Pages

Wednesday, February 22, 2017

Ranchan Weidman and the Robotech Roleplay


By Bixyl Shuftan

High above the HV Community sim is a space carrier which Ranchan Weidman made her home in Second Life, and the hangout of many of her friends. The carrier, and a few other places high above the sim, are the settings for a Robotech Roleplay. The roleplay is not a new one, but has been going on for close to a decade, since 2008. The game has players from both the early days, and some more recent ones. It is not a "combat rolepay" like New Bastogne, but instead the various settings help put the players in the mood, as well as the uniforms the players often wear. The game is played out much like a real life roleplaying game, with Ranchan acting as the gamemaster and the players various characters helping to defend Earth, Ranchan occasionally calling on the players to make dice rolls when making an action or responding to one.

"For the last nine years, players have participated in my blended version of Robotech / Albedo," Ranchan told me, "It's a Sci-fi space drama which incorporates a large part of the history of the original Robotech Universe mixed with The Albedo Universe. The players have enjoyed a mix of settings within the theme of Science Fiction /Fantasy from being in space, to the cold of Alaska and down in the nice islands of Hawaii."

Although the game is often called "Robotech" out of convenience, the title Ranchan gave it is "Robotech: The Albedo Alliance." For those who don't know, "Robotech" is the American version of Japanese anime TV shows and movies in which human pilots fly space fighters that can fold into robots in combat against giant aliens called Zentraedi, whom are a warrior culture that finds a number of aspects of human society, such as music and love, hard to understand and sometimes frightening. "Albedo" is a less well-known science fiction tale, Ranchan stating, "Albedo is the shortened version of Albedo : Anthropomorphics. Artist Steven A Gallacci Art Featured here http://www.furaffinity.net/user/stevegallacci , and here http://www.stevegallacci.com , in where he created a universe of anthropomorphic animals in a slightly futuristic setting but dealing with an in depth look of political , social and military values ideals and repercussions. I would highly recommend reading the story. It's well written and thought through."

The plot of the roleplay's story universe diverged from that of cannon Robotech from the very start, "There are lots of things I remember, and I fondly remember how things got started for this roleplay. One of the things I stress to any new player, and as of late, older ones, I will not be following the cannon story line of Robotech. The story itself opened up with a bit of background history for the universe I was going to create, and the players were going to live in and help shape. ... Robotech fans ... would recall the day the SDF 1 crashed onto Earth. And that's about as much original cannon material I relied on to start with. Everything after that point is unique to the universe. When the SDF-1 crashed, it opened a tear in the space - time continuum . This space - time tear, pulled a cruise ship from the Albedo Universe, over, thus forever introducing anthropomorphics to humans

"From there, after 10 years of strife and working together. we introduce the players characters to the world. This being abbreviated from what the players actually read in the note card. But when it first started, our players were just arriving at boot camp, at an island nearby Macross Island. The SDF was three months out of being completed, when our first set of players started their training. The first set of trainees were, Miya Cross, Nydia Tungsten, L'sai Aeon, Icebolt Aeon, Umbra Gardenvale, Tanya Ayoob, Kit Repine, and Squick. "

Besides the plotlines of the roleplay, what's been going on with the place it's been held is a story in itself, Ranchan explaining, "Things were slow at first for the roleplay as I was still holding my own, running Club Afterburner, putting together the military training base the trainees were studying at and building a 100 m diameter labyrinth under the RDF CVN Aegwei I for a treasure hunt. It was only after Linden Lab changed the rules on void sims, changing them to Homesteads, and bumping up the cost that we had to abandon Pacific Waters and took up residence on Sunweaver Air, which later became HV Community sim, and not having the duties of the club things started to pace faster for the role play. The void sim offered the size of a full sim but a quarter of the prims , script allowance and avatars that could be on it. After moving over from there. we were squished into roughly less than a quarter size sim. I had to trim down further when my real life situation drastically changed and I couldn't support the parcels I had. so we became pretty small in size. It was around that time that we moved from the northeast corner of HV community to where we are now, about center east to just off center of the sim that I dedicated some of the land to a worthwhile cause.

"I've built at least 20 versions of the ARMD platform to fit each parcel. We're currently on a decent sized parcel, about 108m by 64. maybe 80 meters. ... My builders that have helped me with some of the zones. really deserve a good portion of the credit too. A special thanks to them 'cause my landscaping skills suck compared to building things .Kinya Resident and Matoazma 'Mato Foxy.' "

I asked about the ship's many different versions over time. Ranchan answered, "Four of the versions were for prim (and) land size. Everything else was overhaul. Like spring cleaning, only more frequent."

I asked about how often does the roleplay have sessions, asking if it had one a week. Ranchan answered, "We've started to do two. One of our long time members schedule at work changed and the goal was to include her more so a second day had been brought in. Been running a second day for over eight months now. The eventual goal is to have something going each day, with some parts being live interactions, as if you and I were walking through the hallways, and stopped to have a chat, then moved past that, one heads to a different location, while say I headed to the bridge of the ship etc. But that's going to require a bit more game assistants staff, and a lot more players."

I asked about the various plots over time. Ranchan answered, "Every player has a sub plot that they are involved with some how. Sometimes the sub plots become larger side plots and main plots as because of not strictly following the main story, but the players following an untold story of the combined universe has allowed for a lot of flexibility. A lot of 'who cares what Rick Hunter did, or Toki did, but what Nydia Tungsten did, or Miya Cross has done. Mato's achievements, and what our new players Christine ( played by Skylark 'Snowy' ) and Puella ( played by Kiwi ) are doing.' Unfortunately, with time and how it is (with) Second Life, for some players real life has stolen their time, not letting them come on and participate. Tanya Ayoob, our ship 'Gunbunny' Special Forces specialist hasn't been on in at least a few years."

"For me, I dwell in an abyss of plots and sub plots. I love to end sessions at times, with cliffhangers. A sample set of plots that I believe the players have enjoyed are as follows. One adventure led the players to take part in a ball at a ski lodge in Alaska. They had to detour an assassin plot against one of the delegates which were attending a meeting being held there. That one turned into a ski chase down hill. Another one took place at a roller rink. the players were going in to rescue the squadron commander, Shelly 'Kit' Sintol. She had been abducted while on vacation by a former friend of Umbra Gardenvale, who was leading an anti military group. One of the first plots during the training phase was surviving the wilderness after being shot down on a routine helo repelling lesson."

Asking more about the ski chase, Ranchan described, "After the team uncovered who the assassins were, some of the group that were involved attempted to get away from the players. One of them had managed to get onto a pair of skis and were rushing away down a non trail path. But they were captured still in the end. After the three sessions of the players arriving at the base in Alaska, they headed to a hotel, individually, although there were some that arrived in pairs. got dressed up for the night at the lodge, and eventually made it to attendance of the party they were able to uncover the who and neutralize the threats fairly swiftly. Although the one that got away on skis did make it down hill to a set of private cabins which was where he was taken down as well. that part only took one session to wrap up. I had built a small small not to scale model of the lodge up in the mountain, and a few of the cabins down below. After that, is when Mato started to take part as well."

The current plot  involves the team having been assigned their own ship, of which Matoazma captains, but Ranchan couldn't go too much in detail of the subplots, "Those are still in the progress of rolling out."

Of the roleplay's future, Ranchan told me, "Well, I would love to add more players, and bump some current players to staff that still play so that eventually this can be a more interactive roleplay with bells and whistles and running 24/7, and I hope that I can continue providing material for the players so they don't get bored."

"I would love to thank all of my players, past, present, and hopefully future for taking part in helping to shape the history of the universe that I started. Every one's contribution with their character into the story lines means a great deal to me. I enjoy watching players relax, characters develop and mature and hope that they have enjoyed it as much as I have, and continue to do."

The Newser may do articles in the future about the roleplay, such as in depth articles about the players and their characters.

Bixyl Shuftan

Tuesday, February 14, 2017

The Valentine Interview - Part 2


By Mylie Foxclaw

This is the second part of the Valentine’s interview.  The basics are simple.  I have asked 6 women the same questions that I asked the men in part one.  If you wish to read the first part, you will find it here (link).

The first question was about the type of person that would be ideal.  One common quality was intelligence and a good sense of humour but each woman was highly descriptive about her ideal person.  A.A (Lady 1) wants someone confident that can convey intense and realistic emotions and who has a good sense of humour.  C.R (Lady 2) feels that someone trustworthy would be great.  She also adds that she dislike possessive and jealous persons.  J.B (Lady 3), like A.A, wants someone intelligent and funny.  An opinion also shared by R.M (Lady 4) who adds that the ideal person should also show how much he enjoys being with her and he must be a true romantic.  F.R (Lady 5) mentions that a good sense of humour is an important quality and specifies “not someone who just laughs pointlessly at everything.”  T.K (lady 6) believes that a good person is one important quality and adds that “Someone who's also a vulpine or near canine would be perfect.”

Next, I asked each lady about their ideal place for a SL romantic date.  A.A feels that a restaurant or piano bar would be nice.  C.R likes forests, beaches or coffee shops.  J.B talks about a dance at an exclusive club where she is a member and has many friends.  R.M enjoys ballroom spots like Phat Cat’s or Bogarts.  F.R says that she would not like generic places but rather opt for something that has meaning for both herself and her ideal sl valentine.  T.K specifies that she loves cozy cuddle places which are calm, secluded and close to nature.

The third question was about their ideal gift.  A.A immediately responded “his heart”.  C.R specifies that a teddybear and a kiss would be nice but if the person could spend time with her and snuggle, it would be perfect.  J.B would like a volcano tub.  R.M mentions jewellery, perfume or lingerie before adding that going to a romantic sport together to spend some quality time would be a nice gift. 

When asked if they thought that red was a must for Valentine’s day, A.A says no before adding that “I don´t think it is about the color, it is a feeling deep inside; and i truly believe that valentine is only special with somebody who means something to you ... a flirt is not enough.”  C.R points out that red is generic, something that F.R seems to agree on.  R.M thinks that it is not a must.  To her, Red is“anytime   you’re feeling   a bit passionate and fiery.”  T.K comments that one should wear what they want before adding that red is classic and she finds that red and blue work great together.  As for J.B, she thinks that Red is a must and that any shade or red is pretty.

The next question was about what they would wear for Valentine’s day.  J.B has immediately described the outfit she has bought this Valentine’s day.  She is extremely eager and excited to wear it.  It’s a color combination of red and black.  A.A thinks that the outfit would depend on where her date would be taking her, an opinion shared by F.R.  C.R simply said that her outfit would depend on her mood.  R.M mentioned lingerie and anything red.    T.K believes that the outfit also depends on where the relationship stands and specifies that “If we're just getting to know each other, it might be something sexy ment to impress.  If we've been dating for a while, perhaps something more comfortable.  As for colors, black and red look good with blue fur.”

Finally, I asked them if they had anything to say about Valentine’s day.  A.A thinks that “for somebody who is in love - any day is valentine’s day ....”  C.R says that “Well it’s Valentine’s day.  It’s great to enjoy it with someone special.  But it’s a nightmare for single people I think!  J.B talks about her current relationship, “well this  will be my first one with my living in boyfriend so I’m very much looking forward to it and we’ve been together for 6 weeks aprox.”  R.M sends her wishes to everyone, “Happy VDay to all  the lovers a  lovers  to be!”  F.R mentions that “my original rez day was just a couple days before it?”  T.K also wised everyone and had a smart piece of advice, “I wish you all friendship and love.  Remember that love comes and goes, but if you're best friends with your mate, then it'll last.  That's the secret!”

This sums up the Valentine’s interview.  I hope you found some interesting SL facts and more through this.

Mylie Foxclaw

Monday, February 13, 2017

The Valentine Interview - Part 1


By Mylie Foxclaw

As Valentine’s Day is approaching, I thought of interviewing a few persons to learn more about how they felt about Valentine’s Day and romance in Second Life.  If this first part, I interviewed 6 male residents at random and asked them 5 questions.  Responses were interesting and amusing in some instances.  Let’s see what these SL residents had to say.  I’m using only their initials when I will refer to their personal opinions.

First, I asked each guy to tell me about the type of person who would be an ideal date.  Overall, they all believe that a good-natured person would be perfect.  Someone smart and good-natured.  Of course, each guy also has his own qualities as well.  A.L (Guy 1) believes that that person should not be jealous.  He also adds that he likes women who are open-minded and do not limit themselves to one guy.  R.C (guy 2) thinks that someone who is naughty and argumentative would be perfect.  G.H (guy 3) also likes those who are open-minded.  S.B (guy 4) wants someone who has common interests.  J.L (guy 5) and S.R (guy 6) told me that they like those who can carry a good conversation.

Next, I asked each guy about their ideal place to go if they have a date.  A.L and J.L both opt for romantic outdoor themed places (forests, beaches,etc).  S.R and G.H think that ballrooms would be perfect.  S.B told me that he’s like a colourful sim with low lag and R.C told me that his ideal place would be a creepy themed sim like Netherwood. 

Concerning the ideal gift, responses were interesting.  A.L told me that the perfect gift would be for his woman to share him with another woman.  R.C said that for him, “something either black, rusty metal, bloody, creepy, or any combination of the 4” would be great.  G.H thinks that a new outfit would be cool.  J.L does not want any special gifts but a greeting card for valentine’s day would be nice.  S.B wants to hear a joke that would make him laugh for hours.  S.R did not have any ideal gift. 

When I asked each guy if Red was a must for Valentine’s day, most of them said no.  R.C added that red is boring to him for Valentine’s day.  S.R feels that it is a tradition to wear red but it’s not compulsory.    However, G.H thinks it’s a must. 

When I asked them about what they would wear for Valentine’s day, S.R told me that he would opt for a Tuxedo. G.H would also wear a Tuxedo specially for a ballroom date and opt for a red tie. S.B also mentioned a red tie before jokingly adding that he would dress like Tarzan.  I suppose a Tarzan outfit and a red tie would be an interesting combination.  R.C stated that a black dress shirt or a black tuxedo would be his choice of outfit.  As for A.L he says his birthday suit is perfect… J.L does not have any special outfit preference for Valentine’s day.  He would just be himself. 

Finally I asked them if they had anything to add.  J.L says that “one should take time to acknowledge the day and show some kind of gesture.”  S.R thinks that “its a special day just to show someone you care.”  G.H mentioned that he loved someone a lot.  R.C humorously stated that “Hmmm. That we also need an M Day, that is just about giving muffins.” And I definitely agree with him!  As for S.B,  he simply said, “Make love not war ...”  And, A.L had a lot to say, “really though, surveys consistently show that Valentine's day is more stressful to men, more dreaded than a dentist visit because there's a lot of pressure.  what do I get her? where do I take her? what do I say?  we just want it to be over.”

So, I believe we learned a few interesting things from these guys.  See you next time to find out how girls think Valentine’s day.  

Mylie Foxclaw

Friday, February 10, 2017

Rana Dexler of Survivors of Suicide


By Deaflegacy

I recently sat down with Rana Dexler (random.demina) to talk about Survivors of Suicide and what the group is all about.  Rana explained that the group is about offering support to people who suffer from depression and other mental illnesses, including bipolar and borderline.  Krissy Sinclair founded the group, and is still an active member.

"Group chat is open 24/7 for peer support, and I have a support group meeting at SOS on Wednesdays at 3:30." said Rana.  SOS stands for Survivors of Suicide.  The support group meeting is at S.O.S.  Survivors of Suicide Group, Schoomere (162, 45, 22). If anyone wants to join the group, it's free to join with an open enrollment.  "There are no criteria for becoming a member." said Rana.

When Rana was asked if she would recommend this group to anyone who have mental illness, she said, "I would. I suffer from mental illness myself, and the group has been a great help to me." Rana joined SOS a very long time ago when she was in bad shape, both emotionally and mentally.  "Well, I joined SOS a very long time ago, (again, cant tell you how long for sure) and I was in really bad shape emotionally, and mentally." said Rana. "SOS gave me people to talk to, which helped a lot, in combination with rl medication and rl therapy.  Now, my illness is manageable and I feel my time with SOS has left me better able to cope."

Rana is a mentor, which makes Rana one of the chatroom moderators.  Rana is available for chat whenever Rana is online.  Rana is also the facilitator for the Wednesday support group.

Rana did say something important.  "I'd like to add that depression is the most common mental illness, but also the most treatable. If you suffer from depression, please seek treatment. most cities have free mental health services that can help." said Rana.

However, the whole point of the SOS is to be there for people with mental illnesses. Rana's plan for the future would be to carry on with Rana's support group, and encourage the other mentors to do the same.

Survivors of Suicide is a support group that has been going on for almost 10 years, if not longer.  It is for people with mental illnesses.  The group continues to grow.

Schoomere (162, 45, 22)

Deaflegacy

Monday, January 30, 2017

Stepinwolf Darkstone, Virtual Ability's Apartment Manager


By Deaflegacy

Stepinwolf Darkstone, or Stepin as he is often called, and I met at his place on Cape Heron.  He is the apartment manager on Cape Heron.  He started being an apartment manager about three months after his first day in Second Life.  It would have been about nine years ago. "As far as the apartments go, that is my major responsibility." said Stepin.

Of working on the apartments, he described what it's like building them, "The first step was to work up a layout that would allow the apartments and the rental parcels to fit along with the open areas and tavern.  I did that on a spreadsheet." said Stepin. I told him that he does a good job.  He went on to say that Eme Capalini did the open spaces and the courtyards.  Stepin used entries in the apartment design contest as a basis for the apartment designs they have today.

I asked him what his favorite part of being an apartment manager. "Actually, it is talking to the tenants and other residents on Cape Heron." said Stepin.  He went on to say that dancing in the Heron's Nest Tavern is fun too because he gets to dance and chat.

Stepin has an assistant, whom is also his alt, VAI Spot. "Yes, VAI Spot is the official owner of most everything here apartment related." said Stepin.  "It is a VAI alt, so if someone needs to take over, it can be done.  And the ownership of the apartments isn't disturbed." I asked Stepin if we would get to see VAI Spot as often as we get to see Stepin.  He said that he usually only bring Spot in when he needs to change something that requires ownership of the object. Stepin told me that there are 44 apartments on Cape Heron.

Stepin then showed me the slide show that's about the history of the apartments beginning in Wolpertinger.  It was amazing and showed many different pictures, especially of the contest for the apartment designs. "When they did away with Second Life for teens, we made a teen friendly place for them to come to." said Stepin.  "You can see that Bels design was the winner of that first contest."

I asked Stepin about rentals. "Apartments in Cape Heron are available to Virtual Ability members with no other home." said Stepin. The apartments would be for the active members of Virtual Ability.

I asked Stepin if the rent for the apartments is one Linden a week. "That is correct.  It is mostly used to let us know if the apartment is being used." said Stepin. The maximum time of the rent would be six weeks, and the prim limit on an apartment is 150 prims.

Stepin did mention something about the new rental system. "Well, actually with the new rental system, we can't stop them from renting, but if we don't let them join the Cape Heron Land Group, they can't rez anything.  And I boot them out if they aren't members." said Stepin.

I asked Stepin if the rent is subsidized.  He said that the Virtual Ability Inc pays for the sim.  The rent on the apartments does not cover the cost of sim in any significant way. "So they are nearly free to Virtual Ability members who need them." said Stepin.

Stepin explained that Roxie Marten, iSkye Silverweb, and their respective ALTs Cape Heron Management as well as VAICapeHeron help him out a lot.

I asked Stepin if a member has to be a member of Virtual Ability and a member of Cape Heron Community before that person can rent an apartment. "Yes, you need to be a member of the Cape Heron Land Group with the role of Tenant to rez objects." said Stepin. "Only members of Virtual Ability qualify for membership in the Cape Heron Land Group and only after they have read the lease agreement and returned a copy with their name and date on it. Then one of the managers here will invite them into the group."

I asked Stepin if he is going to be an apartment manager for a very long time.  He said that he really enjoys working with the apartments and tenants so yes, he plans to stay.

My last question would be how long had Cape Heron been around.  He said that the covenant is dated June 30, 2015 although the sim was here before the place was done.

Stepin does have a goal and that would be to minimize the prims used by the apartments and maximize what was available to the tenant to make their apartment a home.

Stepin is really a good apartment manager.  I hope to see him again soon as time goes by.  I do plan on coming back to Cape Heron because it is really a beautiful place to be at.


Deaflegacy

Friday, January 27, 2017

Interview with Tindallia Soothsayer


By Deaflegacy

The interview happened at Tindallia Soothsayer's place.  Her residence is gorgeous and well-designed. I gave Tindallia a compliment about her building skill. "Thank you, did my best with limited prims," she answered.

We started talking about Tindallia's legend as a racer. As it turned out, in her first days there she was just going to the races as an observer because she enjoyed watching. "One day when there was no race, I tried to run the track, did pretty well." said Tindallia.  "So decided to actually enter a race."

Tindallia said that just by watching, she did learn how to race. "Well, more observant I'd say, just paid attention to what the other racers did and tried to do that myself," said Tindallia.  She had been racing since November 2009.  Tindallia had just announced her semi-retirement in January 2017.

Tindallia had been dominating the races in the first place for years, during the seasons and in the championship.  She had done things no other racer has done, such as getting a perfect score for the year.  Tindallia had been getting 1st in every season, not only once but twice.  Tindallia does a lot more than just race.  She comes up with the theme for every week.  Tindallia also tear down the previous week's theme and decorate the track for the current theme.  She build a themed snail for the race as well.  Tindallia also co-host the show.  She made awards, such as racing cup and the blue ribbons for the best in show.

"Of course, just because I'm not racing doesn't mean I'm giving up the rest." said Tindallia. "I 'retired' because as I said, I've dominated the races for years. I felt it was time someone else had a chance at the 1st place position.  Well, I've proven I can race, that's for sure. In my time racing I've gotten 673 trophies, blue ribbons and awards, I don't really need more." 

After 8 years, Tindallia still enjoy doing it. "It is the longest running event in SL. RacerX started doing races in 2004," said Tindallia.



Tindallia announced her retirement just after 2:16 in this recording of the January 7 race. 

Deaflegacy

Wednesday, January 25, 2017

Why Do Some People Just Disappear From Second Life?


By Mylie Foxclaw

I have often seen people panicking when their partner has suddenly stopped logging in.  I have reacted the same during my first years on Second Life too.  We imagine the worst, a real-life problem, a death… but in many cases, that person is fine, so why do they just disappear?

Sometimes people fear to hurt the other or expect a bad reaction.  You can’t say you won’t react badly if your partner suddenly tells you that he wants to part ways.  You will be hurt, you will probably vent out your anger without realising it.  The next best option is simply to just leave without a word; without drama.  
 
People know when you start distancing yourself.  They can sense it even if they may not admit it.  Sometimes they are just waiting for you to confront them and tell them the truth.  And you will be surprised.  I see some people who remained friends even after breaking up or who are on good speaking terms.  Some argued and distance themselves but later, they patch up and stay good friends. 

Second Life relationships are not always easy.  A good friend of mine once told me that certain people just ran off because they told a tiny lie at the beginning but now that the relationship grew and they formed a bond, they felt that they would hurt their partner but felt like this lie became a big issue.  So they preferred to disappear suddenly, without a word.  What could the lies be?  Claiming to be single when they are married, being of the opposite gender from what they play in Second Life, faking their age.  If you put yourself in the shoes of someone who lied and imagine what they go through as they realise that their lie is becoming an issue, you may probably react the same way and leave too. 

When you find that your partner has suddenly left, you may want to consider these reasons as well.  Give it some days or weeks, then try leaving a message or an e-mail or something to see if they respond.  Keep it simple and civilised.  Remember, you can’t force someone to be with you if they don’t wish to be.  If they want to leave, let them go.  Give yourself time to digest the fact.  Take some time off Second Life or explore new facets of the virtual world to distract yourself. 

Announcing bad news and knowing you are going to hurt someone is not easy.  But when you leave like that, you’re not making things easy either.  Your partner has no idea and will worry.  He/she will wait for a while, months maybe, especially if the feelings on his/her side are deep enough.  Later they may move on, or not.  Spare them the worries and the waiting.  Break it to them, let them get mad.  If it gets so bad, restart afresh but at least you know you done your part.  No regrets, no guilty conscience. 

Whether your partner have left or you wish to leave, put yourself in the shoes of the other party and imagine what you would go through.  Don’t leave someone hanging and don’t make them feel guilty.  When it’s over, we eventually have to move on.  No need to drag it on.  You will only hurt yourself.  Isn't it better to end things in a civilised manner and remain friends?

Mylie Foxclaw

Wednesday, January 18, 2017

Commentary: Judging on Apperances


By Bixyl Shuftan

In real-life, Monday was Martin Luther King Jr. Day, a US holiday named after the noted civil-rights activist famous for his "I have a dream" speech in which he hoped for a day in which all people could ban together regardless of the color of their skin. This is also the week Barack Husein Obama, America's first President from a racial minority, leaves the White House. When he was elected a little over eight years ago, it was seen by many that the United States was entering a "Post-Racial Age." Unfortunately, the highly partisan atmosphere of the country led many to wonder if his most vocal opponents, or supporters, were motivated mainly by ethnic bias, if not outright racism. Ironically, the final days of the United States first black President, some feel black-white relations are at the lowest since the Civil Rights reforms of the 60s, if not even lower.

In Second Life, as it's residents can take on any appearance they want, one would think what they look like wouldn't matter wherever they went. That's not exactly the case. Various historical and sci-fi/Fantasy roleplay areas, such as "The Berlin 1920s Project," have stated unless you look like what someone in the time and place did/does, you can expect to be thrown out (after being given a warning). While this often means nonhuman avatars, human avatars wearing the wrong clothes will get thrown out as well. So the complaints about the RP sims have been minimal.

But what really irritates residents who prefer nonhuman avatars are the stories, if not personal experiences, about the handful of clubs and residential areas, meant not for roleplay but to just relax in, that have policies requiring visitors to be of human appearance only. Anyone who isn't gets thrown out. Grease Coakes would write about his experience with it at a club. I myself would write about the issue as well in 2009 and 2014. In my ten years I've only been asked to leave a place three times because of my appearance and two of them were probably the same location, the second time after someone invited me over to a venue suggesting it might be a great place to do a club review and afterwards never went there again. There were a few times someone handed me a notecard of the sim's dress code and once when a bot whispered to me that nonhuman avatars weren't welcome, but no further action was taken.

I've heard fans of furred avatars use the term "racism" to describe these experiences. I'm not so sure about that as we're not talking about human avatars of a different race, but a kind of appearance that in real life can only be compared to a circus "werewolf man," or the most extreme forms of body modification. Despite that such incidents seem to be rare, the result has been some residents being reluctant to go out into the wider grid, tending to stick around in places where there are other avatars like them, sometimes venturing out only after invited to by friends or if the location advertises itself as "furry friendly" or a similar term. On the other hand, there's no shortage of furs who don't particularly care if a few people have a problem with their appearance, and freely go about on the Grid. So you can pretty much find anthro avatars all over Second Life.

By all means the problem isn't just one way. I've heard of a few instances of furred avatars harassing human ones because of their appearance. The one of which I heard the most details was of a human DJ at a furry club getting insulted by one of the vulpines, calling her a "hairless ape." But the furred staff would have none of it. The offender was thrown out and banned for several weeks. Aside from a few nude beaches and a couple RP areas several years ago, humans are not going to have a problem going about sims that cater to furs. And as many furs prize individuality, I've seen contests at furry clubs in which the winner is the lone human who entered. Plus I've seen mixed couples on the dance floor, as well as an occasional mixed partnership between a human and fur (for some reason though, I've seldom seen human males in these pairings).

As for the issue of avatars and race, it was touched upon early in Second Life's history by Hamet Au when he was in the employ of Linden Lab, him describing an experiment by one normally blonde and fair-skinned lady when she went about in a black skin. The result was a few instances of racial slurs, and a few friends not contacting her for a while. So a few years ago, I decided to do an experiment of my own as part of a Relay for Life avatar challenge by going about as a black human for a while. The results were quite different from described by the girl in Hamlet's article. Only two people made an issue about it, and one was a real life coworker who follows the newsletter. In fact, there were a few people (all human) who asked me if I was going to keep it as my main appearance.

Over time, these articles have gotten a number of responses, some describing their own or a friend's ill treatment. One remarked it was his experience any avatar that stuck out from the rest of those in a sim, whether it was human, furry, or otherwise, was sooner or later going to run into trouble, often because of the fear of griefers.

It's been a while since I've heard details about someone getting thrown out of a place because of his or her avatar's appearance. Though as the retirement of America's first black President in real life has brought up questions about how widespread ethnic bias is, among both his opponents and supporters, it did make me think about the issue in Second Life again. How widespread the problem is, in both real life and Second Life, it seems to be a matter of opinion.

Bixyl Shuftan

Friday, January 13, 2017

Lauren Weyland. Second Life's Comedian/Comedienne, is Retiring


By Deaflegacy

Lauren Weyland and I met at her club.  Before the interview began, I asked if we could do the interview in text because of my hearing disability.  Lauren said yes, and it was when the interview began.

Lauren's last day is on Tuesday, January 17.  After that, she will be retiring.  She had been working as a comedian for 10 years.  Lauren told me she had done comedy shows that are of First Life and Second Life. Curious, I asked what "First Life" is.  It turns out that "First Life" is another word for "Real Life" among some residents.

"What's your best memories, Lauren?" I asked.

"One of my best memories was actually at a real-life Second Life event nearly 8 years ago in San Francisco.  THE Second Life convention." said Lauren.  "When a woman came up to me and hugged me so tight. She is blind in first life...and she said I made her laugh so much she found so much happiness."

I smiled, knowing that comedy could go a long way.

Lauren said that after doing ten years of comedy, it's time to move on.  She will miss doing the show, which is the longest running show on Second Life.  She told me she missed only twenty shows in the whole time. At one show a week at fifty-two weeks a year, that's five hundred shows she's been in.

One of the things that comes with being a comedian is many great memories. 

Lauren gave me her old biography, which I will share in this article. 

I did learn from her old biography that Lauren was born on October 1, 2006, into a relatively modest family.  Lauren was unable to learn the craft of building or scripting.  Instead, she made watercress sandwiches for people who could build and entertained them with her jokes.  Since then, Lauren moved on and performed at dozens of clubs, corporate events, and numerable benefits.  She had also written and performed in Theater Plays as well as to maintain a regular show night at her club, "Lauren's Place" on Cookie Island.

Lauren has one child, Lula, and is living in the sim Old Wives although she had never been married.  When she is not working on comedy, she can be found landscaping at her home, making a gourmet meal, or just kicking back on her dock, reading a good novel. Lauren is also writing an autobiography, "Beneath The Skin: Second Life Exposed" and "Laughter - The orgasm you don't have to worry about if your partner is finished."

After reading Lauren's old biography and having an interview with her, I'd say that Lauren had accomplished so much in her 10 years of doing comedy.  I wish her all the best in her retirement.

Deaflegacy

Editor's note: The Newser also interviewed Lauren Weyland in 2011

Wednesday, January 11, 2017

Phoenix Squadron


By Bixyl Shuftan

Last month, I was told about a group of pilots performing for a charity event in Second Life, the KT Festival raising funds for Worldwish.org. This was the Phoenix Squadron. Unfortunetly, I couldn't make the event. But I did meet up with one of the fliers shortly afterward, May Silvercloud. Meeting up at the museum area at Baitoushan International Airport (164, 180, 3001), she showed me three planes of theirs, a WW2 torpedo bomber, a 1940s "Shooting Star" jet, and a Vietnam War-era fighter-bomber, all painted crimson red, "This is our display. We are the group of the month for December."

I asked about the name, and May answered, "Well, some of the team were members of another, called the Moths. And when that team disbanded, we rose like a Phoenix, and formed Team Phoenix." She stated the team has three Americans, two Britishers, and one Brazilian for the pilots, as well as a DJ and announcer, "We train twice a week when we don't have a show, and the week of a show we will train everyday beforehand." There was no association with the Firestorm Development Team, which used to be called the Phoenix Development Team in it's earlier days, though there was a Phoenix airport that they later based at.

Besides the KT Festival, they had taken part in other events. Probably the most memorable, "would have to be one we did for Willow Spring Horse Auction place.They were having an event for Relay for Life. The sim was packed and the lag was really bad. But we stuck to our plan, and it turned out great." But as they had taken part in larger air shows and times with other teams, others might have a different idea. Of Second Life's flight squadron's she called Phoenix, "one of the most varied of all the teams ...  the variety of maneuvers we fly (and) we fly very close, and also keep formation. Other teams spread themselves more, which (in our opinion) distracts the viewer from the team, focuses on individuals rather than the team. And Phoenix is all about the team."

She told me the team would be meeting up on Sunday, and some days later I dropped by where they were at the SecondLife International Airport at the Antilaghi (244/189/24). The four others besides May were Mr. Pilot Sinn (Aviator747), whom was the only male in the group, Destiny Bellarose (Destiny0000), Diana266, and Mila Kowalski. They were seated at the moment, and invited me to sit with them. May described her introduction to Second Life aircraft , "I was introduced to it by a friend, and then trained by Diana and Pilot in a group called NAS (Naval Air Squadron)." Pilot stated, "I am a real-life pilot, so I enjoy anything to do with aviation." Destiny told, "I stumbled upon it all by accident and trained myself by trial and error until joining an aerobatic team about 3 years ago, and then really learning how to fly. My husband is an air show pilot in real life." Diana commented, "Dest is an airshow groupie." Destiny giggled, "Yes, I've been to them all over North America." Mila informed, "I am part from that group called NAS that May talked before." May mentioned the pilot who was absent, "We do have another pilot called Melody. She is away in real life for a while."

Destiny went on, "I have partied with and flown next to the real-life Blue Angels. ... love flying in both worlds. I think it took me about a year of flying everyday to learn how to land and airplane on a runway. It is harder than it looks." Mila added, "Same here Des." May stated of the group's purpose, "We do this to promote flying in Second Life, and because we love doing it. As Pilot says, it's amazing how many people don't know you can fly in Second Life. And when they see it, they are amazed." My response was, "That seems a bit odd to me, considering one of the first things one learns around here is pressing the 'fly' button." May answered me, "Yes, but not in planes. Most people never get to experience it as they are in clubs or on sims without flying." Pilot added, "I have talked to some people in sl that have been here a long time,and they had no idea you could fly a plane in Second Life."

Eventually May suggested, "Ok, shall we take Bix for a flight?" The group went to five jets parked just outside the hangar. May invited me to get into the back seat of her jet, and they started the engines, "hold on to your hat." The planes then went down the runway, picking up speed, then taking off, raising the landing gear. To see around, I had to expand my draw distance, but lower the quality of what could be seen. We were out over ocean, so that helped things rezz faster. Among the things I saw in the water was Ahab's Haunt, an island with a huge creature's skeleton that Gemma Cleanslate had written about years ago. I also saw that we weren't along in the air. Someone else was flying around these skies at the moment. The squadron flew about, doing manuvers and going about in formation. They would loopin formation, fly stright up and seperate and reform, and other manuveres. It was quite a ride.

Eventually, it was time to head back. So the squadron made a return course to the airport, made their approach to the runway, and touched down. Despite all of those sim crosings, no one had crashed. Thr group did feel one thing gave them some trouble, May saying, "That boat caused me a lot of problems with lag spikes." Diana explained, "Many of the older boats have lots of scripts and are high prims." Destiny felt the problem was something else, "I had too much eggnog last night. I thought my left hand was my right hand." I asked about boats and buildings in combat areas that are scripted to fall apart when having taken enough damage. May told me, "They can be bad if they fall apart when we are near them. But not so bad normally."

Commenting about the variety of planes around, I asked if they had any favorite planes in aviation history. May answered, "Mine is definitely the Spitfire." Pilot added, "Mine is the P-51."Destiny spoke, " My favorite is the Spitfire as well. Love their manuverability and the sound of that engine as the plane roars by you." Mila commented, "Mine is (the) Hell Diver I think." Of the planes' mechanics, Destiny commented, "We have a great fly script thanks to our plane's builder, Shana." Mila added, "Yes Shana is the best!" "She builds a great product for what we do."

I asked about occasions in which things went hilariously wrong. May answered, "Well, we did a display, or tried to. But when we entered the sim, all but I crashed." Destiny chuckled, "Sometimes we get crazy and crash into each other and giggle to death. I had to edit out of a creek (on) the day May speaks of......I was soooooooooo embarrassed. The lag was insane that day." May stated, "Although we are serious fliers, we don't take ourselves seriously." Destiny added, "We are here to have fun, but, we have that professional side that requires commitment."

May commented, "There would be a lot more shows if there wasn't so much rivalry amongst creators. ... Certain designers won't go to the same sim as others. A friend of ours tried to organize a huge show, and it got canceled because of (rivalry)." Destiny spoke, "I think that rivalries and egos are everywhere." May went on, "If designers would just accept that customers don't all want the same thing. It would be much easier. Some want realistic flight capabilities, and some don't." "Diversity is so necessary," Destiny commented. The talk returned to Shana again, May saying, "We publicly support her, and she has helped us as a group enormously." Destiny added, "Yes....and she tries to come to our shows and various events."

It was about this time Pilot had to leave, before I had another question to ask, "With him being the only guy, I take it there's been some minor ribbing on occasion?" "No, not minor," May answered, "major." Destiny giggled, "He puts up with lots of girlie talk." May added, "but gives as good as he gets." I asked, "Any stories, or are the readers just asked to use their imaginations?" May stated, "I take the fifth on that." Destiny joked, "Well .... as an example, as we were taxing out today, he made some sound in his mic. And I simply asked him, 'Hey, Pi, get a hair caught in your zipper?' " The group chuckled. Destiny continued, "I harrass him like that all the time. He takes it all in fun." May stated, "We have all been friends for about two years now. So we know each other inside and out." 'We don't take ourselves too seriously," Destiny added, "and, we can be brutily honest when called upon." I did half-seriously ask if with the red coats of paint on the planes, were there any jokes about diving with the sun behind them. That led to a conversation about combat sims, and they reminding of their start in the NAS.

It was about this time we went our seperate ways. May reminded, "We are here to entertain and hopefully raise money for the various charities." Destiny offered to answer any questions readers of the article might have.

So if you're interested in Second Life aviation, this is one group of people who know plenty about it. And if you want an air group to perform at a charity event, they'll be more than happy to help.


http://maps.secondlife.com/secondlife/Antilaghi/244/189/24

Bixyl Shuftan.

Wednesday, December 28, 2016

Interview With Marianne McCann


By Deaflegacy

Marianne McCann would say that Bay City is a themed Mainland city, created by Linden Lab back in 2008. Since then, it's Residents, with some help from the Lab and their moles, have helped see the city grow into a virtual community.  That was exactly what Marianne said about Bay City.

"Oh yes," Marianne told me, "Well, the way Bay City was described by Linden Lab before it opened was 'the American urban experience, between 1940 and 1965, perhaps best typified by Chicago circa 1950 and marked by a distinct deco influence."'

There is more city feel to Bay City, from skyscrapers to other city environments. Bay City consists of 24 Residential regions, with an additional 24+ owned by Linden Lab. Each of the Residential regions has a bit more than half the land owned by Linden Lab as well, which allows for the residential parcels to have a double prim allowance.

When asked if Bay City has a council, Marianne said, "Informally. There is a community group, called the Bay City Alliance, that meets every Tuesday. I run the meetings, but everyone who attends has a voice."

Marianne joined Second Life back in early 2006 after a couple of her friends recommended it.  For Bay City, back in 2008, Linden Lab was promoting it on their official blog.  She was already interested in "city land" and had been eyeing parcels in the Nova Albion city area, but the mid-century theme of Bay City was right up Marianne's alley.   She was one one of the early land owners in the city, winning her first Bay City parcel in the initial land auction.

I also asked her about what inspired her in her choice of avatar. Marianne said, "I started to play a kid avatar about a month after joining, in part inspired by other friends who were kid avatars. It's a way to let my more childlike self - what one might call their "inner child" or what not - out to play and have fun and be silly."

I asked her about a controversy that happened several years ago involving child avatars.  Marianne said, "Well, that's a complex question. I'd say there were a couple times child avatars have been viewed as a controversy. The biggest of these was back in 2007 after Report Mainz, in Germany, did a piece on the trading of real life child pornography on Second Life's servers, as well as simulated child abuse between an adult and a child avatar. This was, essentially, resolved by Linden Lab putting restrictions on the type of content that child avatars can use, and the actions they can do."

I also asked her about her involvement in Burn2 and Second Life birthday.  Marianne said that she has a "bad habit" of volunteerism.  With Burn2, she ran Inner Child Camp, which led to further involvement with the event.  Nowadays Marianne and her inworld brother have been called on three times to build and script "The Man" and the "Man Burn."  As for the SL birthday, she first displayed back at the 3rd birthday event, and have been a part of many years.  "Back around SL9B, when the Lab had pulled their direct involvement with the event, I and a coalition of other residents worked to put on our own birthday event. We have since kept at it to this day." said Marianne.

When Marianne was asked about Bay City's position, Marianne said, "Well, I think everyone wants the best and the most for their hometown, regardless, and I know I've very proud of Bay City and want to see it continue to flourish. I think we have gotten a fair amount of attention over time, but I'm always willing to see it get more!"

I asked her as well about Luskwood and Bay City, the two communities being a few sims apart.  She said that she think that Luskwood and Bay City get along pretty well.  Some of the folks from Luskwood have came over to Bay City for some of the big events, like the anniversary event.  Bay City is pretty easy going. 

Finally, I asked Marianne about her plans for the future. She answered, "As far as Bay City goes, we're in the midst of finishing up a project we've been working on for a long time, which is Enter Bay City, our Community Gateway for new SL users. Beyond that, I hope to see all of us, including myself, continue to flourish and grow."

After that, I told Marianne goodbye and wished her well. As one of Bay City's most visible residents, Marianne sets a fine example.

Deaflegacy

Monday, December 26, 2016

A Cry For Help From Venezuela


By Bixyl Shuftan

Computers and the Internet can bring people together in many ways, online virtual worlds even more so as they give the appearance of being together. This can often mean people learn a little more about each other's societies. But it can also mean an up close and personal view of a big problem overseas that one might be only casually aware of through the newspaper or TV news, if it makes it to the newspaper or TV news at all.

I was exploring a virtual landscape in Second Life a couple nights ago when I got a notecard that had been sent by someone on my contact list: Alejandra Jumanya, or Miss W as she is also known. I had interviewed her last year, as both the owner of a virtual goods store selling outfits for Second Life avatars, and as someone inside an increasingly impoverished and oppressed country in which the money she made online was becoming increasingly important in getting by as the economy in her country crumbled. She had hoped she and her family would make it to the United States in the future.

A year later, she has become more concerned with the short-term survival of her and her daughter.

The notecard she had passed to me, and everyone else on her contact list, read, "Hello my dears, xxxx and I are getting some food at Walmart and shipping them over to Venezuela.  If you wanted to help us, you can do so by giving us a gift card to Walmart or Paypal (xxxxxxxxxxxxxx@hotmail.com).  I feel embarrassed  to ask for donations, but you know the situation here and how difficult it is to get food, also minimum wages here are like $15 a month, so it gets tough.  If you feel inclined to help us, we will be very very grateful!"

Wanting to know more, I instant-messaged her. She was surprised to hear from me and at first wondered if I had taken offense at her request. I told her no and wanted to talk. We met at a location where she had a few of her goods for sale. She continued with her story, "I started to write another notecard a few weeks ago, but I never had the ... bravery to send it. I will copy some parts of the notecard ... which I never finished or sent because I was embarrassed, and my friend said it would be better to do an event. But she is busy and real-life gets in the way.

"I'm not sure if you know, but things here in Venezuela has gotten harder for us (for xxxx and I), the government is imposing us a food redistribution system, that requires us to acquire food from Socialist Party members, it's a way for the government to use food to coerce citizens into supporting it... not only you don't get in the food list if you are not pro-government, but also, those who get the bag, it's a (paid) bag of 1 kg or rice, milk, sugar and pasta every few weeks or months.

"I don't get a (paid) food bag... my neighborhood doesn't anyways, so we are currently forced to buy food through a rations system that forces us to stand on supermarket lines up to twelve hours long (although it's illegal to do food lines at night, so if the police comes, we have to run to our cars and come back to do the line). Often, after 10 or 12 hours through the lines, you find out that the supermarket in question has run out of basic goods like rice, vegetable oil, and milk.

"Controlling food supplies has become increasingly important to or government as riots become more and more common. Last week, in the heart of Caracas, hungry patrons of a local market rioted after seeing a shipment of rice enter the market and almost immediately being told the food had been redistributed to the Bolivarian National Guard (GNB), the troops typically responsible for attacking peaceful anti-government protests. Chanting 'we want food,' a crowd of hundreds began to march towards the presidential palace, halted only by the GNB using tear gas and violent Chavista gangs known as 'colectivos,' attacking both protesters and journalists."

"I've heard some news reports," I told her, "though this is something new." "Not new for us," Alejandra told me, "it's just been shushed by the media. But we have been in a very bad situation with food and medicine. ... Just today, a friend of mine left her home to buy a present for her 12 month old baby. When she came back, someone had broken into her house, stole her stash of diapers, all her baby's clothes, left NOTHING. stole her clothes too, and the food she had in her fridge and pantry, you know, half a kilo of rice, some pasta, 250grms of coffee, things like that. That's how bad things are. ... You see people losing weight, faces gaunt, people who have college degrees, like doctors, engineers, accountants, making $15 a month and not being able to eat twice a day."

She had shared a few real-life pictures of her and her daughter, but after some thought she felt it might not be a good idea for them to be used, "maybe we should use (only) Second Life pictures. ... what if someone who knows me sees it, and they mug me or kidnap me for money? It might not be so safe to put my face there." It was quickly agreed to use only her Second Life identity and pictures.

I asked her where she had first gotten the idea of making her appeal. She answered, "Well, I had my group for about 7 or 8 years now, and I have thousands of loyal customers, people who know who I am, they know my store has 3 brand new group gifts per week, and they KNOW who I am.. I have always been open about my real-life and my daughter, and the situation we are facing.  We are like a big family in my store group, and I thought some of the girls could or would want to help us."

I asked about others getting help outside the country. She answered, "Of course. Maybe about 80% of my friends have left the country, they are doctors or accountants here, and go to America or Europe to clean houses, work construction, do any job they can find, work at hotels cleanings, so they can send money back to their relatives." While it does bring home needed cash, unfortunately, "it tears families apart. I have a friend who left her deaf/mute daughter and granddaughter to go work in America taking care of an elderly person, so she can send money back here. Another friend who left her two kids with her mom and left to Dominican Republic, so her kids get to have food, but no mother."

"The Dominican Republic?" I asked, "Weren't they poor compared to your country a generation or two ago?" Alejandra answered, "People came to Venezuela from all over the world, because we have a great weather, the women are GORGEOUS, people are warm, you have in such a small country a desert, snow, the most amazing beaches, the plains of Venezuela, we are sitting on top of the biggest reserve oil of the world,  there is no other country with more oil.  Venezuela used to be a great place to live in, we often would see Europeans, Latin Americans or Americans vacationing here. Now the sad truth is that we are treated as 'the migrants' now where we go. Lately I have seen protests in Panama, asking the government to deport illegal Venezuelans, same in Dominican Republic and other countries. We are known as 'the migrants,' people are fleeing the country, even by boat."

I then asked, "Is there any kind of sign of this collapse being halted?" She answered, "You live here in a state of anxiety, you live with uneasiness, often people will say 'NOW THIS IS IT, THIS WILL BE IT!' But nothing ever happens,  there will be no revocatory against the President (elections to vote if we want the president or not).  We have lost the sense to be shocked.  For instance, a few weeks ago some malandros (thugs) got into a bus with a mobile credit card machine and they made everyone on the bus empty their bank accounts.  So, people say 'OK THIS IS IT! NOW IT'S REALLY THE LAST STRAW!' But nothing really happens. When things get really bad, the government distributes some food or do a concert and bring a couple of singers and some beers, and people forget about war, and they go back to their jobs the next day."

How secure was her connection to the outside world, Second Life and the Internet? Alejandra answered it was already occasionally sporadic due to the occasional lack of electric power, "we go without Internet sometimes a couple of days. Sometimes we have Internet but no electricity, water and gas fail too, we will be having water only twice a week, on Wednesday and Sunday night. It's all chaotic here."

Although her email was in the notecard, she asked that it not be used in the article as she could get in serious trouble if the Venezuelan government traced them to her. Anyone interested in helping her could contact her inworld for the information. How could others help her out? "Walmart gift cards, or Amazon. When you buy a gift card, it gives you the gift card number and a four number code. With those two details I can add it to my account and use it. It won't work for PayPal,  but it would would work for contacting me."

As many problems as she had, some which she wanted off the record, Alejandra's last message was one of well-wishes, "I want to wish you and all your readers a merry Christmas and may 2017 be a wonderful year for you and all you love."

And so we parted ways. A number of my Second Life and Facebook friends often complain about drama, or about sports. Several weeks after the US Presidential election, there are still no shortage of complaints from some about the results. It all seems so pale when talking to someone concerned about her daughter having enough to eat.

Alejandra recommended  A number of New York Times articles about her country's situation, including one about the currency crisis sparked by the government's strange policies, and of it's people trying to find work outside the country to bring home a little cash.

Alejandra's store is located at Pergola (158/9/22), she has a page on Marketplace, and has her own blog at http://wetherbysfashion.blogspot.com

Bixyl Shuftan

Monday, December 12, 2016

Second Life Republicans Podcast Meeting


By Bixyl Shuftan

Real life is invariably reflected in Second Life, and politics is no exception. Over the course of the year, Trump supporters made themselves known on occasion. But the most visible were the Trump Organization led by JP Laszlo, whom drew attention with their "Trump Wall" prank on Bernie Sanders supporters and were accused of outright griefing. Eventually, Linden Lab would ban JP and several others in the group. Although Linden Lab never gave the reason for the banning, that JP later revealed himself as a member of the infamous Woodbury group was seen as confirmation by some Democrat Party supporters that their opponents were griefers. The remainder of the Trump Organization spent most of the remainder of the election season away from the limelight, sticking around at their Trump Pub.

While the Trump Organization was the most visible of those in Second Life supporting the Republicans, there were others that went quietly about their business. Hearing about another, The Republican Party in Second Life, I was initially told they were mostly inactive. But later on I would hear the group did hold meetings while they listened to a conservative podcast. After finding out the place and time, Sunday December 4 at 6PM SL time, I headed over just before the meeting started.

As it turned out, the one doing the podcast was someone I had ran into before, Hatton Hunghi, the avatar of the man behind East Coast Conservative. I had interviewed and written about him in March 2012. More than four years later, he was still in business. As for the crowd, the men and women numbered a little smaller than the one at the "Safety Pin" support meeting for Democrats that I had covered last month, but the big difference between the two groups in appearance was that here, some of the group were furs.

The podcast covered several topics, such as the euthanasia of a man in the Netherlands not for a terminal disease but for chronic alcoholism, the removal of "To Kill a Mockingbird" and "Huckleberry Finn" from a school library due to characters using racial slurs, and the doubts of some Trump supporters that he'll succeed in "draining the swamp" of Washington DC corruption. The topic about the books taken out of the library got the most comments, "What? Are they next going to ban 'Transformers 2' because of the two robots in it they were 'African American,' and there were people demanding a boycott of that. .. Hell, my sister, a liberal lawyer, says that the most racist movie of all times is, get this, 'Blazing Saddles,' which utterly destroys racism." "The book issue was simply done for political correctness." "They are trying to remove history." "And those that got offended are ones who chose to ignore American history in which it happened or failed to understand what happened in the past." "The left does not teach in school how racist (President) Wilson was. People have to teach themselves that and the entire eugenics movement of the 1920s is avoided in schools."

Following the podcast and a short break, Hatton congratulated me for the continuing success of the Newser. He told me he had changed the schedule of his podcast as well as the name and website to "Front Porch Political Talk" (http://www.frontporchtalk.net/), as well as the location in Second Life, "I changed the name and schedule in 2015 but almost everything is the same.  I've had to shift locations a few times as sims have shut down.  It happens in this fluid world."

Bringing up the election, Hatton drew attention to his avatar's appearance, "There's a reason I keep my hair shaved short. So I don't pull it out. ... Me personally, I started off as a Ben Carson fan.  Then I went to Cruz but only lightly. Since I'm not enmeshed with any party group," meaning he wasn't part of any GOP organization, "I had a lot of fun watching Trump twist their ... well, you know." When I asked if he expected Trump to last long after announcing his candidacy in 2015, "Not in the least.  I said on the show that he was creating an oxygen rich environment and expected him to set off his own spark as well. I'm not a member of the "Never Trump" group but I'm watching his actions with a lot of caution. Larry (the older voice you heard on the call) is more supportive than I am and I think many of his generation are. If nothing else, I think his administration is going to give my show a lot to talk about over the course of his Presidency."

I asked him why he thought Trump was able to get the Republican nomination, and then win the Presidential Election. He answered, "Overall part of it is the tone and method of his campaign.  Trump was the non-politician, effectively the third party candidate. Only he ran as a Republican.  He doesn't talk like a politician and he doesn't act like one. And there is a subset of the electorate that craved that attitude. He also didn't speak down to the voter, he spoke down to his competition and pointed out their faults.  Doing that won him favor as well.

"As far as winning the election?  There are a few different answers and it depends on the state. Pennsylvania and Michigan are two states where his message resonated with the working class strongly. All that said, his campaign also did a great job of getting him more exposure and positioning a greater rural return. He played the electoral game just as well as any politician, but spoke like no other candidate.

"The other reason he won was because the Democrats nominated Hillary Clinton, regardless of the fact that she is the epitome of what at least half their base didn't want. Despite the money she spent on ads, Trump just had to cough funny and he'd get free coverage from the Media, then he could use that in the ads that his campaign ran."

I then asked, "Earlier you were saying you were watching him with caution. What you you expect from his administration?" Hatton answered, "I do expect a sea change based on his cabinet picks, but anything that requires Congress is going to be less reliable. The Affordable Care Act is definitely going to be changed drastically or removed altogether. I expect he'll follow through with his trade plans. Foreign affairs will depend on who finally makes it in as Secretary of State."

I then brought up the strong reaction of some Democrats and the "Safety Pin" support group in Second Life. Hatton responded, " recorded a video on the day after the election that covered some of the initial responses I saw on Facebook from both sides.  Most of what I saw from the DNC and the left was, 'why did I even bother?'  My video comment was something to the effect of the fact that they should be proud of what they did, own their efforts and whatever impact it might have had on lower ballot races and proud of the fact that they live in a country where there can be open conversation about differing stances.

"For the most part I stand by that, though the violent riots and some of the other reactions have been over the top. As far as the 'safety clip' wearers, their issue," which he thought was immigration, "still has a lot to be figured out. I know that Trump has modulated on a few issues, and am pretty sure immigration is going to be one that he continues to adjust focus on."

When I asked him if he had anything else to say, "Only that it's important to remember that there are political issues beyond the election, beyond the news items that go above the fold and they need to be discussed just as much as Trump's latest tweet.  In some cases they're more important."

A peek at the group chat revealed some variety of opinions. While some expressed full confidence in Trump, some had some reservations, "(I) don't mind admitting, I am absolutely glad Clinton will not be president, but I'm a bit nervous about the President-Elect, too." While most of the chatter was about politics, some asked about the fire in Oakland California which killed over 30 people.

Like four and eight years ago, the Republican supporters in Second Life have been active as were the Democrats whose beliefs they often clashed with. Originally with a Republican President and then a transition to a Democrat one, for eight years they were the "loyal opposition." Now once again, the Presidency is going over to a Republican. But as the President-Elect will be unlike any leader before, while some are eagerly awaiting his term with anticipation, others of the conservative side of political thought are expressing more cautious optimism, and occasionally caution. No doubt Hatton Hunghi's podcast and the Second Life Republicans will have much to talk about in the next four to eight years, and beyond.

Bixyl Shuftan