air. She navigates the balloon NW at speed 5 and tells me that like her sailing adventure, she'll write an Second Life book that covers it all while she continues her exploration on with the seventh continent of Corsica. She's written seven adventure books already.

"Have you ever seen the 3-sim long sailing boat, the SS Galaxy," she asks me, while directing the balloon southeast. "There are wedding chapels, exercise rooms, ballrooms, rental cabins, retail, helliports and I can go on."

Dahlia informed me that others have been inspired to have similar adventures. She considers that a great compliment and is happy that she's encouraged others to open their eyes to see beyond their usual boundaries.

Dahlia notices storm clouds and lightning ahead. She cautiously changes her hot air balloon's speed.

She tells me that after her sailing adventure, she wanted to find a way to include all of Second Life's regions that the sailing one could not. This is because not all continents are connected by a common body of water.

We hear the thunder as we enter the Temasek sim and we're hovering over the SS Galaxy again. A few sim crossings force me into the sea and we seek a more secure area to continue our conversation.

"The balloon adventure began Jan. 1, 2010," she begins to explain. "Because the Great Sailing Adventure could only include five of the 11 continents, I wanted to find a way to explore them all. Air seemed the next interesting way for me. I wanted to know more about the development of SL, so I wanted to start at the very oldest/first sim ever made and then fly to each continent in the order of their creation."

She considered it would make a natural progression. While she was still in the middle of one of the continents, a new one was created. It was established for new residents who wanted a free house and was named Nescera.

She anticipates her balloon adventure will be completed by the end of 2012. She has six more continents to explore.

What's next? Maybe a long distance swim. She's not sure.

Netera Landar

Monday, August 29, 2011

Ludo Merit and the Prism Walk

The best way to interview people at a grid-wide Second Life event is simply to do a shout out. I'd taken pictures of SL8's birthday party on my real-life vacation. I wanted only those interested in networking with me to come forward so I said in the group chat, "Who wants to be interviewed?" One of the first people to reply was Ludo Merit.

The concept for Merit’s Prism Hero Walk was created in the late 1980s. She first considered her idea a game.

"But as I developed it in Second Life, I began to see that my 'market' is not gamers, but helpers and those who needed help," Merit expressed. "I played with the idea for years, and then I heard about SL and came here specifically to develop it."

She read Sam Keen's "The Passionate Life' and Max Luscher's "The Luscher Color Test" at the same time and put the two together. Shortly after she read about Joseph Campbell's hero journey and went to the Mythic conferences in Georgia, she merged the colors of the hero journey with Sam Keen's life stages.

"Because we are all heroes, and each of these steps is a step in the life of a hero according to Campbell, it's called a hero's journey rather than an individual's. The journey was created from myths and legends from all over the world.

After teleporting to the Prism Hero Walk sim, read the directions inside the building on the floor. Begin by standing on the brown square. Click on the picture on the wall to get information, which appears in local chat. There are 11 more and the colors represent the following:

Brown tells of your parents’ unconditional love and need to protect you. It helps you to understand why you leave the safety of your home to explore.

Yellow declares a child's need to explore. You make friends and discover they have different approaches to play and lifestyle.

Gray symbolizes the beginning of rebellion and finding one's own path.

Purple is the age of self discovery. Drifting, dreaming and setting goals.

Red has you coming forward to take your place in society. You have to prove you’re worthy of a quest.

Chartreuse places you into your quest and down the path of obstacles.

Black signals loss and the desire to get it back.

Aqua is returning from the journey, tired, scarred and having personal growth.

Green names you as an experienced member of society. You are now known for your wisdom.

Orange has you recognizing the fact that change is necessary.

Violet symbolizes the jester/fool who is not afraid to express him or herself.

Blue leads you to the realization that your quest has ended and now you can focus on yourself.

"People who read and answer the questions for themselves, I hope, see that their lives are very much like the Campbell hero life," said Merit. "Most of all, know that you are a hero, that we all are heroes and every kind of hero is needed.

To get to the Prism Heroes Walk, head to Prism Lila (60, 59, 22)


Netera Landar

Monday, August 15, 2011

Interview with Gwen Mayo

Gwen Mayo started writing poetry before she took on the challenge of writing a novel. She won a fellowship for her poetry and went to college on an arts scholarship.

"I studied politics and history. I write historical and the politics and history are intimately entwined in what I write," said Mayo. "I wanted to write about historical Kentucky. In college I helped with a book about women who served in the state legislature. I also started writing short fiction in college."

She and Sarah Glenn wrote one short mystery together about retired nurses from WWI. Women who drove ambulances in France and were getting shot at.

"Sarah's great-great aunt served in WWI as a nurse. She was very independent and intrepid,” she said.

In Mayo's novel, "Circle of Dishonor," Nessa Donnelly, a former Pinkerton agent, poses as a Civil War nurse. Nessa was raised by the Sisters of Mercy, in Chicago. She's a single woman posing as a man and yes that does lead to a number of gender issues she has to work around.

Mayo was interested in focusing on that period of Kentucky's past called the “Decades of Discord, in which, she said, Kentucky was the most violent place in America.

"There were a lot of secret societies, outlaws, and feuds in the mountains. The book takes place during a few weeks in 1879," she said. "It's part of a series. I'm about 40,000 words into the next book, which deals with Klan activity in Central Kentucky. The book that will follow will take place in Eastern Kentucky during the Regulator Uprising in the fall of 1879. The fourth one will be on Indiana and will deal with the gambling going on in a resort area."

The core group of characters are Nessa, Doc Haydon, Tad, and Beulah. Mayo has an agreement for a contract with one publisher. She said The Pill Hill Press people are very supportive.

The book was published in print format and is available in Kindle and Nook.

As far as promotion, many of the things Sarah Glenn did, Gwen did first. The book was featured on Goodreads, reviewed by the Historical Fiction Society, and promoted both on line and in personal appearances.

When she is not writing fiction, Gwen reviews lesbian historical fiction for Bosom Friends at lesbianhistoricalfiction.blogspot.com.

"Book Island has had open mic sessions and micro fiction on Sundays in Second Life," she said. "We also opened Odd Women's Bookstore there. We started including our books and other women's, like Marian Allen's. We welcome instant messages to discuss them.”

Netera Landar

Tuesday, August 9, 2011

Interview with Sarah Glenn

Sometimes I’m able to convince authors to explore the creativity and opportunities of Second Life. Numerous efforts have led me to introduce the virtual world to authors Robert Dugoni, Karen Kay, Donna Fletcher Crow and two women that I met at my AuthorFest in IL, Sarah Glenn and Gwen Mayo.

This article will be devoted to Sarah, first. So we sit at my Italian table on my SL home’s patio on a Wednesday night. The three of us enjoy a quiet moment of no IMs. The first discussion is about Sarah's real life writing experiences.

Sarah began writing in her youth. She focused on stories about horses and drew them. Years later, she graduated to X-men and the horror genre, first writing fan fiction.

"I wanted to be a writer my entire life," she confesses in voice. "In my novel, 'All This and Family, Too,' extraordinary people are in very ordinary circumstances. Cynthia Leach is an astronomer who likes going out and using a telescope in the woods. She's extremely upright and heroic. Penelope was her sire."

At this point you should get the idea that we're discussing a paranormal and Sarah is writing about vampires. She tells me that Penelope has been destroyed and does not appear as an active character.

“She is a vampire, but not exactly a vamp. She has a family she wants to protect. They’re a little dysfunctional,” Sarah admits. “She tends to think of being a vampire as a disability. She can’t teach daytime classes, meet with various research bodies, go to conventions to present papers and she has an odd social life. She dates women because of her need for blood.”

Cynthia does have a mentor and friend. Dylan Duvoth was born into a wealthy family in Great Britain. He wanted to be a movie star, so he set out for California.

“He arrived in Laguna Beach, then a popular setting for the silent films and the new ‘talkies,” said Sarah. “It was there that he became a vampire. Sadly, he discovered that he no longer showed up on film and his career was over. Dylan resides in Laguna Beach now and owns the ‘Undertow’, a gay bar. He also coaches budding actors and singers. He has discovered that he shows up in the new digital filming, though, so hope springs eternal.”

Pill Hill Press in Nebraska published the book in May. Sarah’s currently working on a sequel to the book, possibly a family saga.

In terms of promotion, Sarah had a giveaway with goodreads.com and received a good response. There have been a few good reviews and appearances at various conventions. She and partner Gwen Mayo attended Golden Crown Literary Society Lesbian Fiction Convention in June and she’s going to be at FandomFest in Kentucky in November. In Second Life, she was featured in a mini interview on Book Island’s Newsletter and will be my guest for the Netera Landar chat on Aug. 27 at 11 a.m. SL Time

Netera Landar