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Showing posts with label personal. Show all posts
Showing posts with label personal. Show all posts

Wednesday, June 6, 2018

"Your Mother Has Cancer"


By Deaflegacy,


“Your mother has cancer,” I was told one day.  “It's too late.  They're moving her to the hospice.”  That was what I heard in 2013.  That was the year I was living in Langley before I moved somewhere else. 

My best friend was still alive back then.  We would take a trip to the Langley Hospice so we could visit Mom.  I remember wanting to spend as much time as I could with Mom and at the same time, I can feel that I'm starting to lose her. 

On August 15, 2013, we visited the hospice.  I saw her on bed.  She was asleep.  I didn't want to wake her up.  The nurse told me to talk to Mom.  I talked to Mom.  I told her that everything will be fine.  As I was talking to Mom, I knew it would be the last I'd see of Mom.

 We left.  According to my best friend, Mom passed away fifteen minutes after we left.  I remember arriving at my best friend's place and the phone was ringing.  My best friend answered the phone and immediately started crying.  I just knew.  Mom passed away because of cancer. 

The same thing that took my Uncle away earlier when my Grandmother was still alive. 

At the same time, I was in shock.  Mom was my best friend.  Even though we have had really hard times when I was growing up, we were still best friends. 

Sometimes after I joined Second Life, I found out about Relay for Life.  I wanted to join and offer support.  I did join Relay for Life. 

I did move on, knowing that Mom is with my Uncle and Grandmother.  I know that one day, I would join them.  Yes, I do miss them, and yes, I do resent cancer in every possible way, knowing that cancer did strike four times in my family – my Grandfather, my Grandmother, my Uncle, and my Mother got cancer.  My grandmother survived cancer (it was skin cancer).  I don't know about my Grandfather.  All I know is that my Grandfather did not die of cancer.  It would be my Uncle and mother who died of cancer.  I miss them very much. 

One day, I asked Bixyl Shuftan if I can write about my family having cancer and how it affected me, seeing that my family had been hit by cancer.  I can honestly tell you that each time, it's the same thing.  A hard cold blow, knowing what would happen in the end with my mother.  Do I hate cancer for taking my family away from me?  Yes, I do, very much hate cancer. 

I just know that later on, my best friend got cancer.  She would later die of a cardiac arrest.  I miss her, too. 

Do I think that I might one day get cancer because my family got it?  Yes, it scares me.  But is it possible?  No.  My father's family doesn't get cancer.  When it comes to my uncle and mother, both their parents got cancer. 

Now, I'm a little sad, missing my family.  That's the reason why I joined Relay for Life.  It's so I can offer support to people who have been affected by cancer in any way.

Deaflegacy

Thursday, July 7, 2016

"Your Mother Had Cancer."


By Deaflegacy

"Your mother had cancer."

I just looked at the interpreter before looking away.  Later on, I met with my Mother and my best friend.  My mother had been spending some time in the ER.  It had something to do with her stomach so my best friend spent some time with her.  That day, we found out that the doctor can't do anything for my Mother.  It was too late.  It was then recommended that my mother go to the hospice.  We agreed on that. 

Later on, I saw my mother in the hospice.  It was like a home, but these who were about to say good bye to like.  I remember the day before and my mother was doing just fine.  We talked.  We have had fun.  I will never ever forget that day I said good bye to my mother.  My best friend and I went to see her. 

She was in bed.  One of her eyes was closed, and another was open.  I knew right then that I have to say good bye to her.  The nurse stopped by and encouraged me to talk to my mother.  I did exactly that.  I told my Mother that everything will be okay.  My best friend and I will be all right.  We will do what we can for the family dog.  The family dog's name is Gracey.  I said good-bye and we left. 

When we got home, my best friend received a phone call from the hospice.  Fifteen minutes after we left, my Mother passed away.  While my best friend wept, I was in shock.  I knew that my Mother was going to join my Grandmother in Heaven.  I just wasn't expecting that soon.  It still is very painful for me to think about it, especially when we have to give the family dog up for adoption.  I have no idea where Gracey is right now, but I hope she is doing well. 

So many things have gone by and I still think about my Mother.  To me, she was everything.  It is true that there had been bad times, but there had been good times as well.  She was not just my mother.  She was my best friend.  Cancer took her away from me and I did say good bye to her that day, August 15, almost three years ago.  I'd say that this coming August 15 would be the three year anniversary since my Mother passed away.  Not a day had gone by that I don't think about her.  All I can say is that she is in Heaven with my grandmother and uncle.  I didn't tell her this but I might as well say it out loud.  My Mother was much more than just my mom and best friend.  She was my mentor. 

Deaflegacy

Wednesday, January 27, 2016

Ask Dr. Philly: "Pointing Out 'That Guy' "


Dr. Philly,

I'm a club manager of a venue that serves both the community it's in, and has also attracted a small following of those from outside. One way I publicize it is through my Facebook feed. 

Well, one evening someone plasters an image of a woman doing unspeakable acts with animals, followed by an angry rant spewing hatred of Second Life. He claimed to be the owner of a couple sims whom had people doing the most vile things from child rape to bestiality on his land, saying the Lab closed his sims and threw him out of the Grid. He denounced our virtual world as a land of the most sickening perversions, and demanded if I had any decency at all, I would leave and help spread word of "the truth" about Second Life.

My response was to delete the his comment. While I can take an insult, I couldn't have that image he posted due to it's graphic nature and it being against Facebook Terms of Service. Well, his response was fury. Accusing me of covering up "the truth," and defending perversion, rape, child abuse, and all sorts of other crimes. Finally, he told me he'd be reporting me to Facebook to get me banned.

Dr. Philly, if what this guy says happened to him is true, it was wrong. But I can't accept his hate either. While I don't know exact numbers of these sorts of sims, it was months before I came across so much as a girly bar here in Second Life. Let alone a "kink club" of which I've heard tales about, but only saw for myself when a friend TPed me in one one as a joke, well over a few years after I came here. To paraphrase a Dutch friend, Holland is not just a few "red light" city blocks in Amsterdamn, and Second Life is not a handful of hardcore RP sims that very few of it's residents ever set foot in.

I still feel mad about what he did, and he's been posting his hate on his own Facebook page. Shall I counteract them in his own comments? And do I have anything to worry about by his ban threat?

Pointy-Haired Manager


To the Point,

   These kinds of civil disputes can be very tangled affairs and in many cases neither party is 100% right. In an arbitration, we would first get a detailed description, from each, describing the problem from their own perspective. Step two, make each read the other's description. That done, we can now ask meaningful questions. If the man owned the sims and things were being done that he does not allow, why was he letting them stay? Why does he target your club, instead of the ones on his sims? If he is so against "porn," why is he spreading it in a public setting?

   The fact is, one,there are many such adult clubs in SL, which work within the rules and two, if an individual has a bad opinion of a person or place, it's just that, an opinion. Opinions aren't rules, until you get a majority to vote on them. Another thing to remember is, Second life is the product of over 44 million imaginations. The tricky thing about the imagination is, it has no picture for the word "NOT." If you put a "Thou shall not..." in your mind, it immediately goes about drawing it to you.

Far more powerful than a mere physical brain, our minds can magically create anything it pictures. There is no Top Secret plan to keep you from gaining super mind powers. You just haven't asked the right question yet. Conflicts end as soon as both parties imagine a solution, as a picture where everybody has a happy ending and maybe even a new friend.

   This has proven true through out my life, but I don't ask anybody to just take my word for it. I can only hope that I have stirred your curiosity enough to test it for yourself.

Still waiting for the fat lady to sing,
   Dr. Philly

===========================

Hey Doc,

   I can't help but notice that you and your little bunny friend, Sha, are somewhat better known and more influential in your community than I am in mine, despite your having been in SL for fewer years than I have. If we all start out second life with the same abilities and bank account, how is it that some seem to be born with a silver spoon in their mouth? If, on the other hand, we all have the same potential to become noteworthy, influential members of the community, there must be some skill involved, that I, one of tens of millions in SL, could learn and develop and thereby get my own silver spoon. As a "Pro", are there any "tricks of the trade" that you could pass on to us little guys, to help elevate our position in the community?

Signed,
   That Guy in episode 81 of Galaxy Quest

Hey you Guys,

   No doubt, we have all heard, when it comes to turning ideas into forms of reality, expressions like "Money talks" and "Follow the money". The same principles are at work, whether we are in a real or virtual world, so it is important to understand what money is and how it works. In and of itself, a dollar is no more valuable than a piece of paper or any rock on the ground. Money gets it value because it is a good conduit for turning ideas into form. Keep in mind, money is not the only path that ideas can take. It is not even the best way of connecting ideas and forms. Like computers, our mind energy can have a wired or wireless connection to the "get'er done" network. By learning to mix the mental energy (an ideal) with some emotional energy (enthusiasm) and a little physical energy (rolling up your sleeves and getting a little dirt on your hands), you can convert any molehill into a mountain, without spending a single L$. How, you ask? John Lennon said it best, in his song, "Imagine".

In "real life", we have money for the necessities, like food, clothing and shelter. In Secondlife, we don't ever require food or even air. You can spend all day walking on the bottom of the sea or the moon and never take a breath. On the Marketplace, there are enough free items to fill any needs. Shelter is totally unneeded, because there are no elements that can harm us. Home is a handy place to open your new items, but there are lots of other places to do that, without the need of paying rent. What about money for things that aren't free? How do I get L$s to buy cool stuff? You mentioned my "little bunny friend". With her hundreds of avatars, each with the latest selection of mods and clothing, the castles, vehicles and other rich girl toys, it might surprise you to learn that, until recently, she never bought any Linden dollars. If there seems to be a silver spoon in her mouth, it is because she imagined one there, from day one. Imagination is the principle currency in Secondlife. When we log into the grid, we have a picture in our mind of who our avatar is and what it's position is in the community. When you are in world, there is an entire network of computers dedicated to turning the pictures in your mind into a virtual world around you. If you want a better world, begin with putting better pictures in your mind. Does something this simple really work? Yes, 100%, so give it a try. You have nothing to lose and everything to gain.

Imagine that,
   Dr. Philly

Monday, January 18, 2016

Ask Dr. Philly: "Up The Wall With The Blues"


To Doctor Philly,

   I have some friends, on the sim I live on, that I would love to be closer with. The problem is, they seem to be unresponsive, in conversations, most of the time. Sometimes it's like they are on another planet and radio communication takes a half hour to get there and back. I try to be patient, but there are times when I feel tempted to push them out a hole in my skybox floor. I've even seen one of them A.F.K., several times, when she was dancing on a pole for tips. What's wrong with these people and what can be done to make them fit in better?
signed,
 Talks to walls


Peace Talks,
   Communication breakdowns are always irritating. Fortunately, science can lead us to finding ways to improve the art of communicating. At every scale, from individual sub-atomic quarks to the entire universe itself, we observe life forms. These countless life forms all share two desires; to be individuals, making their own choices and to gather with others of their kind, to form a synthetic greater life form. Quarks join to make sub-atomic particles, which join to make atoms, which form molecules, cells, plant and animal bodies, etc. The incentive for forming greater life forms is the synergistic increase of powers and abilities. The greater life is much greater than the sum of it's little life parts. In order for little lives to gather into greater ones, they must surrender part of their own self- determination, for the good of the group. Each modifies it's behavior/mannerisms, depending on position within the greater body and how it may be most useful there. A cell that is acting in the right manner could be said to have "good manners." A cell with bad manners will be an irritant to the rest of the body and will be eliminated, out the back door.

When somebody in the room is asleep at the wheel (AFK), they are, temporarily not one with the group. Commune means "with one." We all have to get up from the keyboard, now and then. The best way to avoid any disturbance to the rest of the group is to excercise good manners. If you need to step away from the group and not be cut out, give them a BRB (be right back) followed by a BACK, on your return.
We can't force others to have good manners, but we can set good examples and let others know that manners are appreciated. In the meanwhile, at least you know, when you talk to your walls, they aren't  going to just walk off from you.

At your service,
Dr. Philly

-----------------------------------------------------

Dear Doc,
   I love that in SL I can be anything and do anything I want. Lately, one of my friends has been saying that I should pick the best avatar, species and gender and stay that way all the time. That doesn't sound like fun, to me. Is there some kind of rule that I don't know about? Am I allowed to have fun or not?
signed,
  Stuck inside of foxes with the bunny blues again


Dear Stuck,
   The main purpose of any universe, real or virtual, is to answer every single "What If" question that can be asked. The quest for answers brings a never ending stream of new experiences. With each question that's answered, we "Become" something that's New and Improved. I'm fond of telling folks that "Even an old god can learn new tricks."  In some old, mistranslated writings, a prophet asks God his name, to which the reply was, "I am that I am." We have confirmed that the correct translation should be "I am BECOMING that which I will become."

I don't know all the official rules in Second Life, but the top of any list should say, "Thou shall have great fun, gaining new experiences and becoming all you can become.

From the horse's mouth,
Dr. Philly

Monday, January 11, 2016

Ask Dr. Phily: "Between a Rock and a Shady Place."


Dear Dr. Philly,

   Through some misunderstandings, I feel that the administrators of the sim and some of the residents are angry at me and want to do me harm. I have taken this up, with those in charge and been told I can stay, but still feel unsafe in my home. I am just a little guy. What can I do to get out of this mess?

Signed,
   A.F.K. under my rock




 To Mr. K.,

   Can I call you A? I'm going to let you in on a very little known important secret on how things get done, anywhere in the universe, RL and SL included. Everything in the universe that we call "matter" has it's roots in an idea that mattered. That idea inspires minds to create images of it. We call that "Imagination". Our feelings enthusiastically take up these images and create electro-magnetic meshes which draw pre-existing matters to give the original idea a solid form. Long story short, everything that's happening around us is being cooked up in our imaginations, like it or not. Don't just take my word for it. You have to prove it for yourself. I know you have an imagination, or you wouldn't be in SL. Put and develop in your mind the image that you are "That Guy". That guy, who everybody likes and respects and says hi to, when he walks in a room. That guy, that everybody is friends with and smiles every time they think of him. Keep your image free of any negative qualities. Have good, happy feelings about your image. When the image and feelings are complete, drop it, forget about it. Right on time, you will become "That Guy"

  Dr. Philly

 ++++++++++++++++

Dear Doc,

   I have an anoying new neighbor, that's driving me and my friends nuts. Whenever he's around, it's always talk about doom and gloom, we're all gonna die. Dude, it's a GAME, get over it! If I ban him from my home, that would only add more stress. Can you give me a more civilized way to handle this guy?

signed,
   Peeks-Thru-Shades




 To Peeks,

   I think you will like my "High Tech" methods of handling group conflicts. In the process, we'll also share some ideas about how time works. We'll check the weather forcast, before we proceed. When it comes to predicting the path of dangerous storms, Meteorologists use "computer models", which can be run using a different set of "what ifs", hundreds of times per minute, ending in the most probable path. The actual storm path takes days to finish. The computer model path takes a nano second. Same paths, different time scale.

  If we step back and take a look at Second Life as a method of running computer models of interpersonal relationships, we can find the shortest behavioral path to a "happily ever after" civilization. In a one hour movie or TV show, all the events shown cover more than one hour's time. For the person at the keyboard, the soul of the avatar, an hour of movie or an hour of SL both offer the same amount of new experience. The added advantage in SL is that we each write our own lines, in each new daily episode of a sitcom and the length of time you spend in world is equal to one day's experience to both the avatar and it's soul. This accounts for why we have all felt that time is faster in SL. We are all variables in a computer model society. We can write our own scripts, but not those of others. Over time, we can influence what others write. The important trick is, don't keep playing the same re-runs each day. With each new episode, make your av say and do things that might help steer the show to a happy ending. With a little practice, you WILL get good results.

Open your shades, your front door, hit [Ctrl]+[Shift]+[Y] and let that SLun shine in.

Dr.Philly

Friday, June 13, 2014

Reader Submitted: "Why Am I Here?" Notes on Getting a Second Life


By Valkyrie McGill

“Why am I here?” I asked myself for the twentieth time in the last hour.

I felt like a fool.  Why had I allowed Shasta to talk me into this?  An idle fantasy?  A chance to escape the humdrum daily grind and allow myself the freedom of just being myself?  This was crazy.  It was going to be just like all the other times.  Disappointing.

“Come to Second Life,” Shasta had said in the IM (instant-message).  “You can work for me at the bar I’m partners in.  You’ll love it here.”

I trusted her, I really did.  Despite the fact that we had never once met IRL (in real life), Shasta has always been a friend and mentor and confidant.  She has always been one of the real believers in my artistic talents, even though I have never really been a successful artist.  I had known her for ten years, and tonight I was going to meet her “face to face” for the first time.  Despite the fact we had been out of touch for two years, when she had found a link to my new internet account, and contacted me, it had been like we had talked only yesterday.

She had begged me to come, to see her new club, and to just hang out.  I had been dubious, but let her talk me into it.  I had downloaded the program, set up an account, and signed into the virtual world of Second Life.

I had been in Massively Multiplayer Online Role Playing Games before, and while I liked a few, like Ragnarok and Lineage 2, I wasn’t expecting much from Second Life.  It seemed kind of tame actually, a world with no story line, no monsters, no combat outside of a few arenas.  I expected it to be rather boring.  Indeed, just figuring out the basic interface had been confusing, and seemed rather poorly laid out compared to several other MMORPGs I had played recently.  Just figuring out how to make the Avatar of myself had taken most of the hour, it had so many customization options. It took a while, and some aspects of the Avatar really were not well done, particularly hair, but finally, here I stood on the entry platform, a tall white haired bombshell in a tight red top and black mini.

No, I didn’t look anywhere near my IRL appearance, but that was the point, no?  I was here not as the person I was stuck being in RL, but as Valkyrie Ice, Succubus.  For nearly 20 years, from the days of BBS’s and my first appearance in one of the innumerable Red Dragon Inns, Valkyrie Ice has been my online persona, and more me than the person I have to pretend to be from day to day.  In “real” life, I have to spend too much of my time being what other people want me to be, from the good little drone work wants, to behaving the way people expect me to just to keep the guys in white coats from coming to take me away.  Additionally, as a Trans-sexual, only online am I free to just be myself, free of the expectations of my RL physical appearance, social status, and gender.

But I didn’t feel right.  Sure I was roughly looking like I should, at least insofar as my human form went, but that has always been the problem with MMORPGs.  I could never get an avatar that was really “ME.”  Call it delusion, past life experience, wishful thinking, whatever, I have always had dreams of being a succubus, a real cloven hoofed, bat winged, spade tailed, and rams horned demoness with a mischievous and flirtatious streak a mile wide, but not a real gram of evil intent in my body.  SL’s Avatar could be made to match the overall form of face and body, but I was still all too human, and once more feeling like I was wearing yet another mask over my real self. I was half expecting this to be yet another teaser that ended up just being more frustration than fun in the end despite Shasta’s assurances.

And to top it off, I was a human about to walk into a virtual furry strip club.

Yeah, you heard right.  In my daily life, I am L. S. McGill, furry pinup artist without a following, once published in the American Journal of Anthropomorphics. For those of you who have no clue what Anthropomorphism is, it means giving human characteristics to non-human things, such as animating a toaster.  Generally though, it is commonly used as a classification for the millions of people like me who feel that they are not “human” at heart, and are instead part animal.  Be it anime cat girls, werewolves, humans with animal ears and tails, right down to full animal forms with human intelligence and speech capabilities, Anthros, or “Furries” make up a significant portion of the online community, and can be found almost everywhere.  Go to almost any fan convention, and you will undoubtedly find some furry costumes, furry merchandise, and of course, Furry fans.  I’ve been drawing furry art most of my life, and despite various attempts to break into the market, I’m still a failure with talent, and a life plagued with bad luck, poverty, and one setback after another.  I am a very good artist, but have difficulty getting my work out where it can be seen and sold.  Basically, I am creative, bright, intelligent, and cursed with an inability to ever get anyone to actually notice any of those things since all anyone ever seems to see is the fact that I am built like a linebacker for the NFL.

Obviously, in the “real” world, if you’re a giant, the only thing you could ever possibly be good at is sports or physical labor.  God forbid you ever want to actually use your brain to make a living.  Being an artist is even worse, since no-one who is 6’5” could possibly do anything other than smash things into the ground.  My talents and my A+ certification seem to mean less to employers than my size, so I’ve been forced to make my living most of my life as a bouncer.  My hesitation at the moment wasn’t about walking into a strip club, since I’d worked those for years, it was the fact that for the first time, I wasn’t going into a club as security.

For the first time in my life, even though it was virtual, I was going to leave the shadows at the edges of the bar and step on the stage as one of the dancers.

“This is stupid.  I’m going to make a fool of myself,” I muttered to myself as my fingers hovered over the keyboard and mouse.

Part of my hesitation was the fact that it had been obvious that the furry avatars in Second Life had been little more than an afterthought.  The stock AV was a fox-like head that looked horrible.  It was too big for the body, and looked like a cheap mascot head from Disney world, little more than a sphere with eyes included as part of its texture, and ears and a muzzle tacked on.  The human Avatars were far more complex, with moving eyes and mouths, and extremely customizable, but I had been a furry artist for too many years to think that most furries would settle for a human face, or really want to see a dancer who looked “too human”.  If I had my wings and tail and horns, I might have been a little more confidant, but I had known too many furries to who even my drawings of myself in full succubus form had been “too human.”  Now, as succubae are shape shifters, I could get around that by simply altering my appearance, and had for several years described myself as a white unicorn anthro with sapphire blue hair and mirror polished hooves, horn, and nails, named China Blue.  But I had gotten as tired of those masks as all the others and I was going to be making a real attempt to simply be myself… my real self… instead of yet another mask.  Don’t get me wrong, I like being a shapeshifter, but I was hoping for once to be able to be the me I usually hid away from everybody.

I sighed, then finally stepped off the platform and made my way down the path to the novice island.

* * * * *

If you’ve ever played any MMORPG, then you should be familiar with the concept of a Novice Area.  It’s were newbies to the game can familiarize themselves with the basics without annoying the experienced players.  Second Life was no different.  I ran through the tutorials about movement, camera controls, and how to move and use objects, taking my time and trying to memorize enough to avoid making a complete fool of myself.  By the time I was done, I had mixed impressions about the interface.  For one thing, it was complex.  I had controls for camera movements, self movement, and object use, which was pretty standard, but I also had a dozen options I could see no real use for yet.  I gave up after learning the basics, figuring I’d be unlikely to use the object creation menus, or any of the editing features anytime soon.  Once I was confident I could navigate around, I decided to look up Shasta and find out how to get to where she was.

“Hi Val,” came the return IM a few minutes later.  “I’m a little busy at the moment, but I can send you a TP.”

Yeah, I was dumb.  “Um, what’s a TP?”

“A teleport request.  It’s the most common way to get around.”

A second later, a blue sign popped up on my screen saying Shasta had asked me to join her in Hydrangea, the name of the area where she currently was in the virtual world of SL.  I clicked on the yes button and suddenly found myself falling through a grey void.

Okay, okay, so it wasn’t quite that instantaneous.  I had to wait a few seconds while a load screen appeared and so on, but my arrival in mid air was a bit of a shock.  Before I could hit the page up button to fly though, I landed, and the grey void started filling in around me.

And I suddenly started seeing what made Second Life so attractive.

Shasta filled in at first, and in a few seconds, she had gone from grey to the familiar form I had seen described, and even sketched a few times. But this wasn’t the typical furry cartoon art, This was a 3D person standing before me, with a raccoon's head that looked far more realistic than the default furry AV had, a full body fur pattern with a creamy colored belly fur, dark brown main coat, and black “socks” on her hands and feet, and, of course, the obligatory banded tail.

I blinked.  “Oh My God…”

“Welcome to Second Life, Val,” she said, a small text balloon forming over her head as my chat box duplicated her text.  Then a small blue box popped up asking me if it was okay if Shas hugged me.  Still kinda in a daze I clicked yes, and found myself suddenly animated, stepping forward to embrace Shas in a virtual hug so much more real than the typical *hug* of IMs.  “We’re setting up a stage at the moment, but if you’ll hang out for a few, we’ll take you out shopping to get your AV all spruced up.”

Without thinking, I nodded, then smiled at myself as I typed, “Sure.”  I looked around and found a stool nearby, with a funny little pink ball hovering over it.  I had learned how to use objects on the newbie island, so I tried right-clicking, and sure enough, a menu with the option to sit popped up, and my AV jumped over to the chair and sat down facing the “stage” in front of me.

That right there made me stop and think.  It’s a virtual world, my AV doesn’t get tired of standing, but I had automatically taken a seat through an unconscious reflex.  I had reacted exactly like I would have had I been there in the flesh.

Now, go to most MMORPG’s and sitting is a function often used to speed up your recovery of hit points and so on, but what I had just done hadn’t been anything like that, I had simply taken a seat out of the natural human response to seek comfort.

Immersion is a word often bandied about in video game circles, but if you really look at most games, this immersion is almost always limited.  It basically is how much the player feels like they are actually in the game, and it is the little details that truly accomplish this.  In most first person shooters, especially the Id series such as Doom and Quake, they sacrifice realism in level design for various traps, puzzles, and cubbyholes that give cover for player verses player combat.  This means that often times my feeling of immersion is disrupted by a sudden nonsensical obstacle, or by illogical architecture created simply to make it hard to go from A to B.  My favorite games have always been those where the environment around me made SENSE from a real world standpoint.

I had been in numerous bars and clubs, and their virtual counterpoints, and in most of the virtual ones, chairs might have been part of the décor, but to have a completely customized animation solely for sitting in one?  For the next few minutes I bounced around from the stool to a couple of nearby couches, smiling.  It seemed a lot of thought had gone into designing the animations used to make them as realistic and natural as possible.

Then I actually paid attention to what Shas and another employee were doing, and had to giggle.  They were fine tuning a dance ball, basically an object that contains an animation routine that can be used by anyone, much like the pink ball that hovered over the stool I was sitting on.  She and the other person were hovering in mid air, being moved back and forth as Shas adjusted their relative positions, making sure they actually looked like they were touching, but not overlapping too much, and making sure they weren’t in the floor but on it.  During this process they were frozen like mannequins, but when Shas closed the edit menu, suddenly they were doing a swing dance.

I watched, amazed as their AVs swirled and embraced, circled and swung, and began to get a glimmer of what was in store for me as a dancer at the club.  I started looking around and clicking on various items around the room I was in, noticing for the first time that many had Dance! as an option, and suddenly a lot of my nervousness eased up.  I really would be able to dance here, the way I had always dreamed of.

Except… well… I still looked a bit too much like a Barbie doll.  This being a strip club, I knew getting naked was part of the fun.  “So does this game blur out the naked AV like The Sims does?”  I asked.

I heard a laugh over the speakers as Shasta replied.  “Nope.”  Then her clothes vanished, and I discovered another thing that the default AVs lacked that could be supplied by the customizations… Anatomical correctness.  I was grinning like an idiot now.

“Oh my.  I really do hope we can find the things I need to make myself look right.”

I’ll be honest.  As a succubus, I am vain.  I knew how I wanted to look, how I had looked in my dreams for so many years, and I didn’t want to settle for good enough.  I wanted to be the star attraction, the “ZOMG she’s f**king gorgeous” babe that made tongues roll out like cartoon animations, and for once, I was starting to think that here in SL it might be possible.  It wasn’t going to be enough to just have horns and hooves and wings – I wanted to have some that looked damn good.

Shas kept reassuring me that we could probably find everything I needed someplace or another.  I heard about Skins, which are the graphics covering the 3d Avatar model, Prims, which is short for primitives - basically an item made out of simple shapes that is built up like legos into whatever the creator wants, such as Shasta’s raccoon head and tail - and clothing, which went over the basic shape and skin.

Following her adjustments to the dance ball, she showed me how to run a search and we headed to a mall, which in Second Life is pretty much the same as in Real Life, a building containing lots of smaller stores.

After 2 hours teleporting from one mall to another, I had begun to despair.  Oh there were horns, and tails, and wings and hooves galore, but nothing that really matched my desires.  I had settled for the moment for a set of wings and a tail bought from a store called appropriately enough “Devil Girls”, as well as new hair, new clothes, new shoes, and some other oddments, like a walk animation override that changed the default quick step walk into a more sexy hip swaying stride, but it was becoming obvious that I might have to find other options to match my self-image exactly.

So we teleported back to the club, along with a couple of new friends I had made when Shasta had invited them to join us shopping, Jo and Greytail.  Shas had to go, but GT and Jo stayed behind to help me get everything I had just bought fitted and adjusted.  You see, having the ability to adjust almost every aspect of your avatar also means that not everything bought off the rack fits just right, so you do have to tweak the spatial relationships relative to yourself when you wear objects.  It didn’t really take me long to figure out the controls for xyz coordinates and xyz rotations, nor did stretching objects, but had Jo and GT not shown me how to be able to adjust not only objects, but sub-objects within a larger object, I might have been screaming in frustration soon. Then GT showed me how to make objects, and in just a few minutes I had ditched the rather cheesy horns that I had bought as part of the devil girls set for a pair that actually looked like I thought they should that GT made for me on the spot.

And that’s how I learned about the uses for the object creation menu, and started realizing something vitally important about SL that made it completely unique from every other game I had ever played, and made me begin to look at it in an entirely new light.

Second Life isn’t a game in the usual sense.  It’s a simulation, an emulation of the real world, but unlike any other, it’s a simulation that is not 90% developer based.

Unlike The Sims, or all the virtual IM chat programs, or any other program I had seen in years, Second Life is almost entirely the creation of its players.

That’s right, it’s Players.  Its end users.  Not Linden Labs, the developers of Second Life, not the programmers who know how to hack and hexadecimal edit game files, not the few, the select, the elite.  Those people were all in SL to be sure, but they weren’t the people who had made SL what it was.  Linden Labs had created a framework, but even they weren’t responsible for what SL was.

No, SL was something completely new in my experience, and quite possibly everyone else’s as well.  It was a world created by the people who lived in it.  It was a reflection of their hopes, dreams and desires.  It wasn’t a product of a singular vision, or a unified set of ideas, this world was a hodgepodge collection of everything.

In the mall I had been shopping in, not only were there wings and hooves and tails, but they also had X-wing fighters, Stargates, and teleporters.  Amazon fantasy armor sold right next to the full body powered armor Hardsuits from Bubblegum Crisis.  Besides the various furry AVs for sale, there were Demons and Goths and Dark Elves.  Cyborgs-ranging from such simplicities as wrist claws and armored exoskeletons to things as intricate as the full Terminator T101 series endoskeleton-could be found for sale next to Japanese schoolgirl outfits and fairy tale princess dresses.  Be it Anime, Fantasy, Sci-Fi, or just everyday, it all had equal space.  I could have dressed in jeans by Bugleboy, or a Gorean slave girl outfit, or Stormtrooper armor, and walked through that mall and no-one would have batted an eye.  I had the absolute freedom to be exactly who I wanted to be, and the only real restrictions were social, so I would want to wear an outfit that hid the appropriate spots if I traveled to a PG rated zone, or if I was just wandering around, but I would have done that anyway.  The point wasn’t the clothes, it was my freedom to be myself that mattered.  And all around me were things that told me that that exact freedom was what mattered to everyone else as well.

Second Life was the world its residents wanted.  Not a world that they had to cope with, or survive in, it was the world they desired.  From sex animations to Space Stations to Angel wings, everything around me was something someone had made simply because they wanted too, and had decided to share with everyone else for a minimal recompense.  Regardless of status, race, social position, or interests, everyone was free to create, to dream, and to make into a kind of reality.  Everybody had an equal footing.

And that is also why I constantly use Second Life and my experiences there as examples in my writing - because Second Life is a model, a prototype if you will, for our world in twenty to thirty years.  It’s the future that we would make if there were no limits to the possible, if our every fantasy and wish could be made real, and as such, despite furries and demons and aliens everywhere, it offers an insight into the very things that make us human, stripped away of the extraneous deadweight of prejudice and preconception.  Like a non-stop fan convention, all of us in SL were role-playing characters, but unlike a fan con, the majority weren’t playing someone else’s creation, we were playing the person we really felt we were.

It took awhile, and I had to learn how to make objects on my own before I was satisfied, but I am myself in SL now.  I have the body that has been part of my dreams for all of my life, and I have the freedom to go anywhere I choose without having to hide who I am.  Unlike the “real” world, I was not forced to be someone I did not feel comfortable as simply because my genetics had dictated I look a certain way, or because society demanded I act a certain way due to that genetic accident. I could simply be myself.

And that made me think.  Based on some of the proposed technological advancements of the near future, there is an extremely high likelihood of medical technology being able to make such changes outside of a virtual world.  As a trans-sexual, I know that we can currently make a male such as myself into a passable female, but there are limitations that I find unacceptable personally.  Yet those limitations grow fewer every year, and the cost of performing such surgery has dropped as they become more commonplace.

When I look at Second Life, and how the people who populate it express their “inner selves”, I am struck by the fact that a desire to change how we look is one of the most commonplace urges shared by the majority of the human race.  Be it as simple as dieting to lose weight to the extremes of sex reassignment surgery, we all have a desire to make our outer self match our mental self image, and before much longer, we will have the technology to do so at a cost that many will be able to afford.

There are numerous possible methods through which such radical reconstruction might be achieved, such as nanotech, biotech, or cybernetics, but the simple fact that such desires exist is almost a guarantee that some sort of method for achieving such radical alterations in human form will come into being.  Like the evolution of the modern cell phone from the appeal of the concept of communicators in the original Star Trek series, Second Life is a showcase of concepts, expressing the desires of its inhabitants and allowing a virtual test drive of them, so that we can see what concepts work, and which don’t.  From such things as virtual land baronies to virtual banks to the legality and acceptability an adult playing a child like avatar while engaging in adult activities, SL is likely to set the course and policies that will eventually govern the development of “Cyberspace”, the term coined by William Gibson for the virtual reality world which co-exists and interacts with the real word in his “cyberpunk” novels.  Like the communicator/cell phone example above, I believe the simple existence of Second Life will create a demand in real life for the kind of things available in virtuality.

It’s simple supply and demand philosophy.  Demands were made that lead to the development of the supplies needed to meet the demand.  Every item made in SL by a player was created to supply a demand, be it as simple as better looking hair to such complex items as large scale virtual space craft.  Using myself as an example, my demand to look exactly as I had envisioned in my dreams lead to my creating a completely custom avatar, in which every item that I wear is my own creation.  I own the intellectual property rights for all of it, and having now met my own demand, I have a supply available to meet the demands of others who wish to look like me, or just like a particular aspect.  In a similar fashion, by the demands being met in SL, I see a demand being created in the real world for what’s available in the virtual, and that means that someone is going to be finding a way to meet that demand.

And it was this realization that first led me to begin formalizing the various observations I have been making for decades into written form. My experiences in Second Life made me begin to look far more closely and deeply into the way in which technological advance actually affect our social and political realities. Having the freedom to actually be myself showed me just how fundamentally different the world would be as that continuing advance forced us to adapt.

And that is why I am sharing that initial experience with you. Whatever you think of me, my desires to be a succubus, or my views about the radical changes we are about to undergo, I’m just a human, like you. It’s just as novel, hard to conceptualize, and even a little unnerving for me too. But I’m willing to face it without fear, and use logic, reason, and an open mind to analyze it, pick it apart, and tell you what I see.

Originaly published in acceler8or.com

Valkyrie

Monday, January 13, 2014

Ask DrFran: Dancing Queens Drama


By DrFran Babcock

Dear DrFran:

I don’t think you can help with this, but I am giving it a shot anyway. I have a friend—no, not me—and I am just about to give up on her. Before I do that, I wanted to ask you about the situation.

My girlfriends and I are a close-knit group. We do a lot of the things most girls do in Second Life™: shop, dance, go to parties, and talk, talk, talk in voice. We do have a few guy friends who come along with us, but mostly we are together having laughs. It’s really nice, or at least it was really nice until recently.

We are always ready to incorporate new ladies into our group, and Brittany seemed a perfect addition, with her quick wit and Australian accent. She quickly caught on to our ways, and became an important member of our shopping expeditions. She changed clothes even more than all of us, and her taste, while different, was very interesting. Things could not have been better, and we all enjoyed having Brittany with us on our jaunts.

Every crowd of girls has a ringleader, who is the person who generally sets the agenda for the get-togethers, and decides what is to be done. Rowena is our mistress of ceremonies, and most of us are more than happy to do whatever she suggests for our romps through the virtual world.

Our new friend Brittany seemed very taken with Rowena, and spent more and more time with us, seeming to court favor with our leader. There didn’t seem to be anything unusual about this initially, but that all changed one day when Rowena didn’t respond in a timely way to an IM that Brittany sent her.

Brittany started to IM all of the other girls to ask why Rowena was ignoring her. We all know that sometimes Rowena gets involved in things and doesn’t pay attention to her IMs, and none of us was particularly bothered by this. We knew that sooner or later Rowena would look up and see her IMs. However, Brittany was not able to just accept the situation. She kept IMing us and her questions evolved from asking why Rowena wasn’t responding to her IMs, to why was she always left out of everything, and she wasn’t going to take it anymore, and she needed real friends, not untrustworthy people like Rowena. We were all pretty shaken by what developed, but Rowena patched it up with Brittany and the group partied on.

Sadly, this scenario of Brittany melting down whenever she perceived that she did not get enough attention from Rowena continued and got stronger and stronger. She un-friended and re-friended her several times. She attempted to enlist us in taking sides, and helping to negotiate discussions about her lack of attention. She said: “I can’t take this anymore!” so many times that we stopped listening.

All of us really had enough, and were ready to say good-bye to our newest member, but a few of us had the good sense to realize that people who behave this way are usually dealing with some sort of trauma from the past, and have little skill in dealing with it. That was when I thought of asking you what to do.

Is there anything we can do to help Brittany be one of us? Thanks, 

One of the Crowd

Dear One of:

Thanks for your letter, and for your concern. I think it’s admirable that you have such compassion for this person. Most people in SL would have dumped Brittany the moment that she started to cause disruptions in the group.

You are probably correct in your assessment of the situation. Brittany most likely is responding to her present time as if it was the past. We all do this. The relics of our childhood remain with us; usually throughout our lives.  A child who grew up being severely criticized will almost always be sensitive to criticism. Since all of us—this writer included—don’t really think about the connection with the past, we are doomed to repeat old patterns and habits. Whatever Brittany is going through is not really what is going on in the group of girls in Second Life™, but something that is a reenactment of something from her childhood. If, for example, Brittany was the child who was left out of things by her mother, she may be responding to Rowena as if she was the mother who left her out. Of course, I am merely speculating about the exact circumstances, but the intensity of Brittany’s responses makes it clear that the past is calling her.

Your question asked about what to do about this. Unfortunately, my response is neither a quick fix, nor a fix at all. It is Brittany’s job to find out how to get past this problem. The only thing you and your girlfriends can do is find some way to stick with her, despite her maddening behavior. Brittany lacks the ability to trust others, and feel at ease with them. You ladies can help her by being constant no matter how angry she becomes. If you keep letting her back in she may start to feel more comfortable in the group and lose the need to be constantly validated by Rowena.

I wish you luck and stamina, as that is what will be required to break through this roadblock in your group’s progress. Let me know how you make out. 

Affectionately, 

DrFran

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you. 

Friday, May 31, 2013

Ask DrFran: Is Second Life™ Addictive?


By DrFran Babcock


This week’s column is a little bit different in that it was inspired by an IM I got from a friend asking me to help a friend. While I write this column; I prefer not to “help” people in world, because there are too many possibilities for problems to arise. It’s just ethical to avoid this. However, my friend’s request got me thinking.

This friend wanted to know if there was a possibility that someone could spend too much time in Second Life. She told me a story about a friend whose First Life family were becoming upset because she was spending long hours in world, and was not interacting with anyone at home. This question allows me to address two things that are very important to me as beliefs in humanity, and beliefs about addiction.

You Can’t Help Anyone

I know, I know. You are saying to yourself: You are wrong DrFran, there’s always a chance that someone can be helped. Actually, I don’t agree with that. People do not get better until they themselves want to get better. One of the most common phone calls or emails that I get at work goes something like this: My daughter has a terrible eating disorder. I am afraid that she is going to starve to death. No matter what I do she refuses to eat, and this has turned into huge power struggles and fights to get her to eat even the smallest morsel of food. I want her to come into the hospital and get some help. She really needs it.

What I respond to this mother will probably anger you, but it’s really all that can be done. I say: I am really sorry for the problem you are having. I would be more than happy to talk with your daughter if she will just call me. Otherwise there is nothing I can do. I know how badly you want to help her, but you really can’t want this more than she does. I would advise you to call 911 (USA emergency ambulance) if she falls ill, but that’s really all you can do.

Horrors, you say? Well, no…just think about it for a minute. Have you ever wanted someone to love you with all of your heart and soul? Wishing doesn’t make things so, and wanting things for other people is a waste of energy. I have never made a single change in my life because others wanted it for me, but only when I finally wanted it for myself. I really hope this young girl calls me, because I do have tools to help individuals who might be anorexic find a way out of the need to starve.

DrFran’s Take on Addiction

Again, you may disagree with me, but I have a very functional definition of addiction. I spend a ton of hours in Second Life. I love it dearly. However, I work a full time administrative job, teach a graduate school level university class once a year, pay all my bills on time, and manage to stay in good health. I have a small group of male and female friends with whom I go out to eat, the movies, and into New York to see museums and shows. All in all, a pretty well balanced life for someone who does not have familial obligations. Thus, I can spend long periods of time in Second Life™ without it compromising the parts of my life that make me a functioning adult.

If you are someone who misses days from work, has no money to pay bills because of your tier, avoids family and friends to remain in world, or does things that have a negative effect on your day-to-day life, then in my definition you may be an addict. To me, an addict is someone who screws up their life, knows they might be doing that, but they are not able to stop. The horror of addiction is this: One day the addict generally reaches a point where the substance, thing, act, behavior to which they are addicted is no longer able to give them the pleasure it once did. In spite of this the though of stopping is terrifying. Once someone is so habitual in their use of, for example Second Life™, that they don’t know what to do without it, but can’t stand being involved in it either, they are caught in a tragic trap. Stopping or not stopping will not help the problem. Of course, stopping is really what’s needed in this case, but until the person realizes it, nothing and nobody can make that happen.

So, when I say that it’s up to each individual to decide for themselves if they are an addict, I really mean what I say. I might believe you have a problem, but only you can fix it.

Wishing I had happier news to share…much love,

DrFran

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you.

Friday, May 3, 2013

Ask DrFran: The Green-Eyed Monster

By DrFran Babcock

Dear DrFran:

I never thought that I would be someone who would write to you. I mean, I have never really had much in the way of problems in my life, and haven’t really had the need to ask for help. I seem to have become another person lately.

It’s funny, in a way, because many people believe that Second Life™ is the place to become someone other than the human you are—to try on a new persona.  The new “me” should have been someone with better values and qualities to admire. Yet, I have become someone I would look upon with scorn.

I was not looking for romance in Second Life™. I was at a concert of a performer whom I like a lot, when I received an IM from someone I didn’t know. They asked me about something I had in my profile that had to do with an interest in railroads in Second Life™. Instead of jumping to the conclusion that it was a pick up line, I responded, and we chatted happily while listening to the music. It turned out that Carl liked this singer as much as I did, and that we had a few other interests in common. He was involved in the mainland railroads, and we shared about sims we had visited with active trains. He mentioned a few other places to which I had never been that had great train sets on them. I didn’t think anything of it, and logged when the concert was over.

The following day, Carl IMed me, sent me a friend request, and asked me if I wanted to see some of the beautiful train sims we had chatted about. I agreed, and we spent a very pleasurable few hours visiting the NY Healthscape sims, which have a long train ride on them, and a group of Japanese sims that had a monorail.

Fast forward to three months later, and Carl and I are spending most of our time in Second Life together. I never realized how close you can become to someone when you only have  voice or typing for commnication.

Slowly, I found myself becoming very dependent upon Carl for passing the hours in world. It was such a gradual transition, that it took me by surprise when he didn’t log in one day, and I found myself in a sad and angry state. This was so not me. I am not someone who moons over guys, and Carl wasn’t even a flesh and blood presence in my life. What the heck was going on?

I couldn’t believe that I had been moved to such an extreme of emotion, so I was not prepared for what followed. Carl was not about much any more. I remembered that he had told me the name of an alt he used, he said, when he was working on the mainland train and trolley lines. I searched for the name of the alt, and was surprised to find that the alt was online.

What I did next was shameful. Even now, as I think of it, I redden and dislike myself. I logged in an alt, and IMed Carl’s alt. I made up a silly excuse about a trolley on the mainland line malfunctioning and his name was on the vehicle. He asked for a TP, and we spent a few minutes chatting.  I scrutinized his profile and saw a pick for his home location.  I went on the Marketplace and spent a lot of Lindens on a spy HUD.

In the following days I hung out near Carl’s alt’s home sim, and waited with the spy HUD. It only took two days before I found him several thousand meters away on his sim. There was another green dot on the map with him. Knowing that he might not even remember my alt, I TPed over to his location, and spied behind the walls to find him in an embrace with another female avatar.

I teleported away, but frankly, I don’t kno whether to be more upset about his infidelity, or the way I behaved. This jealous, stalking behavior—where did it come from? In truth, I haven’t stopped. I keep stalking both avatars whenever I can. I have map rights on Carl, and check out where he is whenever I can. It takes all my willpower not to teleport right up to him and confront him. I have been so ashamed that I have stopped speaking with him, and log on at times when I know he cannot be in world.

Help me to make sense of this, DrFran. 

Sign me: Jealous Fool


Dear Jealous:

I can see how Carl’s behavior was hurtful, and could have brought about the response that you describe. I don’t really have a lot of information about Carl from your letter, and will have to speak in generalities. I congratulate you on the bravery it must have taken to write to me about this.

Human nature is odd, and we can never know when something will happen that will trigger a response in us that seems out of character. A good example of this is when people behave in extraordinarily brave ways when a crisis occurs.  Conversly, the worst in us can come out in certain situations. We all have a dark side; all of us. It is impossible to be human without it. Most of the time this side of us doesn’t surface. The response to Carl pulling away from you must have reminded you of some long ago loss of a person’s attention.

Psych 101 quickie class: Whenever I have a strong reaction to a seemingly neutral or upsetting situation, there is information I can learn. For example: I grew up in a home where mistakes and failures were just not permitted. If I came home with a 99% on a test, I was asked why I hadn’t gotten a 100% on the test. Of course, as an adult, I have come to understand that a 99% is a damned good grade. However, any time I feel that I am being criticized, or told that my work is not up to par, I really start to freak out. I am able to say to myself: “That was then, and this is now,” and I avoid a melt down. When I was younger, it was not so easy.

What I think you need to think about, Jealous is if you can make a connection with Carl’s infidelity. As I said, I don’t have enough information to even make a guess as to what it might be. However, I do think that someone in your early years did something that you may have interpreted as a betrayal.

Stalkers often behave as they do because they feel a loss of control, when someone pulls away from them. The more the person detaches from them; the stronger the urge to cling, and to demand information. This only pushes the person further away. Therefore, the only suggestion I have beyond looking into your past, is to stop the behavior immediately. If you can resist checking up on Carl, you will find over time, that the impulse to know what he’s up to will fade. I know it doesn’t feel that way just at this moment, but it’s so. Please don’t confront him. This will never turn out well.

Please let me know how you make out, if you uncover any past betrayals, or if you have an update on your relationship with Carl.

Fondly, DrFran

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you.

Friday, April 19, 2013

Ask DrFran: "A Buddy Comes Out"


By DrFran Babcock

Dear DrFran:

In real life, I’m a bit afraid of gays, or "homer-sexuals" as my Dad called them. He considered them bad news as men in general had only one thing on their mind, and gays were different only in they'd be after your behind instead of bragging to you about how much they got. A friendship with one, he told me, was impossible. And he felt that if any were dumb enough to show themselves back in the farm community he grew up in, the expression "he needed killin’" might be brought to bear.

Coming to Second Life™, I found a few, but not many, at least among the men. There have been a few in their profile who called themselves "bisexual," but not many male homosexuals. Maybe in SL's Libertarian "mind your own business" attitude, most keep quiet about it, but I can only guess. But some haven't. Some kept to themselves. Others acted like my Old Man warned me they would, being pests and flirting with any guy who was unlucky enough to draw their attention.

For most of the time, I didn't think too much about the subject, being occupied with going about in Second Life™ and making friends. Among my first friends was "Kay" (not his real SL name) a short, furry guy who liked music and would occasionally play at music events at a favorite hangout of mine. We would also talk with other friends about computer games and goings on in SL and first life, as well as places we’d seen. We'd also do some activities together, such as a weekly tour group in SL. He could be a little sad at times, saying he had trouble finding someone in real life, but I thought nothing of it.

Then after over a year, Kay told me he had a bit of news. He admitted he was gay. He told me he had dated girls in first life, but just couldn't feel an attraction. This bit of news was stunning. I thought I had known him, and it turned out I hadn’t.

I didn't feel afraid of him—between his small size and his passive, well-mannered attitude. But what did make me worry was when Kay told us who he was in a relationship with. The guy, who was not really gay but bisexual, was known to be a troublemaker, harassing a lady friend of ours in first life. I reminded him of that, saying this guy had been bad news. But he persisted, showing up with him at his side. So I acted friendly, hoping my buddy was right in that he changed.

As it turned out, the troublemaker hadn’t changed. Some time later, I heard from a mutual friend they had broken up. It was a few days later when Kay finally logged back on. I met up with him, and my buddy was in tears. He had found his partner in bed with another guy, basically laughing off their relationship. He had not only given his heart and found it thrown back at him, but in exposing his biggest secret, many ‘friends’ had stopped talking to him. He felt more depressed than ever.

It was at this point I did something I thought I’d never do. I gave the guy a hug—first time on SL I had ever done so to another male.

Kay remained on Second Life™ a little longer, but eventually he stopped coming on a regular basis. He would pop in once in a while to say hello, but he had more or less moved on.

I’m not wondering what makes a guy gay. Whatever happened, he didn't ask for it. But what I do wonder is what made him “come out?” There are many stories of guys who have done so, only to be shunned by friends and family alike. Surely he would have known. Why couldn't he have just kept quiet about it? 

Wondering


Dear Wondering:

Thank you so much for your thoughtful letter and question. It is a testament to your maturity that you did not go on to embrace unquestioningly the beliefs of your father, as so many people have over time. You have had the ability to see things for yourself, and to take people as you meet them, without prejudice (note: prejudice means to pre-judge, and you didn’t).

Kay is not an unusual case. I have met many gay men and lesbians in my days on the grid. Second Life™ can provide a hiding place for people who have secrets. My own belief is that no matter where you go; there you are. No amount of running and hiding can allow a person to hide from themselves. The pain of not being truly who one believes themself to be is often unbearable for people. I believe that is what was behind Kay’s need to “come out.” Kay was unable to be who he was, and that dishonesty hurts people. I don’t know if you have ever had to appear in a human avatar in Second Life™, but if you did you might know what I am talking about. I believe you said you are a furry, and that is your identity here on the Grid. So, imagine having to act “human” here, and interact with friends and lovers as a human, when every cell in your body tells you that you are a fur. Most people could not do that for any length of time.

I am sure that Kay was well aware of the stigma of being homosexual. Despite all of the growth we residents have made and show, many folks still fear “homer-sexuals” Kay took a risk that he had to take.

On a more psychological note: It has been my experience that gays and lesbians prefer to have their affections returned. A homosexual who pursues a straight person is probably dealing with emotional difficulties. It’s no different than the woman or man who always seems to find the one person who will not or cannot return their love. Generally, without some insight they are unable to change this behavior, and will go on looking for love in all the wrong places for the rest of their life.

Kay made a bad choice in a partner; something you and his other friends warned him about, but without success. Is this any different than a straight relationship? I think not. People will love the wrong people, but mostly they will pursue people whom they think will like them. Poor Kay will heal, but his experience in Second Life™ may have soured him for future attempts at being gay here. Not because he is gay, but because he had a bad experience.

Your hug was an expression of true caring and compassion. I applaud you for the bravery it must have taken. Think for a moment…Kay didn’t pursue you romantically, so he must have seen you for what you are: his friend. Maybe he will make another try in Second Life™. We know there is no way to say, but I am glad that he has your for a friend should he try to stick his snout in again.

Thanks for your heartfelt letter.

DrFran

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you.

Friday, April 5, 2013

Ask DrFran: Where is the Meaning?


By DrFran Babcock
Dear DrFran: 
I have been in Second Life™ for a few years, and have enjoyed almost every second of it. I am not much of a creative person, but I love to meet people, chat, go to clubs and dance, shop until I drop, and sail on the Linden Lab seas. As you can see, I have a pretty fulfilling and fun-filled time. I have had a few boyfriends, and unlike some of the people who write to you, I wear these relationships loosely, neither grieving nor exalting when they are over. My philosophy is: Live and Let Live, and it has always worked for me. At least, it worked until recently.

I have been finding, ever so slowly but persistently, that I am feeling a sense of emptiness on an almost daily basis. It’s a little bit hard to describe, but I will try. The other day I was with my two best friends—Shanna and Tiffany—in Gizza checking out their new Spring line of clothes. We were laughing and having a great time, as usual, and the clothes were gorgeous. Out of nowhere the thought came to me: “There has to be more to Second Life™ than this.” Following that thought, I felt a deep sadness, which grabbed me, and did not let go. After a time fooling around with my friends, I told them I had to log off to do some errands (a lie), and I shut my computer off, and moped.

Since that time, the feeling comes and goes with greater frequency. I wouldn’t say that I am bored. I do enjoy the things I am doing when I log in. It’s just that I feel as if there should be more. I have started to search for places in Second Life™ that might offer me a glimpse into meaning: I visited a Buddhist Temple, a church, different philosophy islands, and nothing really gave me what I needed. Worst of all is that I am not at all sure what it is I need. I only know that how I use my time in world now is not enough. I feel shallow, and I want to find some depth to my Second Life™.

DrFran, do you have any ideas what could be going on, and what I can do about it? 
Thanks, 
Devoid
Dear Devoid: I am so taken by your honesty and insight. You seem to have arrived at a place that most people never get to visit. The sad truth is that most folks go through their lives (first or second) with their eyes closed to everything that is going on around them. What happens when they “wake up” is that they often begin to question the meaning of what they are doing. Congratulations on waking up, Devoid, because this signals the chance for you to move in a growth direction, and make an in world experience that will be deeper and full of the meaning you seek.
I am glad that you are asking me this question at this time of the year, because it is a time when Second Life™ shines the brightest, because of its altruism. You see, I believe that we get meaning from life when we unselfishly give and do for others. The annual Relay for Life season is in full swing. Every year, residents of Second Life™ form teams to raise money for the American Cancer Society. One Linden is not worth much money, it’s true, but together the Second Life™ Relay for Life team raised US$375,385 to fight cancer!!! Anyone and everyone is invited to participate, and there are still many teams that are looking for or need membership. There is a link at the end that can help you see the teams that might need help.
If fighting against cancer is not your thing, there are plenty of other charities in which residents can participate.  Just about every charity that exists in First Life has a twin in the virtual world. I recommend highly finding a way to move from self-contemplation, and into thinking about others. You, and your girlfriends could even find your own charity to sponsor. Maybe this effort will bring some more meaning into your life. Cheers, DrFran
Relay for Life in Second Life™: http://rflofsl.intuitwebsites.com

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you.

DrFran Babcock

Friday, March 29, 2013

Ask DrFran: How Can I Get Him Back?

By DrFran Babcock
Dear DrFran:
I am sure that you can help me with this problem I have been having for a few months. Since my boyfriend and I have broken up, I have been pining for him, and can’t get him out of my mind. The funny thing is that it was me who broke up the relationship.
Fred (not his real name) and I have been an item for a long time by Second Life™ standards. Just before the break up I was starting to feel a bit neglected, and wondering if Fred was seeing someone else here—something that is all too easy to do in this virtual world. I got really angry with him one night, and just unfriended him, and refused to speak with him for a while.
Now, several months later, I find that I miss him terribly. He kept Instant Messaging me after the break up, even though I did not return the messages. One day I did respond to an IM, and I found that feelings of having missed him started to well up in me. I realized that I had made a mistake in breaking up in such a dramatic way.
DrFran, although we haven’t re-friended (he says he was too hurt to let an unfriending happen again) we still do speak often. I have no way to know if he is online, nor does he know about me. Therefore, it takes some effort for us to chat, but it does seem to happen.
I want us to be back together, but that hasn’t happened. Yet, I think that he is really wanting the same thing, but just afraid to try being a couple again. I keep giving him gifts of builds I have made. In fact, he used one on his land. I started to wear purple hair, because I know it’s his favorite color. I try to stay in world at times when I think he will be online. I have even told him that I still care for him. What can I do to encourage him to take me back? I just know it’s what he wants. 
 Wanting

Dear Wanting: Sometimes I really hate my job. I get letters such as yours, filled with hopes and dreams for a better future all the time. How can I get him back? That’s probably the number one question I get asked. If you listen to popular music, you will hear songs about: “Come back to me,” all the time. Loss is a big part of being a human, and here in Second Life™ things feel even more intense. So, your loss is a great one.
The reason I hate my job at times, is because I have to tell people bad news. Wanting, the bad news is that more than likely Fred is not coming back. How do I know this? Well, (guys cover your ears) men are not very complex when it comes to women. When a guy wants a woman, he will usually go and get her. There’s none of the doubt and obsession, and constant inner debating that is the work of women throughout the world.
If Fred wanted to be back with you; he would so be there. I know you will try to tell me that he’s shy, or maybe he was hurt and is being careful. Invoking the world of the old Magic 8 ball: Odds are not in your favor. Fred is being nice, because most people would rather eat glass than look like a bad guy. So, he chats with you, may even IM you first, will accept your gifts, and other signs that he is coming back. He wouldn’t friend with you, and that is big. Did you feel rejected by that? It was a rejection, in my opinion.
There is nothing that you can do—no hair color, gift, availability, etc.—that will bring Fred back unless that’s what he wants to do. When people push, I always remember what Princess Leia said to Darth Vader, when he was trying to force information out of her: The tighter you squeeze; the more star systems will slip through your fingers. People hate feeling manipulated and forced. I am sure you do, as well.
My advice, since you asked, is to go one with your second life. If Fred wants to be back in your life, he will do that. Otherwise, you moving on is the only way to ensure that you will get to enjoy your time here. I hope you decide to let go, move on, and enjoy all those things you deserve. By the way: Purple hair? Well, Relay for Life is in full swing, so maybe your hair will do for that, but it won’t get Mr. Wont-be-your-Friend back in your life. 
Cheers, 
DrFran

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you.

Friday, March 15, 2013

Ask DrFran: Lonely; Not Alone


Dear DrFran:
My Second Life girlfriend, Daisy, is the love of my life. Since we met  we have been together all the time. I have come to depend on her for planning all of our activities. She dresses me, she buys the furniture in our house, she suggests land to buy, etc. She is like a busy bee, always flittering about. Of course, I wouldn’t be writing you DrFran, if things were all rosey.
About a month ago, Daisy got a job here working for one of the big estate holders. She is responsible for responding to renters requests when she is on duty, and the owner of the estates has come to rely upon her, for building parts of the islands, and other duties. It’s not surprising as Daisy is most capable. The problem for me is that she is never available any more to do the things we used to do, and I spend a lot of time just sitting around and waiting for her to have time. I don’t think she’s cheating on me. She just seems to be busy all the time. Even more, with the Relay for Life season approaching, she will be even busier. Please tell me what to do? 

Yours, 
Alone Again.
Dear AA: Your last sentence kind of sums things up: Please tell me what to do? Why should any grown person need someone else to tell them what to do? It seems that Daisy was helping you to live, and you became so dependent upon her direction that you somehow lost the ability to think for yourself. I am not surprised that she has become busy elsewhere. Relationships need to be about give and take, and the one you describe is a bit one-sided.
I have no idea how to get Daisy to come back to you. However I do have some ideas for you. The best way to make yourself attractive to another person is to have your own interests and pursuits:
1.     I have said this before, and I will say it again: Do what you like in Second Life. You know that anything goes…so go do what you love. Love hockey? Well there are many hockey leagues in Second Life, same goes for all sports. I know many folks here who race cars happily, engage in wizardry tournaments, etc. There is something for everybody. Most important is that it is something you want to do.
2.     DrFran can be guilty of this next attribute, so be aware that I say what I say because of experience: DO NOT BE NEEDY. I can hear the whine in your voice, AA. I can’t tell you how unattractive that looks. I have lost first and Second Life partners by being clingy, demanding of time, or just “there,” wanting attention. See number one for what to do instead of waiting for your love to show up.
3.     Make some male friends. Friends are a great way to spend time in Second Life. The grid is enormous and filled with things of wonder and delight. Have you ever visited the Disney Parade? On the hour the characters march by to music. Silly fun, but fun nonetheless, and with a group of people, it’s even better. I don’t want you to think I am minimizing your feelings, or your ability to make friends, but it’s a lot easier in Second Life than in First Life. I find that all that is required is to speak up a bit in group settings. People are interested in people who seem alive with ideas and comments. If what you describe above is accurate, I have the feeling that people see you as just a shadow of your girlfriend, without a life of your own.
4.     Be honest: If you really care for Daisy, tell her so. This does NOT mean that you say it in a way that is a plea. True love is love that does not make a demand for reciprocation. State your love simply, and let it go. A person who loves you will heat that and respond.  A person who does not love you will never hear anything you say about love.
I hope this is helpful to you, AA. It is time for you to get your own Second Life. If not, I fear that Daisy will drift further and further away. Maybe next time you log in, you will follow your dreams, so that you can say: “Oh, I am sorry, I am busy with this trivia game,” next time. Maybe then, just maybe Daisy will see that you have a mind of your own, and that it makes you more attractive to her.
Please feel free to write to me again, and let me know how you make out. 
Yours, 
DrFran

Obligatory disclaimer: The column Ask DrFran is the work of DrFran Babcock, and may not reflect the views of SL Newser as a whole. Please direct any correspondence to DrFran Babcock. I look forward to hearing from you.