Pages

Showing posts with label performance. Show all posts
Showing posts with label performance. Show all posts

Monday, April 10, 2017

Interview With Tuna Oddfellow


By Deaflegacy Resident

"Welcome to my space." said Tuna Oddfellow.  "Welcome to Oddfellow Studios. It may not seem like much but in first life I am a magician.  Everything in Second Life, is an illusion but my job is deliver a grand illusion to the world here."  Tuna's space is amazing.  He had shown me several different colours though out the time I was with Tuna. 

Tuna Oddfellow began on Second Life on August 15, 2005.  Tuna had something to say about his stay on Second Life.  "If you have been here for close to a dozen years you do a few things... well I perform a psychedelic graphic are show that takes up the length of a sim." said Tuna.

I asked Tuna if I could take some pictures and he said, "Please do.  This is my big passion in this world.  To push the boundaries of what is possible here." 

As I took some pictures around his place, Tuna said, "What you are witnessing is the culmination of thousands of hours of my life." His talk then turned somewhat personal, "And like you. I have a disability that I need to fight through."

Tuna suffers from chronic pain which is gastro-intestinal in nature.  Tuna has anxiety and was born with hydrocephalus. Even so, he has lived a typical life.  All of that is of being an entertainer and artist.

"Well, for many years my partner in Second Life and in real-life was Shava Sunztu in real-life Shava Nerad. I am known as Fish Fishman in first life. We are still best friends and were partners for over a decade. But she is dealing with her own disability, and can not even come in world to see my show because the effects over stimulate her and make her ill." said Tuna when he was asked about his partner.  "It's tragic real like Beethoven losing the ability to hear his art. Sorry if the analogy hits close to home (a reference to my deafness). I have always designed the art, but she did the research on the science of what we do.  She is my muse and my wordsmith."

Tuna had been performing stage magic for many years.  He spent time as a street performer doing magic in Harvard Square, New York, Salem Massachusetts , New Orleans, and where ever he went.

"It's my chronic pain that makes it very hard for me to keep up the pace of doing shows in first life but I do shows in real-life when I can." said Tuna.

Tuna does encourage people to follow his group, the Tunaverse, on Second Life.

As Tuna was away with a broken PC for six months and stayed in the world, using a mobile phone, but he is back and plans to do shows at least once or twice per week.  Tuna caters to EU and US time zones for his public shows and do private shows, too.  Tuna is available to perform wedding and commitment ceremonies and the party to do with them as a service.  The shows would be at Lagrange Point Spaceport , Lagrange Point (134, 136, 451).

"I love to create this art and there is nothing like in SL or anywhere else." said Tuna.  "There is a science behind what I do and had Shava and I not gotten out health more compromised over the time we were together we would be sharing this tech with people as a tool to help with issues like PTSD post traumatic stress disorder. Many regular viewers find my work to be therapeutic."

Tuna's group for his fans is called The Tunaverse and has open enrollment. He also has a outdated website, http://www.oddfellowstudios.com.  It had not been updated in a few years but it will explain a bit of the tech.

I asked Tuna when his shows would be. "I generally find it best to see how I am feeling but I try to do an evening show and a day time show. I would be guessing if I told you my regular time." said Tuna.  "I just got my PC fixed the other day and need to look at things."

"A big part of my Second Life was my chance to be virtually famous. My avatar won a million linden dollars and appeared on America's got talent in front of an audience of 20,000,000 viewers back in the summer of 2007." said Tuna. 

When Tuna was asked about the sign behind him, "Odd Ball Horror Pixel Show", he said he had designed that for special Halloween performances that he had done.  Tuna is a fan of Rocky Horror.  "So yes, I designed the sign after the Rocky Horror Picture show as a tribute." said Tuna.

"I love this world and the people in it and I like to push it's limits as I do push my own." said Tuna.

When he was asked if he thinks he'd still be doing magic a few years from now, he said, "I feel after nearly a dozen years, I an sure there is another dozen years to explore, both here and in future virtual world space. I am especially interested in playing in environments that encompass virtual reality for a full three dimensional experience."

"I like playing with other artists and finding ways to collaborate too. I have for example been doing shows with an amazingly talented musician. JaNaMooN in several incarnations since 2010 I believe. We will be doing shows together really soon. So stay tuned." said Tuna.  "The capitalization is part of her branding not a typo."

Tuna Oddfellow Is planning to auction off the real-life life Top hat he has been wearing in real life as a performer for over a decade.  "It is an extra large black leather top hat that is very well worn. In the that virtually speaking will be ten of the outfits from my virtual store." said Tuna.

Tuna is also one of the cohosts and collaborators for Pillow Talk.  It is a chat group and community which explores issues of sexuality and lifestyles.  They are meeting two times per month at Commune Utopia.  Tuna went on to say, "Second Life is a space where we can express ourselves in ways people may not be able to in the real world or as I prefer to call it first life.  What we do in Second Life is very real.  Who we connect with here can make all the difference in the world."

Real Life was calling me, making me have to cut the remarkable interview short.  But he does have something to say as I say bye.  "Ta-ta for now, until next time, dream in color." said Tuna.

Tuna is a remarkable person, who has to cope with his chronic pain and anxiety.  As I have had an interview with him, I learned a lot.  How can someone learn in a short time?  Even so, Tuna is a famous magician.  As I left his place, I left with a smile on my face.  

Deaflegacy

Wednesday, February 4, 2015

Becoming a DJ in Second Life


By Grease Coakes

One of the many things you can do in Second Life is share your music with club goers and your friends as a DJ. If you’re reading this article you might wonder how you become a DJ and what kind of program do you need? Well one of the most obvious things you need is music!

Years ago I went to Anthroxtacy or AX for short when I saw a notice for someone named Aurora Avila. The notice said lots of video game noises. Video game songs? Being an avid video game player I was intrigued what video game noises might sound like in a DJ set. So back when Anthroxtacy was alive and well I went to see Aurora Avila and I loved the atmosphere and the song selection where one song was based upon the original Mega Man from the Nintendo or NES for short. The next song might be based on Sonic the hedgehog or perhaps Life Force.

Hearing Aurora DJ sometimes I wondered could I DJ? I did want to play the songs Aurora was playing, however in real life I also had CD/s from real life DJ/s and being in Washington DC I had easy access to rave clubs and saw DJ/s mix live. I saw local DJs like Scott Henry Deep Dish and Aprhodite from the UK several times. Charles Feelgood from Baltimore, MD gave me a high five when I told him he played a great set which included a remix of Pink Floyd’s the Wall. “Teachers leave us kids alone!” Ignoring the mainstream radio stations I instead listened to CD/s or cassette tapes I bought from Buzz the club or from music stores in the area. Before I even knew video game remixes existed I was always influced and loved hearing rave music which is known today as EDM or electronic rave music.

A few years ago I had the courage to at least try djing so someone told me you should go get a DJ program called Virtual DJ. I looked around the internet and found a copy. When I played around with it some getting used to the controls I decided to apply to a club. One club turned me down due to lack of experience. Another club called Heart of Gold gave me a try.


Compiling lots of music together and lots of practice and listening to mixed CD/s made by professional DJ/s I had a general idea how to mesh songs together. Today I have developed an excellent ear of when to mix songs together swiftly or to take my time and let the two songs blend together for as long as possible.

Recently I was hired by DJ Micah and his Club Culture after applying and being interviewed by one of their managers. The manager was impressed with the experience I had and welcomed me to the team. There’s other genres of music to be djed as well in various clubs in SL. 80’s music Rock music, country or maybe hip hop.

If you think it’s difficult to DJ you’d be surprised. If you plan your DJ set accordly or at least what songs you want to play you’d be set for your dj set. But it’s a good idea to practice before hand before you try tackling playing for a crowd. If you pay attention to the songs and know the right timing to start blending songs in and out you’ll do fine.

Whether your last name is Resident or you got to pick and choose your last name from years past and you have always wondered what’s it like to DJ, why not look around for a djing program like Virtual DJ like I have. If you have the time and energy give a try there’s always clubs looking for DJ/s across Second Life. Chances are you’ll find a club that’s right for you.


Grease Coakes

Monday, April 7, 2014

Samantha Nightfire and New Millennium Wrestling


SamanthaS Nightfire was a writer for the Newser in 2010. In early 2011, she hosted the Virtual Tonight show. More recently, she's gotten into a different field: wrestling. She is taking part in the start of a new wrestling group in Second Life, and recently invited me over to discuss the details.

Wrestling isn't new to Samantha, at least as a fan. A few years ago, she invited me over to see a match between a couple women wrestlers. In a recent conversation when I asked how she'd been doing, she offered to show me, and send a teleport request for me to head to Unforgiven Island. "Good to see you," she told me. The land itself was sand with palm trees, with a large building in front of us, "I terraformed this sim, it's a partnership of a few freinds." She then told me,"Recall my show Virtual Tonight? Well, at one of my show interviews, I became good friends with Salvatore over there," she pointed to a man, Sam Luciano (Salvatorelucania) whom was resting from being Away From Keyboard at the moment, "from that show on we hit it off. He was one of the producers of another show." And his show was about wrestling, UWS Wrestling, which was produced by the same network that did hers, Virtual World Network, "He invited me then to join them as a promoter and their marketer." And so she did, and things went well.

"Anyways, we've come a long way together and the end result is many partnerships with him. currently, I am in training to become a wrestler for (a) new wrestling federation called New Millennium Wrestling (NMW). ... We are so new that we haven't had a show yet." She wasn't just going to promote the show, but also be one of the participants, "wrestling is very exciting."

She then showed me around a little. At the entrance to the building was a kiosk with applications for new wrestlers. One could enter straight into the main building where the wrestling ring and the seating around it was, or take a teleport door to the upper seating looking over the ring.

It was about then that Sam Luciano joined us. Talking to us in voice, he had come up with the idea for New Millennium between two and three years ago. As of now, one show a week is being planned, most likely for Fridays from 4 to 6PM SL time. Whom else was on the team? David Hawk Actor was the organization's president and de-facto owner while Sam himself was the general manager. There were not many others on the team, "I believe in having a small staff ... I'd rather go through one or two guys than ten or eleven."

"We are inviting the general public to become wrestlers," They told me. What were they looking for in applicants? Sammantha answered, "trainable, willing and able, no drama except for while in a match. ... They must also be willing to be directed, as we have goals of filming." How long did it take to train an applicant? Sam answered it depended on the trainee's experience, "they can pretty much learn in two or three weeks, if they practice a few days a week. It's been done in about a week." The ratio of male and female applicants was somewhat close to even, a couple more men than women. Did female wrestlers tend to be more vicious than the males? Sam answered, "It depends how you look at it, ... different styles. Some in the past have had some especially vicious matches, others just wrestle." Of the applicants, Samantha was the only one who came in without any prior experience.

They mentioned the wrestlers in the group performed through the use of a HUD. There was another group that did so through use of poseballs, but they didn't consider them professional. During our conversation, I asked half-seriously if anything like real-life pro wrestler "Jake the Snake's" boa constrictor could be made. Samantha told me it actually wouldn't be too hard to make, "Props are easy to get. Many wrestlers are also (content) creators, animations, moves and props as well as rings, arenas etc. Almost anything can be made." Phara Akula and Stuart Warf stood out as builders of wrestling content. "Then there (are) the championship belts," Samantha told me, "those are beautiful, they are so intricate ... Derek Zane is the creator."

Samantha showed me the training center, which had four separate rings. There was also some exercise equipment. Getting in one of the rings, Samantha demonstrated a few moves. Besides the animations, there were gestures, "we have to make fans believe in the pain, when we get hit, we have to make it believable." Despite her skill, she did glitch at one point, "I have a lot to learn...mostly what moves make sense for what. And there are many. Also martial arts moves are included it if fits with a character, even gymnastics. ... Having confidence is most important with the moves. I wish I was good but so not ready yet."

"My character will be what i am familiar with, my Hawaiian heritage, also my martial arts," Samantha told me, "I will use Hawaiiana with my character." I asked about martial arts and Hawaii. She told me, "Well, it's really popular here. Krav Maga is also catching on fast." She told me this martial art is a bit more practical and less art than most popular styles, "very vicious."

Besides her wrestling gig, Samantha was writing a book in real life, "fiction, I got the idea in a dream."

It was soon time for Samantha and I to part, and we went our separate ways.

Stay tuned for announcements about New Millennium's Grand Opening and it's first event. No doubt Samantha will be continuing to have an impact in Second Life, and not just on opposing wrestlers in the ring.

Bixyl Shuftan

Thursday, January 16, 2014

The Wearers



By Gemma Cleanslate



Two of my oldest friends in Second Life are Kikas Barbenco  and Marmaduke Arado, partners not only in SL but also real life. They are performers of wearable art at many events  and regions around the Second Life grid. They also live in my home sim, Thorstar, where they have a home that I can only describe as a reminder of a visit I made to a  Mardi Gras float factory in New Orleans , LA, USA. There are items of interest that can be used to create their scenery for their plays waiting to be used. They have all the possible items you can find all around the sims mostly great freebies. Kikas wardrobe is the envy of everyone who watches the shows . Marmaduke has wonderful tuxedos and great bathing suits ... and physique. 

Wednesday I was able to attend a performance in LEA2. KG Shine,  titled, "Me Kikas, You Marma: The Extraordinary Adventures of Kikas and Marmaduke." All their art is put on behind a red curtain. When the curtain rises Kikas is usually in some difficulty from which Marmaduke must save her ... however Kikas is sometimes (mostly) the heroine of the story. Some scenes are frightening, some humorous, some that seem to be private and the audience becomes an intruder.  Their misadventures are often unimaginable except in the mind of the creators, but such fun. Peeking behind the curtain is frowned upon but is enlightening. 

The first few times I went to see their shows years ago they were so simple and cute with a few wearable art pieces and short in duration. They have progressed so far in their scenery and story lines it is amazing. I love to see their shows, always something new. Many artists attend to see the performances. The audience enters into the spirit of the show and expresses its thoughts openly which adds to the performance.Kikas and Duke enter into the fun with their responses. If you are interested in seeing their performances you may join their group for notices: The Wearers.

Gemma Cleanslate

Friday, September 27, 2013

Interview With Tuna Oddfellow and Shava Suntzu


By Bixyl Shuftan

For those not familiar with "The Odd Ball," it was one of Second Life's more unique shows (youtube link), run by Tuna Oddfellow and Shava Suntzu. Tuna himself described it as, "nothing you can ever expect. It is like no show in the metaverse. I have been called the Peter Max of virtual worlds. It is like the 60s but with much better graphics. The show is trippy. Some people consider it to be there tome to relax.  It is a mix of psychedelic graphics and experimental music. The audience is encouraged to be wild and dress crazy."

For several years the show ran performances in Second Life. Then earlier this week, Tuna and Shava closed the Odd Ball. The reason: Linden Lab had changed it's Terms of Service so that they claimed all rights to all content loaded onto the Grid. They made the decision to move their performance to the virtual world of Inworldz. Second Life Newser contacted Tuna, and a meeting in Inworldz was arranged. I met up with Tuna and Shava at their new club. Tuna's appearance was much as it was in Second Life, top hat and psychedelic collared suit with a mohawk hairstyle and pointed ears. The only difference in his appearance was his skin was less pale. Shava was all in black except for the whites of her eyes and a few places on her outfit, "(giggle) I'm all dressed in freebies!" Yours truly was without his characteristic "fox news" appearance, looking like a newcomer with only a few days experience.

"So this is home now," Tuna told me, "I have had an InWorldz presence since 2010, but my virtual life was tied to SL. I just purchased this club today from Maximillian Svarovski. It's going to take a little bit to get those crowds regular here I suspect. I will be starting events in phases. I will be rebuilding the new Odd Ball here and I don't want to perform before it is up to standards. So I am going to be doing my particle show here at my smaller club in Dolphin Bay. … I am putting together a collection of special effects - lights shows and sometimes fireworks. It's never the same show twice."

Of the smaller club, Tuna remarked, "I see this smaller space being used as a coffee house where anything is possible. When I did shows at my castle sometime the ceiling would open for an out door light show. - I have big plans for this place too. You need to wait and see but creatively I see this move as an opportunity to try new things. There actually three club locations that I am working with to get the show going in different directions. The Odd Ball that is."

It was at this point, we were joined by a friend of theirs, Madog Garsztka, "Hi Guys. Shava, its like I haven't seen you in forever." "Madog! Heya!" Shava told him, "Yes I haven't been haunting virtual space much." "I hope to get Shava haunting InWorldz," Tuna commented, "We have a lot of ideas to hash out." Turning back to me, "Madog is a member of the Tunaverse who came back to InWorldz following us for the show." "You Bet," Madog spoke enthusiastically, "Odd Ball is the best! Theraputic value too (smile)." "The community is slowly pulling together to make this transition easier. The land we use for this club is sponsored by Quadrapop Tree." "This is such a story of community," Shava told.

"… the virtual world community is long since broken out of SL," Shava commented, "it's in twitter, G+, Facebook, it's on blogs and has it's own metagame media, and it's own set of grids. It's time we broke free and started liberating ourselves of the mindset of the mothership. We have a multiverse, a whole Internet. Part of it is 3d, and all of it is us." "From the angle of some Second Lifers it is only there though.," Tuna added, "This needs to change."

"Ultimately we are the people behind the keyboards," Shava continued, "if it's our world, our imagination -- that world is the world we create where ever we go. It just takes a little more work. If you were in SL long enough ago, you remember how much work it was. We all started with a cube at some point. We're starting with a whole lot more than a cube here." "And we were all told what we did with that cube we owned," Tuna commented. Shava added, "And now we're told we don't own it --  someone else can sell it, re-sell it, and never tell you?"

"This is what the original vision was at Burning Man, right?" Shava asked. "That creators would be coming in and creating things that the Lindens never imagined, and the Lindens would not lay claim to, and that would enrichen the entire community. What happened to that? I think they left it on Linden Avenue. Maybe it left with Governor Linden and Pathfinder. So that vision gets to find a home elsewhere. If people want to stay in SL that's their choice."

So why did Tuna come to Inworldz and not somewhere else like the OSGrid? "I came to InWorldz in 2010 because I am a metaversalist," he answered, "I believe in the bigger picture of the metaverse beyond SL, and many of the former Lindens wanted to be bridges to the metaverse. And it never happened. (The) OS grid is something I am on, but it is less secure with content than SL. It has a huge learning curve to get it done. And if you hypercube well they have not gotten a way to secure assets owned by the avatar yet."

Of the new terms of service, Shava felt legally the Lab had covered its bases, "the law will support that TOS and the TOS says 'All your cubes are belong to us.' By the time anyone straightens it out, in the case of a bankruptcy, unless you do your own free legal work and don't value your time -- you will be very deep into buying a new boat for an attorney. And it won't be made out of prims." Tuna added, "I am friends with some of the owners of InWorldz there is no TOS here that is taking your work away from you and you are safer with your IP in InWorldz right now than any other grid. Sure that can change." "But this is what artists face all the time." Shava completed.

I mentioned the debate among Second Life residents about the new ToS, some saying this was no big deal. If Linden Lab abused it's authority, they'd be shooting itself in the foot. Tuna responded, "If Linden Lab was to go under tomorrow would they be shooting themselves in the foot to cash in on the assets we signed away Bixyl? If bad TOS happen in a virtual most of us wont read the TOS and then many will just follow as sheep. It's the way these things work. Shava and I are leading a movement to educate creators we have been doing things like this in SL our entire career." Shava added "If you don't stand up in numbers, they will smile and tell you 'Of course, we won't do anything to harm you. It's just a contract.' In my professional life, I'm the member of a writer's union. And I actually do sign contracts all the time that sign away perpetual rights to work I do on contract. But they PAY me!"

So did Linden Lab enact this change as a desire for greater control of Second Life? Shava commented, "Even if they aren't, you don't have to assume they are malicious. If they aren't they need to change it. But if they don't, if they don't change it, WHY NOT?? It's like I said on g+, they are either lazy, dumb, or malicious. They said to Hamlet that they wanted the same template for all their businesses. Sounds lazy. They wouldn't use the same policies for a trucking business and an airline would they? I'm pointing out a good case for why even if they have good intentions, it's not safe for them to leave it as is. If the company goes bankrupt, it's just not safe. So they need to change it to a limited license for SL for this one business. If they don't, then, we go from lazy, stupid or malicious to stupid or malicious. Because it's not just lazy, we've informed them that it's not just slack."

Of Hamlet Au asking Linden Lab about the issue behind closed doors, Shava commented, "So, we have Hamlet asking them, what about this case of going into receivership? Now, I like Hamlet but he tends to love the one he's with, do you understand what I'm saying? (a reference to his special relationship to the Lab following his time as their embedded journalist) So let's see what they say to him and what he comes back with. (smile) But I have a perhaps vain hope that Hamlet goes in, and we come out with a revised TOS. It could happen.  And then, I ride off into the sunset and say, 'My work here is done!' (grin) And maybe put out a tip hat... (smile) How do you do that for something like this…?"

Shava wasn't feeling that great, "Man, my stomach has hurt for days … This sort of thing used to be my main line of work back in the day... it stresses me out more than it used to. This sort of thing used to be bread and butter, Bixyl. This isn't exactly the NSA or the Arab Spring, heh." "It has been so hard watching things happen." Tuna commented, "This all came to a head for us a couple days before my 45th birthday, which is September 24th. 'Happy birthday you need to rebuild your show and dismantle your inventory.' " "Tuna handed me the TOS -- whose article was it, Jo Yardley? And I just said, 'Oh, no...oh, we have to pack out…' And then wrote the G+ piece, and told him, 'Don't mourn, organize -- well, ok, mourn, and organize…' And told him, 'You do the technical stuff, and I'll write and all.' " "We are struggling," Tuna commented, "and I had just gained momentum at doing multiple shows per week to pay the bills."

Of the issue, Tuna informed, "I am also doing a lot of community outreach and education." "I looked at it," Shava added, "and thought, they've already smoothed over one wave of panic. It's going to be hard to get people to understand that, no, this really is a problem. I have EFF, Berkman, LiberationTech, Ben Noble and other folks watching, but none of them are interested in getting involved, they are all watching it like a lab experiment. There's no case, nothing's happened. No one's brought a suit."

Shava commented, "We're an example of a virtual 'life, liberty, property' colonial rule situation in a virtual world. Essentially, the people are observing what we're doing, because no law has been broken. No case has been brought before a judge." Tuna spoke, "Many watch just to see if the community can convince the corporation to make the change." "Right, well, I don't think LL anticipated a former VP of Marketing from an Inc1000 entertainment marketing company with LIMA membership calling out 'WAIT! We don't all have to be SHEEP!' I mean the whole legal situation in SL is a little loosy-goosey at best anyway, it would give most real licensing lawyers hives. But this is just totally over the top. No one really understands the virtual goods market very well anyway."

"We are looking for more of us Bixyl," Tuna told me, "I spoke to Roxy Gellar who runs a music venue in Second Life. She was considering doing a blackout demonstration if she could get 5 other venue owners to do it with her." Shava asked, "ow do people take goods and achievements and whatnot from one game or one network or through a social network contextually by license or whatever mechanism without the lawyers killing each other or making the microtransactions not be worth the business itself? it's a bunch of hard questions. A lot of these issues in SL have been solved with the shakespearean gordian knot: First we shoot all the lawyers. That worked when the lab was small. So now, someone noticed and freaked out, and applied the gordian noose, which is now, we choke all the creators. Or hang them out to dry I guess."

I asked how many would join them, or at least take a break in making content. Tuna answered, "Too many creators are not going to notice and go about their lives. I met someone here today. Purchased the club we are now in. Gave him the article from SLNewser. After reviewing who I was, he said he was pulling his stuff out of SL. Another person who read my most a music who I know by his real life but not his SL name, he is pulling his media out of SL. People have short memories though." "But these things start somewhere," Shava reminded, "and where we are having an impact is on merchant forums, blogs -- the metagame forums, twitter, your article, Hamlet's article, buzz …"

Shava commented if the Lab changed it's Terms of Service back because of her efforts, "that's a good bit of influence right there. I have a lifelong ambition, Bixyl. I would rather be influential than famous. If I could fix this without getting any exposure or whatever at all, I'm fine with that." Tuna retorted, "I would rather be famous and influential." "Yeah, Tuna likes fame. Not me." "I am the brand." "I never saw fame make anyone happy when I was growing up. I think he's nuts." "Or odd?" I mused. Shava grinned, "DEFINITELY Odd!"

"But if we could fix this with minimal disruption that's fine too," Shava spoke, "What it does is it makes people think, well, some people, about what the future might look like. Even if this time this gets fixed, do I need a second grid home?" Tuna commented, "I can not imagine not playing in InWorldz too even if SL fixes tomorrow." "Exactly," Shava affirmed, "We're not going to get caught like this again. We're not going to think about the metaverse the same way even if LL fixes the TOS tomorrow. And I don't think anyone else should either." "II have had a place to keep as home in InWorldz since 2010 I knew I would need it some day for something."

Tuna stated he would still be on Second Life some, "I am guild leader of a Tiny Empires 3000 guild in SL, Tunaverse Immortals. I need to spend time in SL for my people." Shava commented, "I've always thought that the people who played games within SL were working extra hard -- it's not a graceful environment for 'MMO' style gaming. But the people who do it do it because of the community. If we had something that was more like Steam for SL chat and community to base out of so the community could become more multi-game, We might diversify more freely. I see more of people I know from SL on twitter and G+ and maybe even Steam on a daily basis than in SL. But I'm not as active in SL as I used to be for a lot of reasons. We are a tribe that is distributed across the net. I used to game with folks in various MMOs I knew from SL (that I) never met in real-life. But they seemed more like real life friends because I knew them from SL, than people who I just knew from gaming." Tuna added, "I share this experience in my MMO gaming. I have even brought people from SL to the MMO I was playing at the time. (City of Steam) Virtual worlds are something you just have to be part of to GET."

I asked Tuna how soon it might be before the Odd Ball gets to what it was in Second Life. He answered, "Once I have the rezzing device coded here I will be able to do a show that no one would recogize as anything but the best Odd Ball." "Depends on the code porting gods," Shava commented. Tuna then began to express some doubts, and Shava would hear none of it, "He's always like that -- he feels like that about most shows in SL anyway. Don't let him make you think that would be new here. He'd just have a new reason for it. He cusses at the screen all the time and everyone is jumping up and down and telling him how awesome the show is. And he's talking about how everything is going wrong. It's hilarious." "My cursing is your entertainment - humpff!" "When he's doing real life magic, he'll drop the cards sometimes, and pick them up and just say, 'This is part of the show I didn't plan folks -- the floor show!' And sometimes people will really think he did it on purpose."

Of their relationship in real life, Tuna remarked, "We are like an old married couple. Even if we are now best friends with me demoted to annoying little brother." Shava told, "Oh, we still live together but we aren't a 'couple any more. But we are still family. It confuses the hell out of people." "We were engaged in real life and married in Second Life. Our SL wedding made business week." "Most people can't see how we do it. But we love each other we just aren't in a lover-type relationship. It's platonic. We have another roommate, we just are best friends. And I tell people I demoted him to annoying little brother, because we are so obviously family." The reaction of most in real life has mostly been confusion, mostly.

Shava informed, "He has a girlfriend, and I think she's awesome and we get along great. And it confuses the hell out of his parents that we still are housemates. I guess I'm supposed to hate him because we 'broke up.'" "She saw the Odd Ball for the first time over my shoulder last week," Tuna told. "And our other housemate is in SL now, or I guess I should say in virtual worlds. She's more of a tablet sort of person than a 3D type." "She has a Mac though, she plays Minecraft." "I didn't know that. … That's right I forgot she has a Mac." Of Minecraft, Shava told, "My son's got a server and I got a license, but I haven't done anything with it."

It was about this time that Tuna and Shava needed to leave. So we went our separate ways, and me soon back in Second Life and my familiar foxy form.

Since the interview, Tuna informed me he should have a show of some kind in Inworldz by Saturday Sept 28. If all goes very well, it will be the Odd Ball reopened. But this time in a new home.

Bixyl Shuftan

Monday, February 18, 2013

The ZeroG Skydancers – Staying Power for a Reason


By DrFran Babcock

Namedrops

I was minding my own business, just listening to Crap Mariner read 100 Word Stories. It was nice that Lauren Weyland had shown up because she has been so busy in First Life that she’s not been around much. I could hardly keep from jumping up and down when she Instant Messaged me and asked me if I wanted to go see the Skydancers after Crap was done. I remembered reading about the ZeroG SkyDancers back in 2006 on Hamlet Au’s blog: New World Notes (http://nwn.blogs.com/nwn/2006/12/your_tube_your_.html ), but had never had the fortune to score a ticket to one of their events. She told me that I had to have a ticket to be admitted, but she was speaking to the staff, and one would be sent my way. The notecard ticket arrived, along with a HUD, and some instructions on setting my viewer to midnight and draw distance to 512 meters.

DanCoyote Antonelli

After a short stop at Curio to look at skins (that Lauren!), we teleported into the Linden Endowment of the Arts sim that currently houses the SkyDancers. Without a ticket you cannot get into the sim. We were cordially greeted, and took seats. The HUD is a bit of a job to attach to your screen, but once that was accomplished, Lauren and I chatted happily with the assembled audience, which (no more name-dropping) contained some of Second Life’s luminaries.

DanCoyote is an imposing figure, all black with a huge Mohawk. He spoke to us in voice about what to expect, and briefed us on the story we were about to see unfold before us on the 3000 meter stage. DanCoyote has been performing in Second Life with the SkyDancers since 2006, and while these performances have often been covered, they bear repeating. Mr. Antonelli has coined the term “hyperformalisn” to describe the art he makes. His definition is long and very intellectual and philosophical. My definition of this immersive, artistic expression is: “Wow!”

The Story

The stories presented change over the years, and for this show DanCoyote introduced us to a world in which the colorful Sufollo, beings of another world, peacefully play in complete joy and freedom. Their whole world changes when the horrible Gopus Bülie—red, spiney and growling—enters their world and tears them apart. The only hope for the Sufullo is Hereau, a Sufollo who is changed to fight the Gopus Bülie. I won’t have to give you a spoiler here, because the show ends differently each time, and like a Heisenberg Uncertainty Principle is completely affected by the audience observing the performance.

The Show

There is no adequate replacement for being at the show. Immersed in the slow dance of the Sufullo, I melted into the kaleidoscope of colors that passed before me. The music, specially written for the show by Josh Zamo, was ethereal and evocative; a perfect complement to the floaty Sufullo. The intensity of the look, the feel, the multi-sensory experience was enough for me to forget I was staring at a computer screen. I don’t want to ruin if for you, if you can get tickets, so I won’t tell you more of the story.

The Players

The stars of the ZeroG Skydance are the dancers who commit many hours to the practice of their flying and dance moves Kudos go to: Anhinga Chaika, Tatiana Kurri, Angelique Menoptra, Buffy Beale, Pielady Smalls, Talulah Bancroft, Wytchwhisper Sadofsky, Juji Kumsung, Neena Botanical and Dot Pellazi for their aerial skills, and to DC Spensley for the out-of-this-world costumes. The sets were constructed by Selavy Oh and Oberon Onmura.


How To See The Show

I cannot recommend this endeavor more. Second Life has always been to me a place where individuals and groups can create the world they want to live in. The grand experiment comes to fruition when I witness the ZeroG Skydancers, and know the work and passion that went into this production. Come early, chat with the audience, and get ready to immerse yourself in the world of the innocent Sufollo. Thanks, Lauren for sharing this experience with me.

Seats are limited for the Wednesday evening at 6:45PM, Second Life time shows. You can contact SkyBank Alter in Second Life by Instant Message or via email at skybank@dancoyote.com, noting the date you wish to attend and how many seats you would like to reserve.  

DrFran Babcock

Wednesday, July 25, 2012

Medora Chevalier and Trill Zapatero's Dance Queens Festival

 Late last week I caught up with a few dancers from the Dance Queens dance festival, currently underway here in SL. There are several acts over two weekends, showcasing various acts and dances, that (while not my thing in particular) should be quite the spectacle to visit, given the sheer amount of effort put into putting on such a thing. I caught up with Medora Chevalier and Trill Zapatero, and sat down for a little interview when they had some free time in their schedules.


Medora Chevalier: "Hi Xymbers"
Xymbers Slade waits for things to rez in...
Medora Chevalier: "This is the staging made by Trill Zapatero, based on her split screen and SL9B build - the Apocalypse will not be televised."
Xymbers Slade: "Not bad (smile)."
Medora Chevalier: "It's beautiful (smile)."
Xymbers Slade: "So this is where the dancing's going to be then? (smile)"
Medora Chevalier: "Call this a staging! No - it is over on the sim for the Dance Queens Festival... different acts are at different places over this weekend and next."
Xymbers Slade: "Well, that answers my next question then, I was going to ask when it was being held. Is it all interpretative dance, or just a simple social gathering?"
Medora Chevalier: https://docs.google.com/spreadsheet/ccc?key=0AohZI4XRY-bwdDRldi1sMkhTVl9wOTJfQlQ3NEZIdHc&pli=1#gid=0 , "Interpretive."
Xymbers Slade leafs through the schedule ... "Neat stuff, for sure. How long have you been doing this sort of thing?"
Medora Chevalier: "Well as dancers this is sheer luxury working with an artist of Trill's stature, and the wonderful collaborative music of Jana Kyomoon & Junivers Stockholm. I've been doing dance choreography for shows since the Rings with Carp in 2008."
Trill Zapatero: "And the WALL, and Alien Bolero 2 years ago, that was a major big time extravanganza!" ( blushes) , "we've been friends since forever!"
Medora Chevalier: "Trill is a huge inspiration!"
Trill Zapatero: "Medora is a huge inspiration!"
Xymbers Slade: "Dance was always lost on me, I'll admit, I take it Trill's far more well known then, or is a big name in this? Color me ignorant."
Trill Zapatero: "I brag about her to everyone."
Medora Chevalier: "Well, Trill has been a well known artist for ever in SL."
Trill Zapatero: "Trill spends too much time online."
Xymbers Slade: "I think we all spend too much time online. (grin)"
Medora Chevalier: "Well I didn't really choreograph it, but I did perform... and Follow the Light - big live music and particle show with dancing with Junivers again."
Trill Zapatero: "That was probably one of the most amazing happenings ever in SL."
Medora Chevalier: "We like extravaganzas (smile)."
Trill Zapatero: "Yesss, with all kinds of spectacle and particles."
Xymbers Slade: "How much work goes in to putting on one of these productions?"
Medora Chevalier: "Well, Trill has been building for a long time for split screen - how long did it take you Trill?"
Trill Zapatero: "This is a modified part of that build, that took me about 2 months and some."
Medora Chevalier: "Jana and Juni have been building up their collection of collaborative music over the last year."
Trill Zapatero: "But modifying this didn't take that long."
Medora Chevalier: "And I choreographed over about 3 weeks."
Xymbers Slade nods, "Always nice to 'build on the shoulders of giants'... or at least stuff already established... (smile)."
Medora Chevalier: "But Bolero - Ravel arranged Stockholm - that took me about 3 weeks to choreograph originally."
Trill Zapatero: "Well the theme really fit what Medora had in mind."
Xymbers Slade: "So what are you currently up to? I did hear something about this Dance Queens thing. And what's next after this? Do you have something in mind?"
Medora Chevalier: "Well it's a dance festival."
Medora Chevalier: "But all of us like work that has a message."
Xymbers Slade: "Aha, so something with morals then? (smile)"
Medora Chevalier: "And the message for this is, that when civilization collapses under the weight of the banking and ecological and injustice crises, there will still be beauty, humanity and love."
Xymbers Slade: "There's an 'Occupy' joke in there somewhere but I'm not going to be the one to make it."
Medora Chevalier: "The important things are not those we buy but those we give."
Trill Zapatero: "And make!"
Medora Chevalier: "It goes beyond any single campaign and to the heart of what it is to be human."
Xymbers Slade: "Are you expecting large turnout for this?"
Medora Chevalier: "Well I guess we would like to have a full audience."
Trill Zapatero: "A show for friends."
Medora Chevalier: "Though the time is quite early for our usual fans."
Trill Zapatero: "40 is our capacity."
Xymbers Slade nods...
Medora Chevalier: "They know that we always dance and create for change. The show is called Dance for Change. We believe that the connections between people of different nations, ages, races, languages in this space is how we build positive connections... a web of light."
Xymbers Slade: "What's the toughest part of doing it all? The one necessary part that needs to be done but makes you go 'we could do without this if we cut corners' ?" ... Although I get the sense you don't cut corners at all, with the amount of work I'm seeing here in the background."
Medora Chevalier: "Well - I guess getting everything blended together in harmony."
Trill Zapatero: "Are we any where near 'minimalists' ?"
Medora Chevalier: Choosing the dances well - there are over 100 for 45 minutes... and making sure the dancers place themselves where they complement the build."
Trill Zapatero: "Minimalism is so last week."
Xymbers Slade: "Do you program your own dances in or do you hire other help to work with that?"
Xymbers Slade: Xymbers Slade doesn't know the first thing about dances/animations.
Medora Chevalier: "We use dances from the mocap studios in SL, but I choreograph them all and I always include some sky dancing and particles... part of the magic of special SL art - not just a copy of real life."
Xymbers Slade nods
Medora Chevalier: "Of course there's always some fingers crossed that the tech gremlins leave us in peace!"
Xymbers Slade: "Are you planning on doing anything bigger, like going more than one sim and broadcasting from sim to sim? Maybe for the future?"
Medora Chevalier: "Well yes I'd like to..."
Trill Zapatero: "How many sims did you guys use for the WALL?"
Medora Chevalier: "In the past for the Wall and the Rings we were loaned 4 sims as the audience was big enough. But that was when the education institutes had more in-world sims. 40 is small."
Xymbers Slade: "Oh wow, that was what, 2008, 2009?"
Medora Chevalier: "Yes, 2008, but then it was revived and we have a new rock opera that will launch in September, so this is like a nice refresher before that."
Xymbers Slade: "A rock opera? Can't say I've heard of a blending of rock and opera as a genre. Maybe I'll slip by and take a look, then."
Medora Chevalier: "Well like Tommy, it tells a story using songs as a narrative."
Xymbers Slade: "Ok, last question on my little list, what do you hope people bring home from all these dances? (smile)"
Medora Chevalier: "Hope. Hope that even in the depths of the worst crisis our planet and people have ever faced we can use our creativity and our love across the world to pull through and live a better life in harmony."
Xymbers Slade: "In these times, hope is something in short supply, I've noticed. Given the time and amount of energy expended into building this, I bet you'll be more than successful (smile)."
Medora Chevalier: "We hope so - Trill, Jana, Juni - and all the dancers, We all believe in that and we represent an internationalism: Trill from Canada, Szavanna from South Africa, Sofia from Portugal, me in the UK, Dove and Angelique in the USA, Juni in Sweden. But all in all its our gift to those who come along, given with love and hope. So many countries, and we have to plan around time zones, languages, chat lag and typos, etc."
Xymbers Slade: "Rare that I see that kind of co-op anymore, in SL or real life, honestly. It's a nice little 'global effort' you have here (smile)."

The schedule can be found at https://docs.google.com/spreadsheet/ccc?key=0AohZI4XRY-bwdDRldi1sMkhTVl9wOTJfQlQ3NEZIdHc&pli=1#gid=0. If you wish to see what kind of dances and things are being put on. Go show them your support and tell 'em I sent you (smile). Dancing isn't my thing personally, so I'm not going to give it a dragon hoard rating, it'd just go right over my head.

Xymbers Slade

Friday, January 14, 2011

“The Creation Story” Christian Group in Second Life Performs “Broadway Style” Onstage

One of my friends in Second Life recently told me about a “Biblical production” performed onstage, “dance, music, narration ... special effects ... exceptional production.” I had never known this particular friend to express any religious feelings, so my interest was raised, and hopped over. The notecard of the event read, “Unity Production Presents ‘ The Creation Story, ‘ A full length Broadway style performance based on the story of God, as Creator, from the angels perspective.”

The sim was crowded when I got there, so it took a while for the stage, and the actors, to rez. The actors portrayed God and the Devil, Adam and Eve, and various angels. The show was all in dance and gestures, with no words. Once it was over and the audience gave their applause, they changed to their normal looks and chatted with anyone who wanted to talk. Some just had a little fun with gestures, such as **Under the mighty hand of God!!** which squished an avatar flat on the ground.



My friend introduced me to Pet Karu, whom was the head of Unity Productions. Asking Pet where they got the idea for the play, she told me she and her friends were part of a “meditation group,” but it was different than most as listening to music and certain styles of dance were considered one of the ways people could meditate. One day when they were listening to songs, someone brought up theater and they talked about going out to see performances on stage, “lets see how this song looks.”

Eventually, they got the idea to do a play in Second Life, a Christian one. When they called for actors, some soon left, but others stayed. The point was they wanted to get the Christian message, “not just from the pulpit, not just from church, but in a new light.” Many of their items had been donated, from the props on the stage to the pillows in the stands. Pet considered the donations, “an example of God’s grace online” and a reason to keep going.”

Pet mentioned others in Unity, such as Liliana Dinzeo, Sixgin Ayres, and Levi Soulstar, who helped make the group what it is, “It’s been fun.” Of Jewel Lordhunter, “Jewel is new to Second Life, but she felt God’s planing.” Liliana was also somewhat new when she first came across Unity.

Unity was officially formed in July 2010, with the group members getting together around May. Pet stated Unity was also “becoming a real-life entity.” They had already registered the name, with plans to build a company outside virtual reality, looking for actors, “We want to be able to offer a forum ... people who have written books, help them to get published. ... We will be going cross-country ... to encourage, to uplift, to remind of God’s love.” Pet wanted to lift the spirits of, “the downtrodden, the confused, the cancer survivors ...”

“For us, real life and Second Life blend,” Pet told, adding they wanted to appear friendly and approachable to others, “not like the church people they ran away from.” She brought up that Metaverse TV had sent someone to their show earlier, and was happy to have the attention of the press.

Even though the play was on computer screens, Pet reminded the effort put in was hard work, “no one person can do this. It takes the labor of all that you see to bring this together.” They had a few problems in the past, such as having to change roles due to unexpected events. The group had sponsors, as well as a gift ship below the stage for additional funds. The cash is not just for expenses. Unity raises money for charity to the Heifer International group (www.heifer.org). The group feeds the hungry, but in a different manner than many aid groups. Instead of simply giving people food, what they give is livestock, crops, and tools, so they can raise their own food, “better to teach a man to fish than give him one.”

After Unity is finished with “The Creation Story,” Pet explained that they would be doing “Jesus Christ Superstar,” but not how the audience might expect as it would be done, “with a Unity Productions twist.” It will play in spring 2011. They were also planning to do performances in additional venues. They were also invited to perform at one stage, a monthly event with small shows, “It’s amazing what God is doing.”

Pet mentioned the “argue ball,” a ball of emotes people with disagreements sit on and have the option of various gestures such as poke and shove. The purpose of it was to make fighting look silly.

Pet introduced other members of Unity. Ewan Glenelg had once been a pastor of a church in Second Life. He saw the Unity group as a way to both express his faith and use his theatrical background, “It’s been a blessing to help.” He and his wife also run North Bound Marina and Sugar Shore Ballroom.

Guyguy Lemon is also a pastor, “for me it is doing the Lord’s work to bring many to Jesus Christ. (the show) is a vehicle to help people to accept the Lord.” He considered the message of Unity stripped of the dogma and other things that smell like the church audience members try to avoid, “Instead, we’re only after God’s love. No comments about color of skin. What matters is your heart.”

Jewel Lordhunter, “It’s been a blessing living in Second Life. I feel tremendously blessed. People here are very close to me. I’m sincerely blessed to have found a new family. If not for God, I wouldn’t be here. These people are my love and support. We’re available not just to do the show, but to anyone who needs someone to talk to, we’re here for prayer, advice, whatever they like - except free Lindens (chuckle). Second Life has been given to us, not just this virtual world, but a real Second Life. ... Life with the King, we are His family. And for that, we’re spoiled. (grin)”

Pet also mentioned others not present during the discussion, such as Sixgin Ayres, who played Adam, who runs Church of the Living God in Second Life. There were also Lukes LionHeart, Shan Charisma, Miles303 Parkin, and Lycan444 Denfu.

“The Creation Story” performs over North Bound Marina every weekend this January, Fridays at 6 PM, Saturdays at 2 PM, and Sundays at 4 PM. The location is at North Bound Marina at ( 22, 37, 1142). They also have a website at www.unity-productions.org. They are currently raising funds for Heifer International.

"The goal of UP is to portray that Christians are not the intolerant fuddy-duddies or bigots that has been portrayed globally for centuries. We aspire to share the love of God with all who will listen; using various mediums - the arts. traditional bible study, inter-faith discussions. Anyone can open a church, but UP provides us the latitude of presenting our Creator in a fashion that is comfortable and removes the ho-hum from a starched sermon. We try not to pound the Bible into your head, but instead to drive hard the point of the unfailing vastness of God's love to mankind."

Bixyl Shuftan