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Showing posts with label vampire. Show all posts
Showing posts with label vampire. Show all posts

Monday, June 1, 2015

SLife and Times: When Exploring Becomes a Pain in the Neck


by Ozymandius (0zymandi Resident)

After being warmly received by Star Raven who kindly took the time to show me around the immense multi tiered sim of INSILICO, I was looking forward to my next assignment. I had never been to the MadPea sim and was curious to find out more about the gaming company so I sent an IM to Kiana Writer, the founder of MadPea, requesting an interview. A day went by and I received no response until K’ess (Kess Crystal), who I can only assume is the press liaison for MadPea sent me a message explaining that Kiana Writer was too busy to return my IM but she was willing to answer my questions. This message had been left while I was offline, so I replied only to receive the following message… "(busy response): The Resident you messaged has activated Firestorm viewer's 'autorespond mode' which means they have requested not to be disturbed.  Your message will still be shown in their IM panel for later viewing.”
 
The following day I received a message from K’ess, stating that she would drop me a notecard. I checked my inventory from time to time but found no notecard from Kiana, K’ess or anyone else from MadPea so I sent a message to K’ess explaining I had not received a notecard. The following day I received a notecard from K’ess outlining the fact that, over the last 8 years, MadPea produced over 60 different puzzles, adventures, hunts and games and they were currently promoting a Horror Survival Game called “UNIA”.
 
According to the notecard; "players find themselves abandoned in a small town where a number of people have gone missing...players find themselves having to solve puzzles, crack codes, fight monsters and survive booby traps in order to solve the mystery and escape their fate." UNIA launched on the 27th April, after 2 years of development, and has already had over 1000 players.
 
After reading the notecard I sent an IM to K’ess requesting the opportunity to photograph the sim where the game takes place. She was kind enough to send me a teleport to the starting point but explained I would not be able to enter the sim where the game was taking place. The starting point looked to be a junk yard in the middle of a dustbowl town and while the ambience of the sim intoxicating there didn’t seem to be much reason for the lag or the three crashes I experienced while trying to photograph a few signs, some rusting cars and a couple of turkey vultures flying over head. Finally I decided to adjust my graphics settings to try and reduce the lag when I began to received multiple notification from someone named “Lareda”. It was then I realized that a 2 month old vampire was trying to bite me.

“Hi Lareda,” I typed. "I'm writing a review of this sim for the SL Newser, are you trying to bite me?"
 
“ops ..if u dont want u can dont agree” She replied.
 
Clearly her command of the English language was not one of her strong suits, but she was a cute little blood sucker so I engaged her in a side interview and asked her how long she had been a vampire.
 
“yes.” She replied.
 
Perhaps she was from Eastern Europe.
 
“Why did you become a vampire?” I continued to interview her as a way of distracting myself from my growing disinterest in the sim.
 
“i like vampires.” Lareda replied with the kind of insight one might expect from a two month old vampire.
 
Then I began to think, maybe she’s a plant. Not like a plant because plants can survive without brain activity, but a plant like, maybe she is part of the MadPea game and I should let her bite me in order to gain entry into the other sim. What genius! After all this would explain the MadPea catch phrase; “Release the monster within”
 
“u know bloodlines?” She asked.
 
“No I never heard of them.” I replied.
 
“They are my clan, I take u to there.” She said.
 
This is it! This is the true brilliance of MadPea, they lull you into a false sense of security with a barren, lag filled environment then send a cute little vampire to lead you into the horror that awaits. So I eagerly accepted Lareda's teleport and soon found myself deep within the bowels of the Bloodline home sim.
 
With the regional wind light setting this is a dark and murky world full of daunting shadows and foreboding passages but if you readjust your sun direction to noon and it could easily pass for Disney Land. The bright light also helps to spot the night crawlers and it was then I was able to get a better look at Lareda’s clan who, aside from their pointy teeth, reminded me a lot of how my own middle class family would get together in a suburban park for a Sunday afternoon barbecue.

They were sweet, not very hospitable as they didn’t offer me anything to eat, not that I would have accepted, I’m a vegetarian, but sweet and affable folks all the same. As for Lareda, I was beginning to fall for that barely literate child of the damned and, now that I had met her family, it was time to think long and hard about what our next move would be.
 
“so u want be vampire?” She asked.
 
“That depends,” I hesitated. "Will becoming a vampire get in the way of my career as a Second Life photo journalist?” I tried to get my avatar to look her avatar directly in the eye when I typed this but our AOs were not in sync. This seemed a tragic metaphor for our relationship. We were crazy for each other but we were from two different worlds and our professions, me as a seeker of truth and knowledge and her as a destroyer of souls, had us moving in two different directions. Maybe that was the sign. That and the pentagram carved into the chest of her pot smoking skater cousin.
 
“Well Lareda,” I said with much regret. “It’s time for me to go.”
 
She sent me a friend request. Maybe she felt what I was feeling, maybe she was holding on to the desperate possibility of a future together, or maybe she was still trying to bite me. Who knows?
 
As for my review of MadPea’s latest game UNIA, I don’t really have one. The Gold Pea Game Pass costs 1000 Lindens ... Lareda bites for free.
 
 Ozymandius
 

Thursday, December 19, 2013

Interview With Talia Sunsong, Author of "Twilight of the Star Vampires"


A friend in Second Life media recently told me about Talia Sunsong (taliasunsong), whom had written a science-fiction parody: "Twilight of the Star Vampires." She had been at book readings, and giving out links to where one could get the stories.

Today is the last day for free for book 1, then book 2 will be free for 5 days. It's a trilogy. I'm giving a book reading today at 2pm at Open Books at Four Bridges. You don't need a kindle to read it, as Amazon gives free kindle software.

I met up with Talia, Paula Sunsong in real life, at Open Books between readings. She was in a happy mood, as friends of hers had "really whipped up some magic. My book is #1 in my category, parody."

"So how long have you been writing?" I asked her. Talia answered, "I started writing at the age of 10, hoping to become a novelist. I wrote a roleplaying game published by Hero Games. It was a science fiction game ... 'Star Hero.' ... I also founded a free newspaper called 'The Rallyer.' "

I asked her how the paper went. Talia answered, "As a journalist for 'The Rallyer' newspaper, I covered an event where the police started clubbing people. I myself was hit with a metal baton. I had no major injuries, fortunately. Later the police even shot into the crowd with rubber bullets and I was in that crowd." I winced, "Ouch, how many were hit, and how close did those get to you?" "There were within six to eight feet of me. I did not hear of any injuries. The scary part was, I just saw the police shoot. I did not know whether it was rubber or real bullets." "How did the protest get violent?" I asked. She answered, "The police were actually more violent than the protestors. In fact the police beat uptwo2 police review commissioners who were in the crowd observing. The police did not know they were police review commissioners for the city." She paused, "I guess writing satire is a lighthearted contrast to my journalism career."

"Star Vampires is my first satirical work," Talia told me, "I like poking fun at overbearing corporate marketing and governments. It has several love stories intertwined with action. It opens with the Vullcan Spocko being turned into a vampire. He asks 'Is logic all that there is?' Later, he turns Edward Cullet into a vampire by force, and kidnaps Edward for the Vulcanturi Empire. Edward has two children with Queen Paddymay: Luck and Lela." She grinned, "You might recognized the similarity to Luke and Leia Skywalker of 'Star Wars,' Spock of 'Star Trek,' and Edward of 'Twilight.'Spocko meets Lela, Edward's daughter, when she is trapped on the Dearth Star. Both Being telepathic, they feel as if they are 'soulmates' but Lela is wary of the Vulcanturi Spocko for kidnapping her father."

I chuckled a bit, "sounds like a number of people and things from those three stories get parodied." "Yes it was fun to joke about well known images," Talia told me, "On one planet they meet a 'Keepler elf of Nabiscko' who makes magic cookies in a tree. The Queen threatens to cut off the supply of Mint Milano cookies if the Senate does not help her. If only that threat worked in the real world to keep politicians in order. (laughter) Another love story is Obegone, the Jetti knight, who falls for Brun Solow (Hans Solo's replacement). Obegone also dated "Jabya the Hot" (Jabba the Hut's replacement in the story)."

"Guess 'Pizza the Hutt' was already taken," I mused. Talia chuckled,  "Mel Brooks scooped me on Pizza the Hut (giggle)." She continued, "Obegone met her at "Singles Roulette" where the men sit on a large spinning floor that spins, placing each man in front of a woman as a date. Jabya does not like being dumped by Obegone, but she gets revenge, having Brun Solow frozen in carbonite."

"Was the Star Wars parody 'Spaceballs' any influence?" I asked. Talia answered that it was, "I enjoyed 'Spaceballs' and 'Galaxy Quest' as inspiration. The playfulness of those movies frees my mind to write. Humor is freeing of creativity" "Were there any other influences?" I asked. She told me there were, "I think roleplaying games gave me the opportunity to play different characters, act out plots and joke with friends. That fueled me for writing. Roleplaying in Second Life can mean a lot of things from medieval fantasy to sexual fantasy." She then winked and giggled.

After a chuckle, I asked, "Did any of these games have an especially memorable plotline and scenes?" Talia's answer was, "In person, I started with Dungeon and Dragons, I liked Champions (the superhero game), Star Hero (the science fiction game I wrote) and private eye/spy games. Later I actually became a private eye in real life. Psychologists used roleplaying as therapy decades before roleplaying games were sold. I think roleplaying gives you a new perspective."

Talia being a detective caught my attention, "How did it go?" She answered, "I was a San Francisco private investigator for 3 years, like Sam Spade (smile). I had one case where I was following a man suspected of injury fraud. An ambassador's car with national flags got in between us. I was afraid I'd be arrested for tailing an ambassador (laughter). After a mile or two, the ambassador's car turned off and I was hot on the trail of the suspect again. One man I videod playing baseball when he claimed to be too injured to work. He flipped off the camera. My boss thought it was hilarious, and played it in slow motion to our whole office." She chuckled, "So you could say roleplaying and the silliness of life inspires my humor."

I asked Talia what were people saying about "Star Vampires?" She answered "I got a great five star review" on the book's page on Amazon, "People have said it is entertaining and yet has meaning in poking fun at mass marketing. Caglevision gave it a 5 star review. He is an author himself. ... My 'Twilight of the Star Vampires' is a trilogy and each book will be free for 5 days. The last one will by close the Xmas, like a gift."

"So what are your plans after 'Star Vampires?'," I asked Talia. "I have a fantasy short story about a witch with faulty powers," she told me, "I'm planning on putting it on Amazon. I also have been writing a book on how I put my diabetes into remission with diet and exercise." Of the witch, her spells don't quite work, "Her spells go haywire. Anything could happen with a spell misfire." She chuckled, leaving it to my imagination as to what could happen with such misfires.

"Any advice for those trying to write satire and parody?" I requested. Talia's answer was, "I like to say "Everyone is born with their own unique genius. Everyone  has a story to tell. I'd like to hear your story and to share mine. Today we have the tools to reach billions of people and 'sing our song.' "

It was about this time the interview ended. We chatted a little longer, then we soon went about our separate ways.

"Don't go to your grave with your song unsung."

Bixyl Shuftan

Wednesday, December 14, 2011

Crossroads

Midnight veils the small town cemetery in the free-form dark role play community of Crossroads. It is the year 1871. Within the gated Gothic cemetery stands an angel upon the platform of a cross, she is a bright illumination in a city haunted by a curse. She is known as Ravenal Ashby.

A traveler regarded as an outsider, I tread cautiously on the snow-covered grounds, surrounded by Princess Guiniverre Despres and numerous Crossroads residents. The Princess is dressed in a winter gown as black as night. Her ebony hair lies freely upon her shoulders. She is nothing less than beautiful, but there is a protective nature about her that suggests, rather than implies, that she is to be feared. She stands in front of me blocking my path, but it is not a confrontation she seeks. Openly she speaks to me about the town.

"The town was founded years ago by my grandfather, a baron, who brought in others to build it," explains Guiniverre. "A shipping business began, then wineries were added and the people appeared and it became a busy little town.” We stand alone, but we do trade with others."

She stated that there is both a countryside and mountainous terrain and that the town was founded some forty years ago (four years in SL).

"I think we have an equal mix of businessmen to artist. A mixed bag of personalities for sure, but everyone seems to add a flavor to the town. All together we are one delicious drink, so to speak,” she voiced with a grin.

Asked if everyone contributes equally, Guiniverre replied, that they don't. There are the overachievers. However, she felt that the town bum is just as important as he or she adds her personality to the mix. No one wants everyone to be the same.

"Our personalities should be as unique as our fingerprints," she tells me. "God knows if there was another me. The town can barely stand the one," she jokes, adding that her family adores her as well as the angel beside her.

It is ironic, yet natural here, that an angel is devoted to this town, but it is for a reason.

"We protect the town laws, Miss. That is our job here," Ravenal informs me. "Our mission is to bring light in a town cast in darkness.

Though I am told the darkness is because of the towering mountains that surround the town, Ravenal suggests otherwise.

"Or perhaps it is the curse put on the town because of your grandfather," Ravenal claims. "There is a curse on the town. Demons were involved, which is the reason I am here."

They then choose to speak out of character. Ravenal owns Crossroads, but her sister, Guiniverre co-owns a number of other sims with her. Guiniverre built Crossroads so they are pretty much in a partnership. She does 95% of the sim building.

"We offer the world of darkness role play. We offer VTM role play, Vampires of the Masquerade," Ravenal explains. "We also offer various races of role play such as demons, angels, vampires, fae, steampunk, neko and even a few draconic types."

On the character roster are 40-50 role players on the sim any given evening. They allow those who abide by the rules, have a concept and a desire to role play with them. There is a justice system in play that works often, but fights do occasionally break out from time to time. What's interesting is that they have a role play university for those just learning how it's done. They use the CCS hud, which is based on time spent in character. There is soul hunting with the demons.

"The CCS hud allows for an actual bite, but our VTM vampires do more role play biting then CCS biting," said Ravenal. "We have a very strict no “Out of Character” policy while in the IC zone. And, yes, you can live where you play!"

Be aware that this is a dark role play community, which means you can be killed. It might take awhile to be resurrected, but you do rez back to life. You are given the opportunity to tell them the degree of dark participation that you can handle comfortably. Also, VTM means that the characters do not openly state they are vampires and other paranormal beings. They take on normal lives which veil their true form. That's the premise of their existence.

If you feel like experimenting, give it a try. For more information, log on to http://www.crossroadsroleplay.com/.

Tuesday, August 9, 2011

Interview with Sarah Glenn

Sometimes I’m able to convince authors to explore the creativity and opportunities of Second Life. Numerous efforts have led me to introduce the virtual world to authors Robert Dugoni, Karen Kay, Donna Fletcher Crow and two women that I met at my AuthorFest in IL, Sarah Glenn and Gwen Mayo.

This article will be devoted to Sarah, first. So we sit at my Italian table on my SL home’s patio on a Wednesday night. The three of us enjoy a quiet moment of no IMs. The first discussion is about Sarah's real life writing experiences.

Sarah began writing in her youth. She focused on stories about horses and drew them. Years later, she graduated to X-men and the horror genre, first writing fan fiction.

"I wanted to be a writer my entire life," she confesses in voice. "In my novel, 'All This and Family, Too,' extraordinary people are in very ordinary circumstances. Cynthia Leach is an astronomer who likes going out and using a telescope in the woods. She's extremely upright and heroic. Penelope was her sire."

At this point you should get the idea that we're discussing a paranormal and Sarah is writing about vampires. She tells me that Penelope has been destroyed and does not appear as an active character.

“She is a vampire, but not exactly a vamp. She has a family she wants to protect. They’re a little dysfunctional,” Sarah admits. “She tends to think of being a vampire as a disability. She can’t teach daytime classes, meet with various research bodies, go to conventions to present papers and she has an odd social life. She dates women because of her need for blood.”

Cynthia does have a mentor and friend. Dylan Duvoth was born into a wealthy family in Great Britain. He wanted to be a movie star, so he set out for California.

“He arrived in Laguna Beach, then a popular setting for the silent films and the new ‘talkies,” said Sarah. “It was there that he became a vampire. Sadly, he discovered that he no longer showed up on film and his career was over. Dylan resides in Laguna Beach now and owns the ‘Undertow’, a gay bar. He also coaches budding actors and singers. He has discovered that he shows up in the new digital filming, though, so hope springs eternal.”

Pill Hill Press in Nebraska published the book in May. Sarah’s currently working on a sequel to the book, possibly a family saga.

In terms of promotion, Sarah had a giveaway with goodreads.com and received a good response. There have been a few good reviews and appearances at various conventions. She and partner Gwen Mayo attended Golden Crown Literary Society Lesbian Fiction Convention in June and she’s going to be at FandomFest in Kentucky in November. In Second Life, she was featured in a mini interview on Book Island’s Newsletter and will be my guest for the Netera Landar chat on Aug. 27 at 11 a.m. SL Time

Netera Landar